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Optimizing BitTorrent for OnDemand Streaming

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Title: Optimizing BitTorrent for OnDemand Streaming


1
Optimizing BitTorrentfor On-Demand Streaming
  • Nadim Parvez (U. Calgary)
  • Carey Williamson (U. Calgary)
  • Anirban Mahanti (IIT Delhi)
  • Niklas Carlsson (U. Saskatchewan)

(To appear at ACM SIGMETRICS 2008, Annapolis, MD,
June 2008.)
2
Introduction and Motivation
  • BitTorrent is a popular protocol used for
    Peer-to-Peer (P2P) file sharing on the Internet
  • Very efficient for download of large files, such
    as media objects (audio/video)
  • Question How suitable is BitTorrent for
    on-demand stored media streaming?

3
Background BitTorrent 101
  • Key features of BitTorrent
  • a single file (e.g., 100 MB movie) is split
    into many fixed-size pieces (e.g., 256 KB)
  • all peers associated with a file are called
    a swarm (tracker, downloaders, and seeds)
  • peers can download pieces in any order
  • Rarest-First piece selection policy makes
    prevalence of pieces asymptotically uniform
  • can download pieces concurrently from one or
    more peers (typically 4-5 at a time)
  • tit-for-tat reciprocity among peers to
    encourage cooperation (upload/download)

4
Background Streaming
  • Download Streaming
  • D obtain file first, then do something with it
  • S view the file while it is still being obtained
    (start-up delay
  • Media playback must be sequential
  • Media file has an inherent media playback rate
    (frames per second)
  • Playback rate must be sustained for the duration
    of the media object (uninterrupted)

5
Background P2P Streaming
  • The P2P paradigm has also been applied to media
    streaming applications
  • CoolStreaming, P2PLive, ZigZag,
  • Two types of streaming
  • live streaming usually a single source, and many
    peers with shared temporal content focus, joining
    and leaving at any time
  • on-demand streaming stored media objects,
    accessed at any time, retrieved in entirety
  • Our focus on-demand P2P streaming

6
Research Questions
  • Can BitTorrent-like protocols provide scalable
    on-demand streaming?
  • How sensitive is the performance to the
    application configuration parameters?
  • Piece selection policy
  • Upload/download bandwidth
  • What is the user-perceived performance?
  • Startup delay
  • Probability of disrupted playback

7
Some Theory Highlights
  • Mathematical modeling/analysis of BitTorrent-like
    P2P system
  • Fluid flow modeling of system behaviour
  • Differential equations describing evolution of
    system population (transient and/or
    steady-state analysis)
  • Combinatorics and optimization
  • Possible game-theoretic analysis
  • Possible security/vulnerability analysis

8
A Key Observation
  • MediaStreamingProgress (MSP) depends on two
    different things
  • DownloadProgress (DP)
  • SequentialProgress (SP)
  • These two can be analyzed separately

MSP DP x SP
(useful media pieces per unit time)
(pieces obtained per unit time)
(useful media pieces per pieces obtained)
9
Quiz Time Sequential Progress
Q After having retrieved k pieces (at
random) from a file with M pieces, what is the
probability that a peer has (exactly) pieces 1
to j inclusive?
A1 Prob(M,k,j)
A2 P
10
Sequential Progress Example
11
BitTorrent Model (1 of 2)
Downloader
Seed
Downloader
Seed
Downloader
Torrent (with x downloaders and y seeds)
Arrival rate ?
Departure rate ? y
Downloader
Residence Time 1/ ?
Download Time T
12
BitTorrent Model (2 of 2)
Seed
Downloader
Seed
Downloader
U of upload connections C Per connection
throughput
Downloader
Torrent (with x downloaders and y seeds)
Arrival rate ?
Departure rate ? y
D of download connections C Per connection
throughput
Downloader
13
Assumptions and Parameters
  • Single swarm homogeneous peers
  • x downloaders and y seeds at time t
  • D download conns U upload conns
  • System is demand-driven xD (xy)U
  • Download latency T
  • Number of pieces in the file M
  • Startup delay ?
  • Media Playback Rate r

14
Fluid Model Overview
Arrivals
x(t)
Conversions
Downloaders
y(t)
Departures
Seeds
15
Model Rarest-First
  • Conversion of downloaders to seeds at rate
    (xy)UC.
  • Therefore the change of swarm population

16
Model Rarest-First
  • Download latency
  • Sequential progress
  • Startup delay

17
Rarest-First Observations
  • Download latency is independent of the peer
    arrival rate (system is scalable).
  • Latency improves when upload bandwidth or seed
    residence time increase.
  • Sequential progress is very poor (bad
    news for on-demand streaming!).
  • Startup delay approximately equals the download
    latency when M is large.

