Title: Dan Kaminsky, CISSP
1 BLACK OPS OF TCP/IP Hivercon Preview Nov.
26-27, 2002 Dublin, Ireland Instant Network
Auditing Spread Spectrum Tracing Guerilla
Multicasting Advanced NAT/MAT/NAT2NAT Sideband
Crypto Phentropy Entropy Viz Parasitic
Traceroute PAKETTO KEIRETSU 1.0 Whats
New Whats Coming
Dan Kaminsky, CISSP DoxPara Research www.doxpara.c
om
2Interesting Problems
- Instant Portscan
- Is it possible to discover instantaneously what
network services have been made available, even
on massive networks? - Guerrila Multicast
- Is it possible to send a single packet to
multiple recipients, using todays multicast-free
Internet? - NATless NAT
- Is it possible to share a globally addressable
IP address without translating private IP ranges
a la NAT? - Is it possible to allow incoming connections to
an IP multiplexed in this manner? - NAT Deadlock Resolution
- Is it possible to establish a TCP connection
between two hosts, both behind NATs?
3More interesting problems
- Spread Spectrum Mapping
- It it possible to quickly discover traits of the
exponentially branching routes accessible from a
given point on a network? - Non-Covert Capacity Sidebands
- Is it possible to send more than a few bits per
packet of extra data not associated with the
original payload, without breaking existing
systems? - Sideband Crypto Signatures
- Is is possible to sign outgoing data in such a
fashion that those who can not verify experience
no interference?
4New For nVidia
- Stateless HTTP
- Is it possible to statelessly host a web page,
possibly with dynamic content? - GigaFLOP Networking
- Is it possible to tap newly available GPU
resources to do useful things for a network?
5On Possibility
- Restraint Free Engineering
- Abandon All Practicality, Ye Who Enter Here
- Youve got what youve got. Make interesting
things happen. - It might end up practical.
- It might end up secure.
- Right now, its impossible. Fix that first.
- Maybe.
6How To Do Impossible Things (AKA Practical
Impracticality)
- Five Party Model for Technology Migration
Client, Client Network, Internet, Server
Network, Server - Each have different goals, administrators, skill
levels, efficiency requirements, concern for
error recovery, profit from a given technology - Generally, the fewer parties must be tapped to
deploy a new technology, and the more direct
benefit to the parties actually deploying it, the
more likely itll see the light of day - Opposite is true the more pain, the less gain,
the less chance itll get used - Client Network and Server Network have become
much more relevant w/ Firewalls
7Layers Not What, But Who
- One medium, many messages
- Listeners reconstruct meanings relevant to
themselves, ignore the rest - Listeners decide for themselves whats important
and whats not to them - These decisions can change firewalls, load
balancers, etc. increase role of client/server
networks, assume roles once reserved only to
endpoints
8Message Modulation
- Messages at one layer can modulate messages
received at another - Parties in the middle can be made to change
messages received at either end - Firewalls drop packets
- Insufficient postage will prevent a correctly
addressed letter from getting sent - One way to create new functions is to use
inter-layer modulation to expose new
functionality - Were going to modulate TCP in interesting ways
9TCP (and UDP) Connection Traits Ports
- IP handles who were talking to Ports handle
what we want from them - Local Port What application requested the
connection. Usually a random number, 0-65535. - 0 is a valid port
- Remote Port What application accepted the
connection. Usually a known number - 80 for HTTP
- 143 for IMAP
- 443 for HTTP/SSL
10TCP Connection Traits Sequences
- Sequence Numbers
- 32 bit number, randomly generated, must be
reflected by the opposite party in a TCP
handshake - After initial reflection, used to relay
information about successful packet acquisition - What if Sequence Number Isnt Random?
- You can hijack and kill arbitrary connections!
- How do you detect that?
11Zalewskis Phase Space Visualization
- Phase Space
- Take a 1D stream of numbers
- Get four numbers from it
- sn-3, sn-2, sn-1, sn
- Plot points in a volume
- xsn-3-sn-2
- ysn-2-sn-1
- Zsn-1-sn
- Drop a point!
