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Exploring the Solar System:

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Deep Space 2 (lost with Mars Polar Lander) But more to come in future: ... At what speeds are these things traveling through space? ... – PowerPoint PPT presentation

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Title: Exploring the Solar System:


1
Exploring the Solar System all about spacecra
ft/spaceflight
How can we explore the Solar System?
- types of space missions
How do we get there? - launch orbits - grav
ity assist
- fuel/propulsion
III. Onboard Systems - everything but the kitche
n sink
2
1. Flyby Missions usually the first phase of
exploration (remember Mars Mariner 4?)
spacecraft following continuous orbit
- around the Sun - escape trajectory (heading
off into deep space)
3
Famous Example VOYAGER 2 - launch 1977 with VO
YAGER 1 - flew by Jupiter in 1979 - Saturn in
1980/1981 - Uranus (V2) in 1986 - Neptune in 1
989 - will continue to interstellar space - s
tudy of interplanetary space particles (Van
Allen) - data expected until 2020
Clouds on Neptune
Interplanetary Space the Solar Wind
4
Other Flyby examples Underway Stardust Comet
return mission - launched in 1999 - interste
llar dust collection - asteroid Annefrank flyby
- Comet encounter (Jan 2004) - Earth/sample
return (Jan 2006)
5
Future flyby Pluto-Kuiper Belt Mission
- to be launched in January 2006 - swi
ng by Jupiter (gravity assist)
- fly by Pluto moon Charon in 2015 - then h
ead into Kuiper Belt region (tons of solar syste
m debris) - to study objects that are like Plut
o
6
2. Orbiter Spacecraft designed to travel to di
stant planet enter into orbit around planet
must carry substantial propulsion (fuel) capaci
ty has to withstand - staying in the dark for
periods of time - extreme thermal variations - s
taying out of touch with Earth for periods of
time usually the second phase of exploration
7
Famous Example Galileo - why would a mission t
o Jupiter be called Galileo? - launched in 1989
aboard Atlantis Space Shuttle - entered into Jup
iters orbit in 1995 - highly successful study o
f Jupiter its moons
Burned up in Jupiters atmosphere last week!
8
3. Atmospheric Spacecraft - relatively short mis
sion - collect data about the atmosphere of a pl
anet or planets moon - usually piggy back on a
bigger craft - needs no propulsion of its own
- takes direct measurements of atmosphere
- usually is destroyed rest of spacecraft
continues its mission
Example Galileos atmospheric probe
9
Example Galileos atmospheric probe
- traveled with Galileo for nearly six years
- took five months from release to contact with
atmosphere - collected 1 hours data IN Jupiter
s atmosphere
10
4. Lander Spacecraft - designed to reach surfa
ce of a planet/body - survive long enough to tra
nsmit data back to Earth - small, chemical exper
iments possible
Mars Viking Lander
Many Successful Examples - Mars Viking Landers
- Venus Lander - Moon Landers (with human
s!)
11
Example NEAR Asteroid Rendevous Mission
fly to a nearby asteroid Eros 1-2 AU orbit
around Sun
Near-Earth Asteroid Eros
twice size of NYC
12
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13
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14
5. Penetrator Spacecraft - designed to penetra
te the surface of a planet/body
- must survive the impact of many times the
gravity on Earth - measure properties of impacte
d surface
No Currently Successful Examples
- Deep Space 2 (lost with Mars Polar Lander)
But more to come in future - Ice Pick Missi
on to Jupiters Moon Europa - Deep Impact Miss
ion to a Comet
15
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16
6. Rover Spacecraft - electrically powered, mobi
le rovers - mainly designed for exploration of M
ars surface - purposes taking/analyzing sample
s with possibility of return - Pathfinder was te
st mission now being heavily developed
Mars Pathfinder
Mars Exploration Rovers
17
7. Observatory Spacecraft - in Earth orbit (or at
Lagrange points) - NASAs Great Observatories
- Hubble (visible) - Chandra (X-ray) - SIR
TF (infrared) - Compton (gamma-rays) Large, com
plex scientific instruments - up to 10-20 instru
ments on board - designed to last 5-10 years
SOHO
SIRTF (near-IR)
Chandra (X-ray)
18
using LEAST amount of fuel saves big to be
light
How do we get there?
1. First must leave the Earths surface
- must escape into orbit - gets an initial bo
ost via rocket to go into Earths orbit needs
an acceleration of 5 miles/sec
- during orbit, you sometimes need to adjust h
eight of orbit by increasing/decreasing energy
- practically firing onboard rocket thrusters
- a speed of 19,000 miles/hr will keep craft
in orbit around Earth
19
using LEAST amount of fuel saves big to be
light
How do we get there?
2. To get to an outer orbit Mars
- spacecraft already in orbit (around Sun)
- need to adjust the orbit boost via rocket
so that the spacecraft gets transferred
from Earths orbit around Sun to Mars orbit arou
nd Sun - but you want spacecraft to intercept M
ars on Mars orbit - matter of timing small w
indow every 26 months - to be captured by Mars
must decelerate - to LAND on Mars must dece
lerate further use braking mechanism
20
using LEAST amount of fuel saves big to be
light
How do we get there?
3. To get to an inner orbit Venus
- spacecraft already in orbit (around Sun) on
Earth - need to adjust the orbit once off Earth
to head inwards to Venus - instead of SLOWIN
G down (youd fall to Earth),
you use reverse motion in your solar orbit,
effectively slowing down to land on Venus orbit
- but you want spacecraft to intercept Venus o
n Venus orbit - matter of timing small windo
w every 19 months
21
How do we get there?
using LEAST amount of fuel saves big to be
light
4. Gravity Assist
- can use the law of gravity to help spacecraft
propel themselves further out in the SS
- Voyager its trajectory was aimed at getting
to Jupiters orbit just after Jupiter
- Voyager was gravitationally attracted to Jupi
ter, and fell in towards Jupiter
- Jupiter was tugged on by Voyager and its or
bital energy decreased slightly
then Voyager had more energy than was needed to
stay in orbit around Jupiter, and
was propelled outward! - repeated at Saturn U
ranus
22
At what speeds are these things traveling through
space?
The currently fastest spacecraft speeds are
around 20 km per second (72,000 km per/hr)
For example, Voyager 1 is now moving outwards
from the solar system at a speed of
16 km per second. At this rate, it would
take 85,000 years to reach the nearest star
3,000 human generations! Even assuming that we
could reach a speed of 1/10th of the velocity o
f light, it would still take a minimum of 40 yea
rs or so to reach our nearest star.
23
using LEAST amount of fuel saves big to be
light
How do we get there?
5. Concerns about energy sources
- traditional energy boost chemical thrusters
- most of energy is provided on launch very co
stly! especially for large, heavy, complex instru
ments - a few times per year spacecraft fires s
hort bursts from its thrusters to make adjustment
s - mostly free falling in orbit, coasting to d
estination
24
How do we get there?
using LEAST amount of fuel saves big to be
light
5. The Future Ion Propulsion
- Xenon atoms are made of protons () and
electrons (-) - bombard a gas with electrons (-
) to change charge - creates a build up of IONS
() - use magnetic field to direct charged par
ticles - the IONS are accelerated out the back
of craft - this pushes the craft in the opposit
e direction
25
  • to operate the ion system, use SOLAR panels
  • sometimes called solar-electric propulsion
  • can push a spacecraft up to 10x that of chemical
    propulsion
  • very gentle best for slow accelerations

