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MU120 Digital Media Design

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If you have trouble remembering these, try rearranging the initial letters and ... almost always related to certain numerical progressions logically followed out. ... – PowerPoint PPT presentation

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Title: MU120 Digital Media Design


1
MU120 Digital Media Design Development
  • Design Principles 2
  • See presentation available from Lectures page of
    module website
  • http//mmedia.glos.ac.uk/mu120
  • Review Assignment


2
Design principles
  • Review the Flash presentation from week 2
  • Alignment
  • Proximity
  • Contrast
  • Repetition
  • If you have trouble remembering these, try
    rearranging the initial letters and using the
    mnemonic!

3
Critique Alignment, Conrast
4
Critique poster - all 4
But where is the Designers grid?
5
Print design example
  • Alignment?
  • Beware of fillers

6
Reverse of flyer
  • Alignment?
  • Notice colour coding prepare reader for
    Repetition?
  • Contrast??
  • Verdict?

7
Contents page (pdf)
  • Tenuous use of colour coding in pdf
  • Contradiction from flyer
  • Result - confusion

8
Classical design ratio proportion
  • The proportions of the formal elements and their
    intermediate spaces are almost always related to
    certain numerical progressions logically followed
    out.
  • Josef (Müller-Brockmann, 1968)

References Müller-Brockmann, Josef (1968) The
Graphic artist and his (sic) design problems. New
York Niggli Ltd. Müller-Brockmann, Josef (1981)
Grid systems in graphic design. New York Niggli
Ltd.
9
Designers should consider proportion
  • Divine proportion
  • Gives 11.61803 or
  • Approx 58

A
B
C
1?5 2
10
Golden section rectangle 58
  • Stonehenge 1900BC
  • Acropolis, Athens Vitruvius 500BC
  • Rediscovered in Renaissance
  • Leonardo da Vinci c.1485
  • Dürer c.1521 (also facial proportions)
  • http//www.youtube.com/watch?vGO3o9drC1mQ
  • Le Corbusier 1931

8
5
11
Support from Psychology
  • Fechner tested using man made objects
  • Books, boxes, buildings
  • Lalo repeated the work more scientifically but
    found the same

proportion
12
Some examples
  • Explanation of Designers grid for print
  • http//www.markboulton.co.uk/journal/comments/five
    _simple_steps_to_designing_grid_systems_part_1/

13
Designers and the grid
  • Attributed to the Swiss or International style
    developed after WWII
  • Built on De Stijl, Bauhaus and new typography of
    the 1930s
  • Seeks to present complex info in a structured and
    unified manner
  • Characterised by reliance on typographic grid
  • Investigate Max Huber, Ernst Keller,
    Müller-Brockmann
  • Criticised by New Wave designers in 1980s
  • Investigate April Greiman (US)

14
Design for screens
  • As noted, trad grids based on the classic Golden
    Ratio do not work for standard 43 ratio computer
    screens
  • 800x600 1024x768 etc
  • New standards emerge
  • Being close is not good enough if the items on
    a (web)page ar not lined up perfectly, the design
    will look messy (Vest et al, 2005 p.44)
  • Vest J, Crowson W. Pochran S. (2005) Exploring
    Web Design an in-depth guide to the art and
    techniques of web design. Clifton Park, NY
    Thomson Delmar Learning
  • Where to start?
  • Given that you need to fill the screen at 43,
    consider making the content occupy a golden
    rectangle

15
Begin with navigation
  • Navigation for paper is understood by all users
  • Aim for screen navigation to be as obvious
  • Think ahead for portfolio ?

16
Assignment scenario
  • Here be Dragons map

17
Assignment 1 Portfolio of 5 tasks
  • Drawing
  • Version 1 of the map
  • Layout
  • V2 of the map to illustrate Design principles
  • Character animation
  • Vector character who will live in your map
  • Slideshow
  • Demonstrate the use of scenes so that a user can
    navigate from the map to a different place
  • Here be Dragons
  • Interactive multimedia map, structured Flash movie

18
Navigation needs design too!
  • Design navigation in keeping with the theme
  • Its ok to practise in Flash with standard
    buttons but you will lose marks if they are still
    in the final submission
  • Begin to consider your colour scheme
  • See website Resources link for Adobes Kuler site
  • Allows you to develop a swatch of colours
    visually and then note the RGB/Hex values
  • Stick to your palette as far as possible to
    achieve unity

19
Lab Practical sheet is a START
  • Quite a lot of work this week
  • Check out Safari
  • http//proquest.safaribooksonline.com/
  • Remember
  • to use Rulers, Grid and Guides
  • zoom to ensure HIGH QUALITY with vector graphics
  • Check if you have used Flash before, have you
    expanded your knowledge yet? If not, why not?

20
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