Title: Stories from Cyberspace: Non linear narrative
1Stories from Cyberspace Non linear narrative
Technology is the campfire around which we tell
our stories, Laurie Anderson Must reading The
Electronic Labyrinth.. http//www.iath.virginia.ed
u/elab/elab.html
2Conventions of a narrative
- Event sequence
- Beginnings / Middles / Endings
- Closure
3Subverting linearity
Already a sub convention in literature and film
4Non-Linear Narrative
- Frequently consists of hyperlinks
- Forking Paths
- Doesnt necessarily have multiple endings
5Michael Joyce
- Most famous for Afternoon, 1987
- Visithttp//www.eastgate.com/LastingImage/
6Challenges to Closure
- Closure is, in any fiction, a suspect quality,
although here it is made manifest. When the story
no longer progresses, or when it cycles or when
you tire of the paths, the experience of reading
it ends Michael Joyce
7Cognition rather than Satisfaction
- The closure involves a cognitive activity at one
removed from the usual pleasures of hearing a
story Janet Murray, Hamlet on the Holodeck. - http//nowtv.com/mystery/dead.htm
8The Death of the Author? Roland Barthes
- Readerly Text Conventional, one interpretation
- Writerly text - 'multiple entrances', 'reader'
is a more active producer of the text. - "the goal of literary work (of literature as
work) is to make the reader no longer a consumer,
but a producer of the text, Roland Barthes -
9Lev Manovich
- .challenges the value of interactive narrative
without serious intervention of the author
the author also has to control the semantics of
the elements and the logic of their
connectiveness The Language of New Media
10Hidden narratives
- We can use interactivity to reveal otherwise
unseen stories due to issues of scale or location
of communities - http//www.thevirtualwall.org/
- True Stories a memory storage space.
11Immersion
- The experience of being transported to an
elaborately simulated place is pleasurable in
itself, regardless of the fantasy content
Janet Murray
12Involving the Reader
- Blending of fictional and real world location /
physicality
13Involving the Reader
- Blending of fictional and real world - presence
or activity
14Involving the user
- Blending the real and virtual screen
surface/presence
Little Computer People, 1985
Half Life, 1998
15Constraints in Immersion
- The visit metaphor is particular appropriate
for establishing a border between the virtual
world and ordinary life because a visit involves
explicit limits on both time and spaceJanet
Murray
16Ceremony of Innocence
- Not strictly a non-linear narrative as such.
- Events take place in text.
- Interactivity as Narrative.
- The User feels their way.
17Summary
- Non-Linearity is not a new phenomenon
- Need to consider the loss of closure
- What makes a piece immersive?
18Arrays!
- Arrays are useful for storing stories or
anything. - Myarrayplot1,plot2,plot3
- We can access any item in an array
byMyitemMyarray2, would give us plot3
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