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Multithreaded and Distributed Programming

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Title: Multithreaded and Distributed Programming


1
Multithreaded and Distributed Programming How
Distributed Programs Communicate
  • ECEN5053 Software Engineering of
  • Distributed Systems
  • University of Colorado

Distributed Systems Concepts and Design, 3rd
ed. Coulouris, Dollimore and Kindberg,
Addison-Wesley, 2001
2
Examples of Distributed Systems
  • ATM
  • Web-based travel site
  • Stock transaction processing system
  • Search service

3
ATM
  • Client-server
  • Simple reply-response
  • Transactions required
  • Tightly controlled distributed system

4
Web-Based Travel Site
  • Multi-tiered
  • Client
  • Travel site
  • Vendor reservation systems
  • Referred to as n-tiered
  • Organization responsible for site has little
    control over other tiers
  • Session-oriented

5
Stock Transaction Processing
  • Peer-to-peer communication
  • Publish/subscribe model for many interactions

6
Google Search Service
  • Language-neutral service
  • Easy to write program against
  • Freely available
  • Low support overhead

7
What They All Need
  • Communication infrastructure
  • Remote references to objects and methods
  • Remote method invocation or remote procedure call

8
Special Needs
  • Transactions
  • ATM
  • Stock transaction processing
  • Asynchronous Messaging
  • Stock transaction processing
  • Sessions
  • Travel site
  • Language neutrality standard interfaces
  • Travel site
  • Stock transaction processing
  • Google search service

9
Special Needs
  • Transactions
  • ATM
  • Stock transaction processing
  • Asynchronous Messaging
  • Stock transaction processing
  • Sessions
  • Travel site
  • Language neutrality standard interfaces
  • Travel site
  • Stock transaction processing
  • Google search service

10
Communication Infrastructure
11
Synchronous communication
  • Remote procedure call (RPC)
  • Remote method invocation (RMI)
  • Client waits until server responds, or request
    times out
  • Most distributed processing falls into this model
  • Is much like normal, non-distributed programming,
    but
  • Pass by reference is not practical
  • Not all data types may be available
  • Platform neutrality may be hard to achieve

12
Synchronous communication
  • Remote procedure call (RPC)
  • Remote method invocation (RMI)
  • Client waits until server responds, or request
    times out
  • Most distributed processing falls into this model
  • Is much like normal, non-distributed programming,
    but
  • Pass by reference is not practical
  • Not all data types may be available
  • Platform neutrality may be hard to achieve

13
Asynchronous communication
  • Messaging
  • Client sends a message and moves on
  • If a response is needed, the client has a
    mechanism that listens for it
  • Point-to-point
  • Used in publish/subscribe applications, e.g.
  • Uses message-oriented middleware (MOM)

14
Asynchronous communication
  • Messaging
  • Client sends a message and moves on
  • If a response is needed, the client has a
    mechanism that listens for it
  • Point-to-point
  • Used in publish/subscribe applications, e.g.
  • Uses message-oriented middleware (MOM)

15
Messaging-Oriented Middleware
  • IBM MQ Series
  • Oracle AQS
  • JMS Java Messaging Service
  • Part of the J2EE standard
  • A set of standard interfaces, not a defined
    implementation
  • Many vendors provide JMS wrappers or adapters for
    their MOM

16
Messaging-Oriented Middleware
  • IBM MQ Series
  • Oracle AQS
  • JMS Java Messaging Service
  • Part of the J2EE standard
  • A set of standard interfaces, not a defined
    implementation
  • Many vendors provide JMS wrappers or adapters for
    their MOM

17
External Data Representation
  • Behavior vs State
  • An objects behavior is defined independently of
    its identity
  • An objects state is intimately associated with
    its identity
  • To send an object between remote processes, only
    its state needs to be transmitted
  • Marshalling and Unmarshalling
  • The mechanisms by which state is packaged for
    transmission, and unpackaged on the other end