12Phase Viz (1)
13Phase Viz (2)
14Phase Viz w/ Pixel Shaders
- Using OpenQVIS, insanely powerful volumetric
viewer - GPL
- Does all that nice funky MRI rendering
- 20-40fps for 256x256x256
- Pixel Shaders Are A Good Thing
- Phentropy Compiles arbitrary data to phase
space format for OpenQVIS - Putting GigaFLOPS To Work
15Phentropy Bash RANDOM
16Phentropy BSD Kernel
17Phentropy Photograph
18Phentropy Photograph (2)
19TCP Connection Traits Flags
- The Famous Three Way Handshake
- Connection Request (Alice -gt Bob)
- SYN I want to talk to you
- Connection Response (Bob -gt Alice)
- SYNACK OK, lets talk.
- RSTACK I aint listening
- Connection Initiation (Alice -gt Bob)
- ACK OK, beginning conversation.
- Portscan Types
- Normal Send one, wait for its response
- Fast Send many, wait for every response
- Usually keep track of who was scanned
20Stateless Pulse Scanning
- Instant Portscan
- Is it possible to discover instantaneously what
network services have been made available, even
on massive networks? - Answer Yes, practically, even securely
- Separate scanner and listener processes
- Sending
- Directly send n SYN packets from same local port
- Receiving
- Kernel filter packets arriving to that local port
- Extract from received packets IP, Remote Port,
and whether that Port was up (SYNACK) or
Down(RSTACK) - Why do we need to remember who we scanned?
Everything we want to know is included in their
response.
21Issue Spoofed Responses
- Easy to spoof hosts being up if the scanner isnt
tracking who (or how it scanned) - Solution Invert SYN Cookies!
22SYN Cookies
- By DJB in 96, defense against SYN floods
- Attack
- Spoof many SYNs from invalid IPs. Kernel sends
SYNACKs, wastes large amounts of memory waiting
for ACKs that will never come. Kernel eventually
dies - Defense Mechanism
- ACK reflects 32 bit SEQ of SYNACK(1) in ACK
- Defense Implementation
- Receive SYN packet
- Respond with SYNACK
- Encrypt connection state into the SYNACKs SEQ
- Receive ACK
- Decrypt connection state from ACKs ACK
- If IP is being spoofed, attacker never receives
SYNACK, so cannot receive cookie from SYNACK
23Inverse SYN Cookies
- SYNACK also reflects SEQ of SYN in its ACK
- Instead of tracking SYNACK reflections in the
ACK, track SYN reflections in the SYNACK - Encrypt I scanned you instead of you connected
to me, heres how - Implementation
- Send SYN packet
- Encrypt connection state into SYNs SEQ
- Presently not including time this prevents
stateless latency detection - Receive SYNACK or RSTACK
- Decrypt connection state from return packets
ACK-1. If doesnt match, dont accept packet.
