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Generating game-based learning environments for information literacy

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Daphne Raban, Graduate School of Management. draban_at_gsb.haifa.ac. ... Dr. Daphne Raban. Avner Barnea. C.R.I.. Dana Friedman. ?????. 3. Literacy and Value of Info ... – PowerPoint PPT presentation

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Title: Generating game-based learning environments for information literacy


1
CRI Project Review Day Feb. 26th, 2008 Daphne
Raban, Graduate School of Management draban_at_gsb.ha
ifa.ac.il
? ? ? ? ?
  • ????? ????? ???? ??????? ???????? ????????,
    ??????? ????, ????? ???????? ????

Generating game-based learning environments for
information literacy
2
Partners
3
Literacy and Value of Info
???
Background
The Game
The System
Development
Problem/Need
  • Information literacy identify needs, search,
    evaluate, use, ethical aspects (Webber
    Johnston, 2000(
  • So far the focus has been on needs and search
  • Value of information prior and future research

4
The Problem
???
Background
The Game
The System
Development
Problem/Need
  • Information evaluation
  • Is central to information literacy
  • Is intellectual, difficult to research
  • Difficult to digitize/script
  • Need A system that
  • will aid in teaching this abstract/complex topic
  • Will enable research
  • Will be flexible and easy to use by admin

5
The Game
??????
Background
The Game
The System
Development
Problem/Need
  • A closed, web-based (intra-net) system using a
    generator
  • Based on a real-life story
  • Goal complete an assignment, and make decisions,
    by using available information
  • Evaluation done by tagging, rating, value
  • Time-based and dynamic, enables personal
    preferences
  • Flexible content and context
  • Hebrew/English

6
"?????" ????? The Game
??????
  • Looks like a portal
  • Many sources of info
  • Active and passive
  • Tagging, rating,
  • Personal desktop

10
7
System Overview
??????
Background
The Game
The System
Development
Problem/Need
Game Editor
Database
Game Interface
8
Game Editor
??????
???? ?????
???? ????? ????
  • ????? ?????? ?? ??????
  • ????? ??????? ????
  • ????? ???????? ?????? ??????
  • ????? ?????? ?? ?????? ???? ?????
  • ????? ?????? ?? ????? ????

9
Game Manager Module
??????
10
Information Source Editing
??????
11
Information Source Editing
??????
12
Information-Rich Environment
??????
13
Development Status
??????
Background
The Game
The System
Development
Problem/Need
  • Concept and specification done
  • Content development initial content developed
  • Purchase Windows Internet Information Server and
    SQL
  • Finish game management module - one month of
    programming (Flash)
  • Develop user interface 6 months of programming
    (.asp) and design

14
?????? Select References
  • Gee, J.P. (2005) Pleasure, Learning, Video Games,
    and Life the projective stance, E-Learning,
    2(3), 211-223.
  • Raban, D. R. (2007). User-centered evaluation of
    information A research challenge. Internet
    Research, 17(3), 306-322.
  • Webber, S., Johnston, B. (2000). Conceptions of
    information literacy new perspectives and
    implications. Journal of Information Science,
    26(6), 381.
  • Noy, A., Raban, D. R., Ravid, G. (2006).
    Testing Social Theory in CMC through Gaming and
    Simulation. Simulation Gaming, 37(2), 174-194 .
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