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AT101: Computer Jargon

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Take a book from your bookshelf and open it on your desktop ... On your bookshelf... You might have. Textbooks & curriculum guides (how to teach) ... – PowerPoint PPT presentation

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Title: AT101: Computer Jargon


1
AT101 Computer Jargon
  • How to talk tech

2
When you do a job, there is
The Task
Your Human Factors
Your Workspace Tools
3
A metaphor for your workspace
  • A desktop
  • A bookshelf
  • A file cabinet
  • A telephone
  • Optional or required?
  • A computer
  • High speed Internet access (DSL or Wireless)

Or is the next scene more like yours?
4
(No Transcript)
5
When you work (in an unwired world) you might
  • Take pen or pencil and write or draw
  • Take a book from your bookshelf and open it on
    your desktop
  • Put completed work into folders and put the
    folders in your file cabinet
  • Send letters or give papers to others
  • Call someone on the (cell) phone
  • Well get to text messaging IM later...

6
You might also
  • Use a calculator
  • Look up something in a reference book
  • (Yes, some people still do that)
  • Check your phone and/or address book
  • (Not your cell phone contacts list)
  • Use scissors to cut and tape bits of paper
    together
  • Make copies of your work

7
To write or draw
  • You might use a
  • Pen
  • Pencil
  • Brush
  • Eraser

8
On your bookshelf
  • You might have
  • Textbooks curriculum guides (how to teach)
  • Reference books (what to teach)
  • Style manuals (how to write)

These we use but dont usually change but we
might highlight our own
9
To store your work
  • You may have
  • File cabinets
  • With drawers
  • Containing file folders
  • That have documents inside

OR You have one drawer with everything loose
inside it!!
10
But in a digital world, we create a virtual
workspace
Using a computers hardware and software
11
Our Desktop
  • Consists of
  • A place to work
  • Desktop RAM
  • And the software applications that allow us to do
    our work

12
Application programs are our
  • Tablets pencils (word processor)
  • Calculators and/or graph paper (spreadsheet)
  • Index card or notebook (databases)
  • Textbook or workbook (e-book, educational
    software)
  • Telephone (email or IM)

13
The size of our desktop
  • Is defined by the amount of RAM (Random Access
    Memory)
  • The more memory, the bigger (and faster) our
    desktop
  • Applications run
  • In the foreground (what we are doing)
  • In the background (waiting to be used)

The Taskbar shows whats running and waiting
14
Memory
  • The short term memory of the computer
  • Active Memory
  • Measured in bytes (KB, MB, GB)
  • RAM vs ROM
  • Different from Cache

15
To DO something on the desktop we need
  • Input devices
  • Keyboard
  • Mouse
  • Touch screen
  • Scanner
  • Stylus
  • Microphone
  • Voice Recognition
  • Digital camera

16
Input Devices
  • Tools that allow a user to interface with a
    computer.
  • Many different options.
  • Basic requirements are alphanumeric input and
    pointing input.

17
Input Devices, Cont.
  • Alphanumeric Input
  • Keyboards
  • Switches
  • Onscreen Keyboards
  • Voice Recognition
  • Scanners/OCR
  • Pointer Input
  • Mouse
  • Switches
  • Touch Window
  • Track Ball
  • Joystick
  • Track Pad
  • Voice Recognition

18
To see or hear work on the desktop we need
  • Displays (visual or auditory)
  • Monitor
  • LCD panel
  • Sound card speakers
  • Speech synthesizer

19
Output Devices
  • Allows the user to receive information that the
    computer has processed.
  • Types of output are highly variable.

20
Output Devices, Cont.
  • Screens (Many Sizes)
  • Printers
  • Audio Output
  • Braille Embossers
  • Refreshable Braille Displays

21
To keep our work, we have
  • Storage
  • The long term memory of the computer.
  • Can be fixed or portable.
  • Measured in bytes (KB, MB, GB).

22
Storage, Cont.
  • Fixed
  • Hard Drive
  • Portable
  • Floppy Disk
  • CD-ROM
  • Zip Disk
  • Tape
  • Portable Hard Drive
  • Flash Cards
  • And.

23
Storage, Cont.
Smart Card
Java Ring
Flash Drive
24
For our bookshelf, we have
  • Read-only Media
  • PDF files
  • CD or DVD
  • Web-based search engines
  • Google
  • Yahoo
  • On-line Databases
  • Milner Library

25
For communicating with others, we have
  • Communication devices
  • Dial-up Modem
  • Network or wireless card
  • With high speed Internet access (DSL)
  • Internet phone

26
And controlling it all, we have
  • The Brain with
  • A Microprocessor (CPU)
  • A Display processor (EGA, VGA, SVGA)
  • And etc
  • Sound cards
  • Media players

27
The CPU
  • This carries out all the computers thinking
    processing commands
  • Difference from CPU to CPU is measured in speed
    (MHz)
  • Examples
  • Pentium
  • G4

28
And we will use Assistive Technology to alter
How we input
How we view
How we produce output
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