18
Strict In-Order Model (naïve)
  • Obtain pieces in numerical order
  • Best case for sequential progress
  • Implications
  • Completely breaks the tit-for-tat mechanism!
    (only older peers have useful pieces
    for you)
  • Uneven distribution of demand in system (heaviest
    at seeds and older peers, who use random
    selection with purging to handle load)
  • Young peers progress quickly, but progress gets
    slower and slower with age
  • Unstable system population (oscillation)

19
BitTorrent Model (revisited)
Seed
Downloader
Seed
Downloader
U of upload connections C Per connection
throughput
Downloader
Torrent (with x downloaders and y seeds)
Arrival rate ?
Departure rate ? y
Peers (sorted by age)
20
Model Strict In-Order
  • The probability of getting a download connection
    for a downloader of age t is
  • Averaging over all downloaders (age 0 to T),
    the change of swarm population is

21
Model Strict In-Order
  • Swarm population
  • Download latency
  • Startup delay

22
Strict In-Order Observations
  • System progress is very sluggish due to x/2 term
    in the conversion rate.
  • Number of downloaders is much higher.
  • Number of seeds is same as Rarest-First.
  • Download latency is almost double compared to
    Rarest-First (for ? near 1).

23
In-Order(FCFS) Model
  • Obtain pieces in numerical order
  • Best case for sequential progress
  • Features
  • Pending requests are queued
  • Queues are served in FCFS order
  • Closed-loop mechanism for new requests ensures
    finite queue size
  • Load is still uneven, but self-regulated
  • System is fair to peers of all ages

24
Model Strict In-Order (FCFS)
  • Swarm population
  • Download latency
  • Startup delay

25
In-Order(FCFS) Observations
  • Population evolution is identical to
    Rarest-First.
  • Download latency is identical to Rarest-First.
  • Sequential progress is ideal (unlike
    Rarest-First).
  • Lowest startup delay among policies evaluated.
  • We believe this policy is optimal, but do not
    have a formal proof at this time. (Help!)

26
Model Validation Scenario
  • Fluid simulation in ns-2
  • Number of pieces M 100
  • Range 100 to 200
  • Piece size 128 KB
  • Media playback rate r 2000 Kbps
  • Download capacity 3200 Kbps (D 16 conns)
  • Upload capacity 800 Kbps (U 4 conns)
  • Range 300 Kbps to 2000 Kbps
  • Arrival rate 50 (per media duration)
  • Range 6.25 to 100.0
  • Seed residence time 20 seconds
  • Range 10 seconds to 150 seconds

27
Model Validation (1 of 3)
  • Swarm population increases linearly with peer
    arrival rate
  • In-Order(random) has higher system pop.
  • In-Order(random) is sensitive to seed residence
    time, while other policies are not.

28
Model Validation (2 of 3)
  • Download time improves when the seed residence
    time is increased
  • Download time improves when the upload bandwidth
    is increased
  • Good agreement with analytical models

29
Model Validation (3 of 3)
  • In-Order(FCFS) achieves lowest startup delay
  • Good agreement between simulation results and
    analytical model

30
Conclusions
  • BitTorrent-like protocols can support scalable
    and efficient on-demand streaming.
  • Rarest-First attains poor sequential progress.
  • In-Order(FCFS) achieves best performance for
    media playback while attaining the same download
    latency of Rarest-First.
  • Our analytic models accurately predict system
    performance (simulation validation).

31
Key Contributions
  • Decoupling of download progress and sequential
    progress (key insight).
  • Download latency and startup delay
    characterization for different policies.
  • Effect of upload U and download D connections,
    not just total bandwidth.
  • Distribution of download time and variability of
    progress (stream quality).
  • Optimal structure for on-demand media streaming
    in P2P networks (?)

32
BitTorrent Model (optimal?)
Seed
Downloader
Seed
Downloader
U of upload connections C Per connection
throughput
Downloader
Torrent (with x downloaders and y seeds)
Arrival rate ?
Departure rate ? y
Peers (sorted by age)
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