26
HISTORY of ION PROPULSION first ion propulsion
engine built in 1960 over 50 years in design/
development at NASA very new technology has be
en used successfully on test mission
Deep Space 1
27
Europes Lunar Explorer Smart 1 Probe
- launched 27 September 2003 (Saturday)
- 2-2.5 year mission - will study lunar geochemis
try - search for ice at south Lunar pole - tes
ting/proving of ion propulsion drives!
28
Onboard Systems on Most Spacecraft Galileo
1. data handling 2. flight control 3.
telecommunications 4. electrical power 5. pa
rticle shields 6. temperature control
7. propulsion mechanism 8. mechanical devices
(deployment)
29
Time Money Considerations
Planning for a new spacecraft - plans start abou
t 10 years before projected launch date
- must make through numerous hurdles/reviews
- very competitive 1/10-25 average acceptance
rate
Costs! (circa 2000) total NASA budget (2000)
was 13 billion Basic Assumptions for design/dev
elopment of small craft Cost of spacecraft an
d design 50M- Cost of launch 50M 10M per
AU 10M per instrument- Cost of mission
operations 10M / month- Initial speed 3
months per AU of distanceFor every additional
instrument, add 100M and increase travel time by
25 (e.g., for four instruments, double the tr
avel time)A probe, lander, or balloon counts as
two additional instruments.If you are going to
the outer Solar System (Jupiter or beyond),
you must add plutonium batteries, which count
as one instrument.
30
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