Title: CUTTING THE WIRES
1CUTTING THE WIRES
- Preparing for the Connected Learning Environment
Paul Bowers Director, Teaching and Learning with
TechnologyBuena Vista University
bowers.bvu.edu tltc.bvu.edu/ebvyou
2eBVyou Overview
- There are three kinds of death in this world.
There's heart death, there's brain death, and
there's being off the network. - -- Guy Almes Chief Engineer, Internet 2
3What IS eBVyou?
- A plan for what we like to call,
- The nations first wireless community.
- Campus-wide wireless network
- ALL full-time students and faculty equipped with
wireless portable computers
4UBIQUITY!
Everyone Everywhere ALL the Time
- ALL Fulltime Faculty and Students
- EVERYWHERE on our 60 Acre Campus
- 24 Hours a day, 365 Days a Year
5WHY eBVyou?
- Already today, belonging to a digital culture
binds people more strongly than the territorial
adhesives of geography - if all parties are truly
digital. Like air and drinking water, being
digital will be noticed only by its absence, not
its presence - But the really surprising changes will be
elsewhere, in our lifestyle and how we
collectively manage ourselves on this planet - --Nicholas Negroponte, MIT Media Lab
6 WHY eBVyou?
Institutional Mission Values Careers
- EDUCATION FOR SERVICE
- NEW AMERICAN COLLEGE STRATEGIC INTENT
- LIBERAL ARTS TRADITION
- STUDENT COMPETITIVENESS
7eBVyou Goals
- Implementing our wireless mobile computing
environment SHOULD increase - ACCESS
- Sustainable Support
- Collaboration Productivity
8Cyber Age Shifts
Being Told(Authority Based)
Deductive(LINEAR)
Dont KnowWont Try
9Cyber Age Shifts in Action
Which of the THREE does not belong?
10Metaphors?
- Like finger paint (and unlike television),
computers can be used for designing and creating
things. - In addition to accessing existing Web pages,
people can create their own. In addition to
downloading MP3 music files, people can compose
their own music. In addition to playing SimCity,
people can create their own simulated worlds.
Revolutionizing Learning in the Digital
Age Mitchell Resnick, MIT Media Lab
11Cutting the Wires The Realities
- You will have to change how you teach
- Wireless transformations occur outside of the
classroom first - Classroom LEAP or Classroom FLIP?
- The NEW Digital Divide The N-Gen
- CONTROL or EMPOWERMENT?
- The DIGITAL REVOLUTION is already over- New
Skills are REQUIRED - The stakes for INFORMATION LITERACY have
quadrupled.
127 Principles of Good Practice
- Encourages Contacts Between Students and Faculty
- Develops Reciprocity and Cooperation Among
Students - Uses Active Learning Techniques
- Gives Prompt Feedback
- Emphasizes Time on Task
- Communicates High Expectations
- Respects Diverse Talents and Ways of Learning
Source AAHE
13Encourages Contacts Between Students and Faculty
- Synchronous and Asynchronous communication 24X7
contact - Ease of Scheduling time
- MOVEABLE Office (Office hours in the Union?)
- Alternate forms of communication
- Record of all communication (e-grading)
14Develops Reciprocity and Cooperation Among
Students
- EVERBODY Participates
- Threaded Discussions
- Survey Tools
- Student Critique of Student Work (peer
evaluations) - Virtual Collaboration SUPPORTS F2F Collaboration
(Wireless Reporting) - Students can SEE other students work
15Uses Active Learning Techniques
- Relevance of IMMEDIATE access to information
(Drama class, Reporting) - Visualization of processes (biology)
- Individualized and customized activities (Math
applications) - Creative and Construction projects (Marscape
project, software engineering) - Student contributions as course content (Written
communication studies)
16Gives Prompt Feedback
- Online tests and quizzes
- Online gradebook
- Peer Evaluations
- Feedback Tools (Silicon Chalk, Kens Feedback
client) - Instant Messaging (?)
- Return Assignments any time
17Emphasizes Time on Task
- Destroys vestigial notions of SEAT TIME
- Broader distribution of student work
- Access to tools and information no longer the
obstacle - Access to information/tools shifts
responsibilities toward student
18Communicates High Expectations
- More explicit Instructions
- Provide USEFUL resources and problems that drive
students to use the resources as a solution - Increase peer response and evaluation
- Collect/Display exemplary student works
- Provide relevant models for student work
19Respects Diverse Talents and Ways of Learning
- Multimedia presentations
- Visual
- Auditory
- Kinesthetic
- Alternate paths for communication providing a
voice for all - Provide alternate venues and formats for student
work project based assessments
20If I were a Wireless Teacher,I would
- Put ALL Course material online
- Receive and return coursework electronically
- Provide online practice quizzes and tests
- Structure class assignments around
explorations/analysis of web resources- report
findings - Ask students to generate knowledge content for
the course
21If I were a Wireless Teacher,I would
- Make extensive use of a Course Management System
and associated Tools - Develop a CLEAR classroom policy on appropriate
use of electronic devices - Model for good behavior
- Student Responsibility Pledge
- TALK to students about e-devices policy and
behavior - Move more lecture material to the web, make room
for classroom activities that engage students
22If I were a Wireless Teacher,I would
- Give frequent surveys, practice quizzes, and
discussion assignments - Work to engage students through the entire week,
not just the class periods - Work with students to represent information in
multiple formats - Increase collaborative projects structured around
problem solving and analysis - Communicate with students out of class much MORE
23If I were a Wireless Teacher,I would
- Encourage students to communicate much more with
each other outside of class - Use more video, audio, animation material to
illustrate course concepts - Use more webographies and structure interactions
around them - Focus on authentic/project-based assessments
24If I were a Wireless Teacher,I would
- Of COURSE, FIRST, ID ASK WHY
25In Conclusion
- Be a CULTURIST not a TECHNOLGIST
- Think INSTRUCTIONAL DESIGN not DELIVERY
- Understand Student Needs
- Articulate Clear Objectives
- Intentional Teaching Strategies
- Practice and Feedback
- Assessment (tied to objectives)
- REMEMBER Discovery RULES over Talk!
26Teaching and Learningin the Wireless Environment
- Discovery rules over talk
- ENHANCES face-to-face contact
- EMPOWERS the learner
- Learning is no longer limited by space and time
27Teaching and Learningin the Wireless Environment
- Increased capacity for immediate feedback
- Emphasis on lifelong learning over content
- Computers as construction devices, not just for
communication - Computers as DISTRACTION
28EXAMPLES
- Virtual Office Hours
- Blackboard Course Assessment as Discussion
Builders - Instant Feedback Java Applet
- Wireless Reporting
- Theatre/Reporting Web Browsing
- Wireless Writing- Peer Editing
- Student Union Office Hours
- Cookies Project
29WIRELESS DISTRACTIONS
- Instant Messaging
- In-Class Email/Web Browsing
- MP3 Downloads
- Pornography/Sexual Harrassment
- General Netiquette
30DISTRACTING ISSUES
- Natural Evolution or Unnatural Disaster?
- Student Laziness or (lack of) Student Engagement?
- Faculty Control or Faculty Helplessness?
- Student Control or Student Helplessness?
- Wireless Gimmick or Engaging Challenge?
31FACULTY DEVELOPMENT
32Source THE Journal, Feb 2000
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