18
External Data Representation
  • Behavior vs State
  • An objects behavior is defined independently of
    its identity
  • An objects state is intimately associated with
    its identity
  • To send an object between remote processes, only
    its state needs to be transmitted
  • Marshalling and Unmarshalling
  • The mechanisms by which state is packaged for
    transmission, and unpackaged on the other end

19
External Data Representation
  • Behavior vs State
  • An objects behavior is defined independently of
    its identity
  • An objects state is intimately associated with
    its identity
  • To send an object between remote processes, only
    its state needs to be transmitted
  • Marshalling and Unmarshalling
  • The mechanisms by which state is packaged for
    transmission, and unpackaged on the other end

20
Data Representation Issues
  • Hardware specifics
  • Endian issues how numbers are stored
  • OS specifics
  • Character sets
  • Integer sizes
  • Language specifics
  • String representations
  • Floating point number representations
  • Date/time representations
  • Object definitions

21
Data Representation Approaches
  • External representation is defined by the
    language (e.g., Java)
  • Sender marshalls to receivers representation
  • All processes subscribe to common, pre-compiled
    external representation (e.g., CORBA)
  • External representation is self-descriptive
    (e.g., XML, Web Services)

22
Data Representation Approaches
  • External representation is defined by the
    language (e.g., Java)
  • Sender marshalls to receivers representation
  • All processes subscribe to common, pre-compiled
    external representation (e.g., CORBA)
  • External representation is self-descriptive
    (e.g., XML, Web Services)

23
Java
  • Marshalling and unmarshalling are built into the
    language
  • Called serialization and deserialization
  • Huge advantage its part of the language
  • Only works for Java-to-Java
  • Encompasses a very wide range of Java types
  • Widely used in Java
  • Simple persistence
  • Distributed computing

24
Java (cont.)
  • Referenced objects are also serialized
  • Redundant references and circularities are
    handled
  • Static attributes are not automatically serialized

25
CORBA
  • Object interfaces are defined in CORBA Interface
    Description Language (IDL)
  • CORBA interface compiler for a specific
    language/OS/platform creates code to marshall and
    unmarshall objects
  • Not all vendors CORBA tools are interoperable
  • Language neutrality has its costs

26
Web Services
  • Uses Simple Object Access Protocol (SOAP) as
    common representation
  • SOAP is expressed in an XML dialect
  • All information is transmitted as strings
  • Uses HTTP as the request-reply protocol

27
XML
  • eXtensible Markup Language
  • Structured data in a text file
  • XML looks a bit like HTML but isn't HTML
  • XML is text, but isn't meant to be read
  • XML is new, but not that new
  • XML is not really a markup language itself, but a
    meta-language for defining markup languages
  • HTML can be defined using XML
  • Groups are attempting to define standard
    domain-specific XML dialects
  • Home-grown XML dialects are common for single
    applications, too

28
Why is XML a Big Deal?
  • Self-descriptive
  • Open standard
  • Platform and language neutral
  • License-free
  • Widely supported with free tools
  • A great way for applications to communicate with
    each other
  • The basis for a wide array of emerging
    technologies

29
Self-Descriptive Data
  • Consider data used in a pizza business to
    describe a pizza
  • Style
  • Toppings
  • Size
  • Price
  • What do you think the following data record
    should mean?

fishy, 12, cheese, anchovies, 12.5
30
Self-Descriptive Data (cont.)
  • Is 12 an integer or a float?
  • Is 12.5 the size or the price?
  • If 12.5 were sent as a binary number,
    marshalling/unmarshalling would require knowledge
    of endpoint platforms
  • If the data came from a database, we need the
    database schema, and probably the database engine
    itself, to interpret the data.
  • If the data came from a file, we need to write
    code to interpret the data.
  • Adding or removing fields causes major problems.

