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Capabilities, Metadata and Adaptation Architectures

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Title: Capabilities, Metadata and Adaptation Architectures


1
Capabilities, Metadata and Adaptation
Architectures
  • T-110.456 Next Generation Cellular Networks
  • Immo Heino

2
Content
  • Adaptation and delivery context
  • Methods for describing capabilities and
    preferences
  • Adaptation architectures
  • Summary

3
Adaptation and delivery context
  • Goals of content negotiation/adaptation best
    efforts to provide
  • Device independence
  • Personalization
  • Elements needed for content negotiation
    /adaptation
  • A way to describe attributes of the data source
  • A way to describe capabilities preferences of
    data requester
  • Naming registration schemes for labeling the
    attribute sets
  • Frameworks (protocols algorithms) to exchange
    and process attributes
  • Delivery context
  • A attribute set that characterizes the
    capabilities of the access mechanism, the
    preferences of the user and other aspects of the
    context into which the content is to be delivered

4
General adaptation model
  • Picture source W3C DIWG

5
Some characteristics of delivery context
  • User interaction methods
  • Presentation and capturing modalities
  • User agent capabilities
  • Scripting, MIME types capabilities
  • Connections
  • Networks, protocols, bandwidth, latency
  • Location and localization
  • Geographic location, proximity, languages, time
  • Use environment
  • Noise, light
  • Level of discourse
  • Verbosity, content detail
  • Trust
  • Privacy and security

6
Approaches to describe delivery context
  • WWW Consortium (W3C)
  • HTTP headers negotiation
  • CSS Media Queries
  • CC/PP
  • DPF
  • SMIL
  • Open Mobile Alliance (OMA)
  • Wap UAProf
  • IETF
  • Conneg Media Feature Sets
  • SIP
  • ISO/IEC
  • MPEG21
  • Open source
  • WURFL

7
HTTP headers negotiation
  • Accept headers
  • Accept text/html (MIME types)
  • Accept-Charset iso-8859-5 (charset accepted)
  • Accept-Encoding gzip (preferred reply encoding)
  • Accept-Language en, fr0.5 (preferred by user)
  • User agent string
  • User-Agent Nokia6630/1.0 (2.3.129) SymbianOS/8.0
    Series60/2.6 Profile/MIDP-2.0 Configuration/CLDC-1
    .1
  • Server driven negotiation vs. HTTP 1.1 agent
    driven negotiation
  • Server determines which alternate to send to a
    user agent as a result of examining the user
    agents request header fields
  • Server gives a list of available presentations,
    User Agent is responsible for selecting most
    appropriate content

8
HTTP headers negotiation (cont.)
  • Pros
  • Already used in practice
  • Cons
  • User agent string format not standardized
  • User agent strings are not officially available
    or maintained ( a list of mobile UA agents
    strings http//www.zytrax.com/tech/web/mobile_id
    s.html)
  • Limited capability to describe user preferences
    (no support for dynamic attributes/properties)
  • Agent driven negotiation delay (multiple
    request-response round trips)
  • Numerous proprietary HTTP headers are already
    used for content negotiation

9
CSS2/CSS3 Media Queries
  • HTML4 CSS2 supports media-dependent style
    sheets tailored for different media types
  • ltlink rel"stylesheet" type"text/css"
    media"screen" href"sans-serif.css"gt ltlink
    rel"stylesheet" type"text/css" media"print"
    href"serif.css"gt
  • _at_media screen font-family sans-serif
  • CSS3 Media Queries media type media feature
    expressions to limit the scope of the style
    sheets
  • E.g. declares what kind of media types a style
    sheet is suitable for
  • ltlink rel"stylesheet" media"screen and (color)"
    href"http//www.example.com/color" /gt
  • Several media queries can be combined
  • Comma Logical Or, and logical AND, only, not
  • Associated style sheets applied (by User Agent)
    when matching is true, otherwise ignored

10
CSS2/CSS3 Media Queries
  • Pros
  • Compatibility with current XML syntaxes
  • Style sheets already supported (?)
  • Proposed Media Features (CSS3) extends the
    control of content presentation (related to IETF
    Connegs work)
  • Width,height,color,resolution,scan, grid etc..
  • Cons
  • Coarse CSS2 media types (aural, braille,
    handheld, print,projection, screen,
    tty, tv)
  • CSS3 not supported yet with current browsers
    (limited support with Opera 7, Mozilla 1.7, IE
    Exploder ?)
  • Support for user preferences / non static
    attributes?
  • Work in progress since 2002