24Inverse SYN Cookies
- Components of reply known and controlled by
sender - Source IP and Destination IP
- Source Port and Destination Port
- Initial Sequence Number (SEQ)
- Source IP, Destination IP, and Destination Port
are fixed - Leaves Source Port and SEQ
- 48 bits worth of reflected capacity
25Implementation Scanrand 1.0
- Element of Paketto Keiretsu
- Couple hundred lines of libnet and libpcap
- No per-host state stored
- Scans at 11-20mbit
- Moderately portable
- HMAC-SHA1 truncated at 32 bits
- Actually simply authenticating message against
stored secret instead of encrypting/decrypting - Out Real Soon Now
26Scanrand (1)
27Scanrand (2)
28Observed Results
- Since no state is maintained within the scanner,
we can send SYNs at wire speed - Implementation can get faster
- Found 8300 web servers on a corporations Class
B - Time spent 4 Seconds
- Collisions
- Initial SYNs might collide, but SYNACKs resend
- SYNACKs are given RSTs by present kernels
automatically - The SYNs were generated in userspace the kernel
has no idea the connection request was ever sent
29Spread Spectrum Traceroute
- Mass Scan Iterate Across IPs/Ports
- Traceroute Iterate Across TTLs
- MassTrace Iterate Across IPs/Ports/TTLs
- Take me one hop there, take me two hops there,
etc, send me back an ICMP Error - Usually UDP or ICMP Ping
- We do TCP statelessly
- ICMP contains original IP/TCP packets
- Can use it to reconstruct
- Inverse SYN cookies still work, but fail behind
SEQ modulating firewalls (SEQ not changed back
to local-valid)
30Scanrand MassTrace (Class C)
31Scanrand MassTrace (Class B1)
32Scanrand MassTrace (Class B2)
33Scanrand MassTrace (Class B3)
34Advanced Scanrand Usage
- Multiparty Scanning
- Multiple hosts may send scans, spoofing their
sending address as the collector. - Scanrand supports explicit key synchronization
important to vary keys over time or scans, or
replay attacks become (long term) trivial - Weaver Source Route Network Analysis
- Traceroute to point, discover TTL distance
- Source route through point to faraway networks,
use TTL1 to TTL3 to discover neighbors - Source route through immediate neighbors to other
immediate neighbors to determine mesh - Source Routes not supported yet but very soon
35Future of Scanrand (1)
- Temporal Host Identification (RING)
- TCP is a reliable protocol retransmits if it
thinks a packet was dropped - Retries x times
- Waits yn milliseconds between retransmits
- X and yn vary from OS to OS
- If SYNACK never elicits a RST, remote host will
provide detectable signature of what operating
system its running - Requires RST suppression probably by using an
alternate IP, possibly by using Dug Songs
generic firewall interface
36Future of Scanrand (2)
- Stateless Content Download
- Suppress normal RST to unknown SYNACK
- ACK incoming SYNACKs, send arbitrary payload
(HEAD / HTTP 1.1 MM) - ACK all incoming responses
- Result Lots and lots of packets
- Postprocess with LibNIDS to convert raw packets
to usable information - Repurposing LibNIDS back into a network stack,
albeit unidirectional! - Code required to prevent remote host from keeping
connection state indefinitely based on our
responses to keepalives
37Implications
- Userspace manipulation of packets can lead to
less overhead - Kernels are optimized to talk to other hosts, not
simply to scan them - Packet content can be overloaded
- A random field can always be replaced with
encrypted data (and vice versa) - Elegant solutions sometimes can be reapplied
elsewhere - SYN(really SYNACK) cookies made SYN reception
more efficient - Inverse SYN cookies make SYN transmission more
efficient
38A New Problem
- Scanrand
- How does one host learn about many?
- With lots and lots of traffic!
- What if we dont want to send lots of traffic?
- What if we want to send data to lots of hosts,
using only one single packet? - Multicast All Five Parties Must Cooperate
- Internet only speaks Unicast
- Client and Server networks speak Unicast and
Broadcast - If Destination MAC FFFFFFFFFFFF or
01005Exxxxxx multicast, packet should be
broadcast to all ports - Usually, last IP in subnet maps to broadcast.
Usually.
39Broadcast GHosts
- Guerrila Multicast
- Is it possible to send a single packet to
multiple recipients, using todays multicast-free
Internet? - Answer Yes, barely.
- ARP-Link a unicast IP to the broadcast MAC
address all responses to that IP will then be
broadcast throughout a subnet! - No individual client need duplicate the
datastream the switch will issue copies of the
data to all downstream hosts
40IP Incorporated
- Retrieve an IP
- Possibly via DHCP, possibly not
- May or may not use broadcast MAC in DHCP request
just trying to validate that nobody else is
using the IP (can also ARP Ping) - Answer ARP requests for that IP with Broadcast
MAC (or Multicast MAC) - At L2, w/o IGMP Snooping working, Multicast
Broadcast - Issue standard TCP/UDP requests from this
broadcast-linked IP - Responses will go to anyone listening!
