Title: The Moen Experience
1The Moen Experience
Tourism Research Unit
- Experiementing with experiences
2Experiencing Moen
3Introducing the small island of Moen, Denmark
Area 238 km2 49 persons per km2 (country
123) 11,743 inhabitants as per 1.1.05 500,000
overnight stays in 2004 300,000 one day visitors
to the cliffs of Moen 1,791 second homes
4Research purposes
- The overall purpose was to form a platform for
developing socio-culturally sustainable
experiences. - Develop an experience profile in order for
tourism development to build on concrete
knowledge of locals and tourists wants
concerning experiences. - Test the empirical usefulness of the Pine
Gilmore experience model
5Gap analysis based on service management theory
6Methods
Data has been entered into and analysed in SPSS
7Theoretical experience framework and connection
to questionnaires
Based on the Pine Gil-more (1999) approach to
experiences
8Profile of the local population in the survey
- People between 18 and 76 years, Danish citizens,
a balanced number of men and women, and with no
protection of address. This makes up a group of
approximately 8,000 people. - 1,200 people were randomly chosen and
question-naires were sent out with free return
envelopes included. This is 15 of the sample
population. - 344 questionnaires were received. This
corresponds to 28.7. All in all 4.5 of the
sample population chose to answer.
9Profile of the local population in the survey
- Respondents typically 50 years old, women
slightly over represented. - Answers from all over the island, but a small
majority from the main town, Stege. - Come heres are slightly over represented.
- Family is important to the respondents.
- Income between 25,000 and 62,000 EUROs per year.
- Most have professional educations. Some but not
many have higher education. - Main part of the respondents are active in the
labour market. Less than ¼ indicates dependency
on tourism.
10Profile of the tourists in the survey
- Respondents typically from Denmark and Germany
and between 35 and 67 years of age. - A small majority of women.
- A majority of families with children and couples
without children. - A majority of first time visitors to Moen
(including day trippers).
11Profile of the tourists in the survey
- A clear majority with accommodation in holiday
homes and camping. - The respondents typically stayed on the island
for shorter periods of time. - The car is clearly the most used means of
transportation to the island.
12Gap 1 tourists ideal and actual experiences on
Moen
Surplus
Six cate-gories with deficits
13Gap 5 locals perceptions of and tourists
actual experiences
14Gap 6 future experiences on the island of Moen
according to locals and tourists
15In conclusion
- Gap 1 disappointment in one and/or more
categories may affect the overall experience of
the stay at the destination. This may cause the
tourist (and family/friends) not to choose the
destination the following year. - On the other hand, it depends on what value the
specific experience has for the individual
tourist compared to the overall experience.
16In conclusion
- Gap 5 in almost all the categories, the locals
are very much mistaken concerning what tourist
actually experience on the destination. - The locals either over- or underestimate the
value of different experiences. - The locals gravely underestimate the value of the
experience of enjoying views and contemplating
life. - Also the gravely overestimate the value of
entertainment and activity experiences.
17In conclusion
- Gap 6 it would seem that it could be very
dangerous indeed to rely on locals perceptions
on what the tourists value in terms of future
experiences when developing the destination. - It would also seem that there are rather big
differences between locals wants, tourists
wants and locals perceptions of tourists wants
concerning experiences.
18In conclusion
- The implications of these differences are very
important in developing this particular
destination. - Socio-culturally sustainable experiences must
necessarily build on a balanced composition of
local wants and tourist wants combining the
producer and the consumer perspectives.
19The experience profile of Moen
20From survey results to strategy
21Customer driven innovationCustomer-made
Planetfeedback.com
- The new trend Customer-made
- The phenomenon of corporations creating goods,
services and experiences in close cooperation
with consumers, tapping into their intellectual
capital, and in exchange giving them a direct say
in what acutally gets produced, manufactured,
developed, designed, serviced, or processed.
TRENDWATCHINS.COM 2006
About.com
Thecomplaintstation.com
22Customer driven innovationCustomer-made
Ipodlounge.com (5 million hits a day!!)
- Customer-made is about the truly empowered
consumer and it is apparently a new mega trend. - It is powered by the Generation C the creative
generation and the internet, new technology made
available to people around the world - Customer-made is taking consumers seriously and
accepting that they definitely know what kind of
service they need, and what constitutes a good
exprience!
23Customer driven innovationCustomer-made
Niketalk.com (200 million visits and 3.5 million
posts!!!)
- In 2005, 120,000 people around the world signed
up to join Boeings World Design Team, an
internet-based global forum that encourages
participation and feedback while the company is
developing its new airplane. - Activities include message boards, conversations
with Boeing design team, and extensive
discussions on what members like and dont like
about air travel today, as well as features
theyd like to see in their dream airplane.
TRENDWATCHING 2006
Mini2.com - Fuel for your MINI Obsession
Sourceforge.net
24Customer-madeA way of evaluating and designing
experiences in real time
- True customer-made involves co-created goods,
co-created services, co-created expriences. - There are hundreds of thousands of experts,
innovators, inventors and so on outside company
walls and research labs, and innovation units at
large corporations are increasingly NOT going it
alone. TRENDWATCHING 2006
25Transformation of the Relationship between firms
and consumers
From
To
- One-way
- Firm to consumer
- Controlled by firm
- Consumers are prey
- Choice buy/not buy
- Firm segments and target consumers consumers
must fit into firms offerings
- Two-way
- Consumer to firm
- Consumer to consumer
- Consumer can hunt
- Consumer wants to/can impose her view of choice
- Consumer wants to/is being empowered to
co-construct a personalized experience around
herself, with firms experience environment
Prahalad Ramaswamy 200412
26IKEA CONTEST A way of evaluating and designing
experiences in real time
- The IKEA contest fiffigafolket (ingenious
people) asked amateur outsiders to send in clever
designs for storing home media in the living
room. - Out of 5,000 ideas submitted, fourteen winners
went to the IKEA headquaters to participate in a
workshop and receive EUR 2,500, and the designs
will actually get produced and end up in IKEA
stores for all to see, buy and assemple.
TRENDWATCHING 2006