11
CC/PP
  • W3C's Composite Capability/Preference Profiles is
    a framework
  • for defining delivery contexts ( vocabularies
    e.g. attribute sets) by using the Resource
    Description Framework (RDF) CCPPStruct
  • allows devices to pass a description of these
    characteristics to Web servers for use in content
    selection/adaptation (CCPPex)
  • CC/PPStruct standardize the structure of profile
    information
  • In practice CC/PP vocabulary is a structured set
    (components) of (unique) attribute names and
    valid attribute data types (RDF /XML Schema)
  • Each vocabularies are uniquely identified by a
    URI
  • Additional specification of meaning of attributes
    and attribute values is needed
  • CC/PPEx standardize the exchange protocol
  • Exchange of CC/PP refence profiles (as a URI) or
    profile diffs (inline XML )
  • HTTP extension framework (RFC2274) use was
    recommended but not actually used (nor
    functionally equivalent W-HTTP)
  • WSP used instead

12
WAP UAProf
  • The Open Mobile Alliances (formerly known as the
    WAP Forum) CC/PP based vocabulary (CC/PP
    application) for describing static
    characteristics of mobile phones
  • Hardware Platform e.g., screen size, type of IO
    methods etc.
  • Software Platform operating system, supported
    markup languages, supported media codecs etc.
  • Network characteristics bearer information
  • Browser User Agent
  • WAP characteristics WML browsers WAP capability
  • Push characteristics
  • Virtually all CC/PP capable devices use UAProf
  • UAProf defines how to include profile information
    in WSP or HTTP requets

13
Dynamic Properties Framework (DPF)
  • Device configuration, user preferences and
    environmental conditions can vary dynamically
  • W3C Multimodal Interaction Framework (abstract
    framework)
  • Interaction manager the logical component that
    coordinates data and manages execution flow from
    various input and output modality component
    interface objects
  • System Environment - component enables the
    interaction manager to find out about and respond
    to changes in device capabilities, user
    preferences and environmental conditions

14
Dynamic Properties Framework (cont.)
  • Dynamic Properties Framework provides
  • the dynamic access (an DOM based interface) to a
    hierarchy (a tree) of properties representing the
    current device capabilities, device
    configuration, user preferences and environmental
    conditions (related to MIF system environment)
  • a mechanism to both query and update persistent
    (static) and transient (dynamic) properties
  • Properties raise events to notify changes to
    property values
  • Complementary to CC/PP
  • Work has just started in 4Q/2004

15
IETF Conneg MFS,BCP
  • Media Feature Tags (MFS), RFC 2506, 2533
  • allows complex descriptions of capabilities and
    preferences by allowing individual predicates to
    be combined using Boolean expressions in
    MIME-type definitions
  • An algorithm and a basic implementation of
    feature set matching is also presented
  • Media Feature Tag Registration Procedure (BCP),
    RFC 2506
  • Handling of tag namespaces
  • IETF General Tree, Global tree (g.org-X.xxx)
  • URI tree enables the sharing of media feature
    tags without registration (u.org.xxx)
  • Example
  • Mime-Version 1.0
  • Content-Type multipart/mixed boundary"break"
  • Content-features ( (pix-xlt800) (pix-ylt600)
  •       (  ( (typetext/html)
    (charsetiso-8859-1)
  •             (colorlimited) )
  •           ( (typetext/plain)
    (charsetUS-ASCII) )
  •           ( (typeimage/gif) (colormapped) )
  •           ( (typeimage/jpeg) (colorfull) ) )
    )

16
IETF Conneg MSF,BCP (cont.)
  • Pros
  • Based on solid principles (predicate calculus)
  • Extendable
  • Protocol independent
  • Non-verbose (vs. XML-style tagging)
  • Cons
  • Sender oriented approach (provides content media
    information that augments basic MIME content type
    information)
  • Not actually used in practice (?)