41Firewall Issues
- NAT
- 100 NAT penetration, as long as the
implementation doesnt refuse to NAT for a
broadcast MAC - PIX refuses FFs, but accepts Multicast MACs!
- Multicast through NAT!
- UDP
- No mandatory acknowledgments for firewall state
machines to latch onto - Remote side can send data forever as long as it
keeps packets coming in before the UDP state
expires, no further data is required from behind
the wall
42TCP w/ Guerrila Multicast
- TCP Harder problem listeners need to
acknowledge incoming data - Without any listeners, stream dies
- With one listener, stream should operate normally
- With many listeners, only one should participate
in acknowledging the stream - If any one dies, another should take its place
43Solution Random Delays
- Solution Random delays
- On reception of a packet to be acknowledged,
queue a response within the next 50-1500ms - Broadcast response, public notification of
response (Everyone I ACKed) - If another host broadcasted a response before you
had the chance to, unschedule your response - If another host sent data, sync SEQ using info
from broadcast - Someones timer will expire first if they fail,
someone else will take place
44Recontextualizing L2/L3
- One IP, normally linked to one host, can be
transformed at L2 into all hosts at a given
subnet - This transformation is undetectable outside the
subnet - Do we have another other situation where one IP
stands in for many hosts?
45NAT Splitting IPs For Fun and Profit
- NAT multiplexes several hosts into one IP address
by splitting on local port - Behind the NAT, everyone has a private IP in
front of the NAT, nobody knows exactly what local
port theyre sending from - NAT destroys end-to-end packet integrity
- Like a postal service opening all mail and
transferring it into a new envelope it can be
made to work, but has side effects
46MAC Address Translation
- NATless NAT
- Is it possible to share a globally addressable
IP address without translating private IP ranges
a la NAT? - Is it possible to allow incoming connections to
an IP multiplexed in this manner? - Answer Yes. Oh yes.
- NAT L4-gtL3
- ARP L3-gtL2
- MAT L4-gt(L3,L2)
- Multiplex with L2/L3 instead of just L3
- Make ARP Table dynamic, based on each individual
L4 connection
47Packet Integrity
- If we can always match IP and Port, then we can
always maintain end-to-end correctness - May be adaptable to IPSec security associations
- Only have a problem 1/256 connections to the same
host - Decent chance that two hosts will randomly pick
the same local port number - Birthday Paradox Collision chance 1 /
sqrt(range_of_local_ports) 1 / sqrt(65K)
1/256 - Alternate strategies exist maybe switch on
SEQ, force remote window to vary during periods
of near-sequence-overlap - Actively researching new techniques!
- P0f Passive Fingerprinting shows promise
48Implementation MiNewt 1.0
- My New Translation Engine
- Another part of Paketto Keiretsu
- Translates arbitrary local IP addresses into
globally routable IP addresses - Complete userspace implementation an IP just
shows up on your network - Makes for an excellent testbed
49Minewt (1)
50Minewt (2)
51Minewt (3)
52Minewt State Model
- Instead of just storing IP_SRC, stores IP_SRC,
ETHER_DHOST, and ETHER_SHOST - Whoever you think you are, Minewt dynamically
returns your traffic to you - If IP_SRC External IP, packets will retain
end-to-end integrity - If IP_SRC RFC1918 IP, packets will be NATted
normally - If IP_SRC Yahoo/Microsoft/Whatever, packets
will be NATted a little less normally - Multiple hosts can share the same IP address, if
MAC is different(and vice versa Proxy ARP)
53NAT2NAT
- NAT makes outgoing connectivity easy, incoming
connectivity really hard - Can we fix this? Can Minewt fix this?
54NAT2NAT Standard uPNP?