31
XML is Self-Descriptive
  • Each datum is enclosed and tagged with a
    descriptor that tells us about its semantics
  • Possible XML representation for a pizza

ltpizza stylefishygt lttoppingsgt lttoppinggtchees
elt/toppinggt lttoppinggtanchovieslt/toppinggt lt/topp
ingsgt ltsizegt12lt/sizegt ltpricegt12.5lt/pricegt lt/pizz
agt
32
XML is Platform Language Neutral
  • Usually sent in a character format
  • Usually ASCII Strings
  • Could be Unicode, although this is still less
    common
  • Documents are human-readable
  • Drawbacks
  • Uses more bytes than other representations
  • Documents can get hard to read
  • Writing documents can be error-prone
  • This format can be awkward when dealing with
    binary (non-character) data.
  • Binary data can be sent in encoded form, but the
    programs at either end of the conversation must
    understand the encoding.

33
XML Schema
  • Schema documents define the structure and
    semantics of an XML dialect
  • People who want to define an XML dialect (say for
    standard medical records), would define a schema

34
Distributed Objects
35
ATM
  • ATM Teller object works with Account object
  • Teller object is local to the ATM
  • Account object is in some process back at the
    bank
  • How do they talk to each other?

36
Talking to Remote Objects
  • Finding the object you want
  • Getting a reference to the object
  • Invoking methods on the object
  • Receiving results
  • Differences from talking to local objects

37
Finding The Object You Want
  • Requires a naming or directory service
  • Finding hosts on the Internet Domain Name
    System (DNS)
  • You give it a URL
  • DNS gives you an IP address

38
Getting The Object You Want
  • Ask the server that has the object to send it to
    you
  • Identify it by some sort of key
  • The server sends you a proxy or stub
  • The stub supports the same interface as the
    actual remote object

39
Getting The Object You Want
  • Ask the server that has the object to send it to
    you
  • Identify it by some sort of key
  • The server sends you a proxy or stub
  • The stub supports the same interface as the
    actual remote object

40
Invoking Methods on the Object
  • Client talks to the stub
  • Stubs job
  • Specifies the method to execute
  • Marshalls the parameters
  • Sends method ID and parameters to the skeleton
  • Skeletons job
  • Unmarshalls parameters
  • Calls the actual object

41
Receiving Results
  • Skeletons job
  • Receives results from the actual object
  • Marshalls the results
  • Sends results to the stub
  • Stubs job
  • Unmarshalls the results
  • Passes them back to the client

42
Web-Based Travel Site
  • The site must maintain a shopping cart for the
    client, remember his preferences, etc.
  • One remote service, the site, must collaborate
    with several other remote services, the airline
    and hotel reservation systems
  • How does the site avoid treating each as a
    special case?
  • How does the site perform adequately?

43
Maintaining a Shopping Session
  • Http is a stateless protocol
  • Session state must be implemented somehow
  • Cookies
  • Hunks of information the server leaves on the
    client machine
  • URL rewriting
  • Session information is encoded in the URL string
    sent between the client and server

44
Talking to Distributed Databases
  • N-tier architecture
  • Client
  • Web Server
  • Application server
  • Database server
  • Use standard database abstractions
  • Connections
  • ODBC and JDBC

45
Talking to Distributed Databases
  • N-tier architecture
  • Client
  • Web Server
  • Application server
  • Database server
  • Use standard database abstractions
  • Connections
  • ODBC and JDBC

46
Stock Transaction Processing System
  • Client processes must be able to subscribe to
    trades and changes in price of specific
    securities
  • Subscriptions are maintained when client or
    server system is restarted
  • If client is not running, notices to which it
    subscribes are saved for it
  • System sends asynchronous notices to subscribers
  • How does the client know what happens without
    poling?