17
MPEG21, SMIL, SIP etc..
  • MPEG-21 Multimedia Framework Digital Item
    Adaptation (DIA)
  • Descriptions of the environment (terminal,
    networks, user)
  • focus on video, audio and image (requantization,
    wavelet and spatial size reduction etc..)
  • SMIL (Synchronous Multimedia Integration
    Language) content control module for runtime
    content choices and optimized content delivery
  • priorities for different media objects
  • Predefined Test Attributes additional
    test-attributes (system-bitrate,
    system-screen-size, system-screen-depth)
  • media objects to be preloaded (as bandwidth
    allows) to improve presentation quality.
  • SIP (Session Initiation Protocol) provides a
    mechanism for user agents to negotiate the media
    types they can accept in message bodies
  • a user agent can announce the MIME media types it
    supports to another user agent.
  • SDPng (Session Description Protocol) for content
    negotiation (proposed IETF RFC in 2001)- related
    to work of IETF Multiparty Multimedia Session
    Control

18
Wireless Universal Resource File (WURFL)
  • Standard like UAProf is endorsed by many in
    theory, but not enough in practice, which makes
    it hard to rely on
  • infrastructure to set up UAProf profiles ?
  • There is no guarantee that the info in UAProf are
    accurate
  • the WURFL file contains information regarding
    wireless devices' configurations, capabilities
    and features
  • Open-source project and intended for developers
    working with the WAP environment.
  • Hundreds of possible properties to describe
    static properties (over 300)
  • contains over 1,500 devices
  • XML based (human readable, machine interpretable)
  • - Current size 2.5 MB
  • The WURFL framework includes tools, utilities,
    and libraries to parse and query the XML data
  • http//wurfl.sourceforge.net

19
Adaptation architecture models
  • Architecture alternatives
  • at the destination (client side)
  • at the intermediary (proxy)
  • at the source (server side)
  • Dynamic vs. static adaptation
  • Adaptation based on predefined profiles (static
    versioning of the content)
  • Adaptation on demand (on the fly)

20
Client side adaptation
  • Picture source W3C DIWG

21
Client side adaptation (cont.)
  • Benefits
  • Has full information on own capabilities, user
    preferences and usage context
  • Always has up-to-date information
  • Can use information that could not be revealed to
    server (due to privacy issues)
  • Is not limited to what has been standardized
  • Drawbacks
  • Requires terminal processing resources (CPU,
    battery life)
  • If dummy origin server, needless traffic
    (especially in mobile networks !)

22
Intermediate (proxy) adaptation
  • Picture source W3C DIWG

23
Intermediate (proxy) adaptation
  • Benefits
  • Moves computation from the client site to the
    proxy
  • Complex transformations possible (image video
    transcoding etc..)
  • Dedicated services possible (versatility)
  • Reduces the volume of data transferred to the
    client
  • Drawbacks
  • Possible bottleneck
  • No control for origin data (legal issues ?) nor
    terminal behavior
  • Infrastructure maintenance (profile databases)

24
Server side adaptation
  • Picture source W3C DIWG

25
Server side adaptation (cont.)
  • Benefits
  • Full control to the content (content
    modularization)
  • Pre calculated content representations possible
    (static adaptation) as well as dynamic adaptation
  • Drawbacks
  • Infrastructure maintenance (profile databases)
  • Storing content locally usually locks it down
    to a specific adapted form (static adaptation)

26
Summary
  • Adaptation/content negotiation is a very complex
    issue
  • Moving target terminal devices and the network
    infrastructure
  • Variation of media types
  • Changing (dynamic) properties of delivery
    context
  • No single capability/metadata standard will be
    adequate or dominant
  • Due to diversity of standardization bodies ?
  • Several overlapping work with metadata in
    progress or ended
  • Standards will be only partially supported,
    manufacturer specific extensions etc..?
  • Suitable adaptation architecture depends on
    application, media content and required level of
    adaptation

27
References
  • Device Independence
  • http//www.w3.org/2001/di/
  • SMIL Content control
  • http//www.w3.org/TR/1999/WD-smil-boston-19991115/
    content.html
  • Media Queries
  • http//www.w3.org/TR/css3-mediaqueries/
  • IETF Conneg
  • http//www.imc.org/ietf-medfree/index.html
  • MPEG21 DIA
  • http//www-vs.informatik.uni-ulm.de/proj/qos/draft
    s/m10996_SDPng0406131704.pdf
  • CC/PP
  • http//www.w3.org/Mobile/CCPP/
  • DPF
  • http//www.w3.org/TR/DPF/
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