- Upcoming Standard Client Client Network
Server Network Server uPNP - Standard based on HTTP-over-UDP
- Part of observed on-installation cracks for
net-aware XP - uPNP somewhat unrealistic for NAT penetration
no real security model, which is a dealbreaker
for firewall cooperation - Physical connectivity implies a property
relationship no such property relationship is
implied by network connectivity
55Incoming NAT L3 Flooding
- Switches flood if they dont know IP can too
- Only Server Network Needs Patch
- Stateless approach Ask everybody, drop RSTACK,
forward everything else. - Everybody All
- Drop all RSTs, pass all streams/ACKs
- Breaks down when two people are listening on the
same port - Can split port range(1022, 2022, 3022, etc. all
being different instances of 22/ssh) - Apply host-level heuristics priority for
incoming selection based on outgoing sessions - Floods every packet not just initialization
56Incoming State
- Stateful Approach
- Flood all hosts w/ any unknown packet
- Not just ones that match established sessions
- Allow NAT state to be created by any valid
response that returns - Normal NAT just establishes state on SYN
- Minewt implements response mode, but no incoming
host flooder (yet) - Minewt able to reconstruct state, even if the
hosting machine changes, when backend hosts send
TCP keepalives - Minewt is a proof of concept
- OpenBSD PF in userspace much better idea
- Networks not likely to install Minewt as a
gateway!
57NAT2NAT w/ Existing Networks
- NAT Deadlock Resolution
- Is it possible to establish a TCP connection
between two hosts, both behind NATs, without
modifying the client or server network? - Answer Yesbut it aint pretty.
- Problem Both firewalls want to make outgoing
connections, neither firewall wants to accept
incoming connections - Firewalls have no means of noticing they have
mutually opposing entries in their state tables
(yet) - Spec later
- Solution Convince each firewall that the other
accepted the connection
58NAT2NAT AFTER THIS IS COMPLETELY ACADEMIC
- Just use UDP!!!
- Both sides flood eachother w/ oppositely ported
UDP packets - Eventually, both firewalls will have a packet
floating out on the internet addressed to
eachother - Each will assume when they receive the others
that its a response to their own - Game developers figured this out years ago
- Encapsulate FULL TCP STREAM (not just TCP payload
via UDP), and TCP handles unreliability as normal - Networked TCP is harder. Why?
59Trust Relationship An Analogy
- Bill Gates n Larry Ellison
- Why? They can call anyone they want their
secretaries wont stop em. - None of us can call them their secretaries will
stop us. - If Bill or Larry did call us, theyd actually be
able to hear us reply. - Asymmetry is in the initiation
- UDP has no inherent asymmetry, while TCP has
SYN/SYNACK/ACK - Once initiation is done, TCP and UDP are
symmetrical
60Setting Up
- Alice and Bob both behind NATting firewalls
- Firewalls authorize all outgoing sessions, block
all incoming sessions - Block w/ state no faking
- Only accept fully validated responses to outgoing
messages - Ports must oppose
- SEQ/ACK must oppose
- Total outgoing trust, minimal incoming trust
61The Attempt
- Alice tries to send a message to Bob
- SYN hits Alices firewall, is given global IP
entry in state table connection attempted - SYN travels across Internet
- SYN hits Bobs firewall, RSTACK sent
- RSTACK hits Alices firewall, entry in state
table torn down, RSTACK readdressed to Alice - Alice gets nowhere
- Bob does the same thing
62Analysis
- Good
- Entry in firewall state table, awaiting a reply
- Bad
- Negative reply, entry in state table destroyed
- Can we get the former without the latter?
- phear
63Doomed TTLs
- Packet first hits local firewall, gets NAT entry,
travels across Internet, hits remote firewall,
gets shot down. - Good stuff closer to us, bad stuff farther away
- TTL Time To Live SET TO 4
- Maximum number of hops packet is allowed to
travel along the network before being dropped - Used by IP to prevent routing loops
- Used by us to prevent other firewall from
modifying our state table just yet
64TTL Results
- Alice SYNs w/ Doomed TTL
- Alices Firewall expects response
- Internet returns TTL Time Exceeded
- Bobs Firewall never returns RSTACK
- Bob SYNs w/ Doomed TTL
- Same as Alice
- Both firewalls have a hole open for eachother
- Both waiting for SYNACK
- Opposite Source/Destination IPs
- Opposite Source/Destination Ports
- Opposite 32 bit SEQ/ACK Sequence Numbers
- Neither firewall can supply SYNACK
65The Other Shoe Drops
- Now you add a connection broker
- HANDSHAKE ONLY.