47
Messaging
  • Asynchronous interaction between clients and
    servers
  • Messages are passed between them on queues
  • Queues are provided by message-oriented
    middleware
  • Producers put message on queues
  • Consumers get messages off queues
  • Can poll for messages (not common)
  • Can be notified when messages arrive
  • Assign listeners to the queue

48
Messaging
  • Asynchronous interaction between clients and
    servers
  • Messages are passed between them on queues
  • Queues are provided by message-oriented
    middleware
  • Producers put message on queues
  • Consumers get messages off queues
  • Can poll for messages (not common)
  • Can be notified when messages arrive
  • Assign listeners to the queue

49
Messaging (cont.)
  • Durable subscriptions
  • If the receiver is not running, the queue will
    deliver the messages when the receiver comes back
  • Persistent queues
  • All messages that are put on the queue are also
    saved to a database
  • Listeners
  • Methods that wait to receive messages from queues
  • Separate thread owned by the receiver process
  • When a message arrives, the listener is woken
    up

50
Messaging Point to Point
  • One consumer
  • Usually owns the queue
  • Many producers
  • Process that wants to send a message to the
    receiver puts a message on the receivers input
    queue

51
Messaging Publish/Subscribe
  • One or more producer
  • One of them, or central service, owns the queue
  • Many consumers
  • Consumers subscribe to topic queues
  • Consumer is usually not interested in every
    message published on the topic queue
  • Specifies filters on messages
  • Specify the local listener to call when a
    qualifying message is published

52
Messaging Publish/Subscribe
  • One or more producer
  • One of them, or central service, owns the queue
  • Many consumers
  • Consumers subscribe to topic queues
  • Consumer is usually not interested in every
    message published on the topic queue
  • Specifies filters on messages
  • Specify the local listener to call when a
    qualifying message is published

53
Google Search Service
  • Must be easy to program clients for
  • Clients can be written in one of many languages
  • Low support overhead for Google
  • How do you make the service simple, easy, and
    universal?

54
Web Services
  • Finding Services - UDDI
  • Describing Services - WSDL
  • Invoking Services SOAP
  • Both RPC and messaging

55
Finding Services - UDDI
  • Universal Description, Discovery and Integration
  • A way for clients to find web services
  • Not being used very much, yet

56
Describing Services - WSDL
  • Web Services Definition Language
  • A language for defining the interfaces for a web
    service
  • Names of methods
  • Types and order of parameters
  • Types of return values
  • URL of service
  • Writing WSDL
  • Do it once, when service is defined
  • Annoying and error-prone to do by hand
  • Several free generating packages available
  • GLUE (The Mind Electric)
  • IBM Web Services Toolkit (IBM Alphaworks)

57
Invoking Services - SOAP
  • Simple Object Access Protocol
  • Runs over HTTP
  • Defines how objects are passed back and forth
  • Writing SOAP
  • Do it every time a service is requested
  • REALLY annoying and error-prone to write by hand
  • Good tools are available
  • Apache SOAP
  • AXIS
  • Visual Studio .NET

58
Invoking Services - SOAP
  • Simple Object Access Protocol
  • Runs over HTTP
  • Defines how objects are passed back and forth
  • Writing SOAP
  • Do it every time a service is requested
  • REALLY annoying and error-prone to write by hand
  • Good tools are available
  • Apache SOAP
  • AXIS
  • Visual Studio .NET

59
Web Services Reading List
  • http//www.oreillynet.com/pub/a/webservices/2002/0
    4/12/execreport.html
  • A brief, high-level overview of some of the
    important business motivations for web services.
  • http//www.oreillynet.com/pub/a/webservices/2002/0
    2/12/webservicefaqs.html
  • A overview of the technologies involved in web
    services, and why they make web services
    different from other distributed computing
    technologies.
  • http//www.xml.com/pub/a/2002/04/24/taglines.html
  • An interesting and opinionated editorial that
    raises some of the important political and
    business-related issues around web services, XML
    and the Internet.

60
Comments on homework
What kinds of clients What kinds of
servers exchange data base messaging What
kinds of interfaces putting something up for
auction submitting bids ask questions about
whats going on
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