- Sends the SYNACK Host/Port/SEQ combination
virtually added to firewall packet acceptance
rules - Larry Ellison Bill Gates is going to call here
in the next two minutes, please put his call
through. - Broker spoofs Alice to Bob, and Bob to Alice
- Broker requires significant cooperation from
Alice and Bob - What ports did you send on? What SEQ did you
use? How might your firewall have changed these
values?
66Local Port Strategies
- Some firewalls do best effort to match
- Just have clients use chosen ports
- Some use random local ports
- If both sides random, cant do anything
- If one side random, can use Birthday Paradox
both sides send 256 TTL-limited attempts at
eachother one should collide - 53 bytes 256 13Kbyte
- Some increment from a fixed counter
- Find minimum difference between two ports, flood
send that many connections - No TTL manipulation we just want to sync
counters - Need to discover what strategy is being used
67Discovery Strategies
- Broker-Query
- Send test SYNs to broker, broker returns values
detected over legitimate TCP session - Usually necessary for IPs
- Broker Source-Route
- Source route through connection broker, drop the
route once the connection goes live - Should be very effective, possibly can be
implemented without libpcap/libnet - Needs much testing though
68TTL-Based Firewall Analysis
- Emit a SYN with a low TTL
- SYN spawns ICMP time exceeded error
- From scanrand traceroute, we know these contain
limited amounts of data about the original scan - Commonly corrects scan IP, but since Time
Exceeded messages usually came from UDP/ICMP
traceroutes, usually TCP ports and sequence
numbers arent corrected - Lowers the amount of Broker-based firewall
analysis, allows clients to be aware even - Requires firewall to pass ICMP time exceeded
messages - Some issues with ICMP error mangling
- Scanrand parses ICMP errors in verbose mode,
Fspy tool coming to actively audit
69Tricking Firewalls/IDSs
- Alice can forge a connection from an arbitrary IP
by cooperating with Charlie - Alice looks like shes connecting to Yahoo, but
is informing Charlie of the specifics of the
connection attempt - Charlie replies as if he was Yahoo, and begins a
TCP stream of arbitrary data to Alice from
Yahoo - Alice acknowledges all data to Yahoo with the
doomed TTL we continue low TTL count through
the data stream - Really messy in terms of ICMP time exceeded
messages, BUT logging systems might drop these
messages
70Other NAT Strategies
- State Management
- State Buffers
- Buffers need to be searched
- Buffers need to be allocated
- Buffers need to be overflown
- If your name is Gobbles
- NAT normally needs to be stateful
- A packet comes in, and given the Source IP, the
Source Port, and the Destination Port, we check
our tables to rewrite on the internal interface
the Destination IP(not firewall) and maybe the
destination port too - The MAC address is always rewritten, but with MAT
we extract the correct MAC from the state table
71Stateless NAT Possible?
- State is all about things we have to remember
- Stateless scanning is about extracting what we
need from what we get back - Can we embed the NAT state in every outgoing IP
packet such that every response received will
contain the full NAT state? - Answer Yes, with a dozen bytes per packet
reflective side channel - Whatever I send is sent back to me
- Cookie
72IP Timestamps For Reflection
- IP Timestamps Mode 3 (courtesy Jason Spence)
- IP Option against each host along the route. Up
to four 4 byte IP addresses are specified, with
space for up to four 4 byte timestamps to be
added - If IP in the timestamp request matches IP of the
router, the router replaces the timestamp with
its own - If IP doesnt match, pass along the timestamps of
others
73IP Timestamps 32 Bytes Of Reflected State
- Insert timestamps from invalid IPs containing
not actual timestamps but NAT state - Encrypt NAT state so it may not be modified en
route - Decrypt NAT state upon packet return
- Problems
- Need to insert IP options may overflow packet,
may need to fragment, etc. - IP options are sometimes blocked by firewalls
- Possibilities with TCP Timestamps too
- Reply field contains 32 bits of user specified
stamp
74Fragmentation Handling
- No Paketto Code Presently Handles Fragmented
Responses - Stateless fragment handling is a Hard Problem
- NAT must reassemble or keep old assembly to
direct L4-gtL3 - Massively Experimental Solution Nonfragmentable
Reflective IP Options - IP Options can copy-on-fragment
- Its a bit you set
- Only IP Timestamps are supposed to reflect
- Stream IDs might, but are small (ongoing
research) - IP Timestamps have capacity, but no frag
protection.
75Force-Defragmented IP Timestamps
- Supported by Minewt
- Set the high bit, see if people treat it right
- Linux/BSD drop it (but they often fail to reflect
at all) - Windows reflects happily!
- Dont know if fragment rule holds
76More Options for Options
- Options Optional footers that are ignored
unless stacks explicitly coded to support them - Often used for side channels
- Header-Length Options
- TCP Explicit length field(th_off 4) describes
header length, anything left over is options - 40 bytes max
- IP Explicit length field(ip_hl 4) describes
header length, anything in excess of fixed
length(LIBNET_IP_H) is options. Anything left
over, up to the length in ip_len, is the L4
header Payload. - 40 bytes max
77UDP Trailer Ops
- UDP Explicit length field(uh_len) describes
payload, anything left over up to the limit
described in ip_len -- is options - Option data appears to be ignored but this may
not be true for all platforms - If length is less than data in header, or extends
header past ip_len, all known platform reject
packet - Trailer Strategy Works For More Than UDP
78Ethernet Trailers
- Ethernet(encapsulating IP) Explicit length
field(ip_len) describes payload the IP packet.
Anything left over, up to the limit described in
the Out Of Band frame length(pkthdr-gtcaplen), is
options - SHOULDNT route, but does?
- Probably switches
- Huge capacity, up to the frame limit(MTU)
- Technically, no limit, though libnet probably
enforces MTU limitations - Ethernet(encapsulating ARP) ARP has fixed
length, with minor variability for hardware
addressed. Anything extra is your options.
79Uses for Ethernet Trailers
- Obviously an excellent covert channel
- Most sniffers drop the trailer, due to its common
randomness - (Its not actually random its whatever was
left over in the network cards buffer) - Thiscan be attacked.
- Less obviously, a perfect channel for local,
experimental cryptographic signatures
80Ethernet Options for Crypto
- Sign every frame
- Sign your ARPs
- Opportunistic anyone who doesnt support
doesnt notice signatures - Obviously can only sign/identify
encrypt/decrypt pollutes genuine data - Intermediate hardware can identify, even append
extra signature - Does waste bandwidth somewhat hosts are sending
data that may never be parsed! - Distribute keys/certs either in every frame(high
bw) or in each ARP - Resolves some MTU overflow issues
- IPSec has been suffering with these
81Crypto Signature Algorithms
- RSA/DSA
- Most trusted
- Way too big for normal option usage
- 40 byte capacity in TCPo/IPo
- There exists a Secure TCP spec w/ oversized
options for key exchange - ECC
- Moderately trusted
- 366 bit signatures, 192 bit keys
- Works well for Ethernet
82Weil Pairing Possibilities
- Weil Pairing
- 159 bit signatures, equivalent to RSA1024
- Heart of new Identity-Based Encryption system
from Dan Boneh _at_ Stanford - Excellent if oversold crypto
- Clients may compute a subset from a master
public key, encrypt to it such that only the full
master private key or the matching subset of that
key may decrypt. - Works for signing too
- 159 bits is small enough to opportunistically add
to TCP options - IP options slow routing and get irrevocably
blocked by PIX - More work on this coming soon