Title: RavenClaw
1RavenClaw
- An improved dialog management architecture for
task-oriented spoken dialog systems - Presented by Dan Bohus (dbohus_at_cs.cmu.edu)
- Work by Dan Bohus, Alex Rudnicky, Andrew Hoskins
- Carnegie Mellon University, 2002
2New DM Architecture Goals
- Able to handle complex, goal-directed dialogs
- Go beyond (information access systems and) the
slot-filling paradigm - Easy to develop and maintain systems
- Developer focuses only on dialog task
- Automatically ensure a minimum set of
task-independent, conversational skills - Open to learning (hopefully both at task and
discourse levels) - Open to dynamic SDS generation
- More careful, more structured code, logs, etc
provide a robust basis for future research.
3A View from far, far away
SELECT WHERE
Try opening that hatch
Since that failed, I need you to push button B
Can you repeat that, please ?
Suspend Resume
What did you just say ?
- Let the developer focus only on the dialog task
spec. - Dont worry about misunderstandings, the accuracy
of concepts, repeats, focus shifts, barge-ins,
etc merely describe (program) the task, assuming
perfect knowledge of the world - Automatically generate the conversational
mechanisms
4Outline
- Goals
- A view from far away
- Main ideas
- Dialog Task Specification / Execution
- Conversational skills
- In more detail
- Dialog Task Specification / Execution
- Conversational skills
5Dialog Task Spec Execution
- Dialog Task implemented by a hierarchy of agents
- Handle and Operate based on concepts
- Execution with interleaved Input Passes.
- Execute the agents by top-down planning
- Do input passes when information is required
- REMEMBER This is just the dialog task
6Handling inputs
- Input Pass
- Assemble an agenda of expectations (open
concepts) - Bind values from the input to the concepts
- Process non-understanding (if), analyze need for
focus shifts - Continue execution
7Conversational Skills /Mechanisms
- A lot of problems in SDS generated by lack of
conversational skills. Its all in the little
details! - Dealing with misunderstandings
- Generic channel/dialog mechanisms repeats,
focus shift, context establishment, help, start
over, etc, etc. - Timing
- Even when these mechanisms are in, they lack
uniformity consistency. - Development and maintenance are time consuming.
8Conversational Skills / Mechanisms
- The core takes care of these by dynamically
inserting appropriate agencies in the task tree - A list of (more or less) task independent
mechanisms - Implicit/Explicit Confirmations, Clarifications,
Disambiguation the whole Misunderstandings
problem - Context reestablishment
- Timeout and Barge-in control
- Back-channel absorption
- Generic dialog mechanisms
- Repeat, Suspend Resume, Help, Start over,
Summarize, Undo, Querying the systems belief
9Outline
- Goals
- A view from far away
- Main ideas
- Dialog Task Specification / Execution
- Conversational skills
- In more detail
- Dialog Task Specification / Execution
- Conversational skills
10Dialog Task Specification
- Goal able to handle complex domains, beyond
information access, frame-based, slot-filling
systems i.e. - Symphony, Intelligent checklists, Navigation,
Route planning - We need a powerful enough formalism to describe
all these tasks - C code ?
- Declarative would be nice but is it powerful
enough ? - Templatized C code ?
11Dialog Task Specification
- Tree of predefined agents types
- Inform, Request, Expect, Execute
- Each agent has
- A set of concepts
- Preconditions
- Success Criteria
- Effects
- Focus Criteria (triggers)
- Concepts
- Data, Type (basic, struct, array)
- Confidence/Value, Availability, Ambiguousness,
Groundedness, System/User, TurnAcquired,
TurnConveyed, etc
12An example DTS
- UserLogin AGENCY
- concepts registered(BOOL), name(STRING),
id(STRING), profile(PROFILE),
profile_found(BOOL) - achieves_when profile InformProfileNotFound
-
- AskRegistered REQUEST(registered)
- grammar yes-gttrue,no-gtfalse,guest-gtfa
lse - AskName REQUEST(name)
- precond registeredno
- grammar user_name
- max_attemps 2
- InformGreetUser INFORM
- precond name
- AskID REQUEST(id)
- precond registeredyes
- mapping user_id
- DoProfileRetrieval EXECUTE
- precond name id
- call ABEProfile.Call gtname, gtid, ltprofile,
ltprofile_found - InformProfileNotFound INFORM
13Can a formalism cut it ?
- People have repeatedly tried formalizing dialog
and failed ? - Were focusing only on the task (like in
robotics/execution) - Actually, these agents are all C classes, so we
can backoff to code the hope is that most of the
behaviors can be easily expressed as above.
14DTS execution
- Agency.Execute() decides which subagent is
executed next, based on preconditions - Various simple policies can be implemented
- Left-to-right (open/closed), choice, etc
- But free to do more sophisticated things (MDPs,
etc) learning at the task level
15Libraries of DTS agencies ?
- Provide a library of common task and common
discourse agencies - Frame agency
- List browse agency
- Choose agency
- Disambiguate agency, Ground Agency,
- Etc
16Input Pass
- 1. Construct an agenda of expectations
- (Partially?) ordered list of concepts expected by
the system
Focused
17Input Pass (continued)
- 2. Bind values/confidences to concepts
- The System ltgt Mixed Initiative spectrum can be
expressed in terms of the way the agenda is
constructed and binding policies, independent of
task
Im flying to San Francisco andI need a hotel
there.
18Input pass (continued)
- 3. Process non-understandings (iff) - try and
detect source and inform user - Channel (SNR, clipping)
- Decoding (confidence score, prosody)
- Parsing (parsing scores)
- Dialog level (parse ok, but no expectation match)
19Input Pass
- 4. Focus shifts
- Focus shifts seem to be task dependent. Decision
to shift focus is taken by the task (DTS) - But they also have a TI-side (sub-dialog size,
context reestablishment). Context reestablishment
is handled automatically, in the Core (see later)
20Outline
- Goals
- A view from far away
- Main ideas
- Dialog Task Specification / Execution
- Conversational skills
- In more detail
- Dialog Task Specification / Execution
- Conversational skills
21Task-Independent, Conversational Mechanisms
- Should be transparently handled by the core
- However, the developer should be able to write
his own customized mechanisms if needed - Most cases handled by inserting extra discourse
agents on the fly in the dialog task tree
22Conversational Skills A List
- The grounding / misunderstandings problems
- Universal dialog mechanisms
- Repeat, Suspend Resume, Help, Start over,
Summarize, Undo, Querying the systems belief - Timing and Barge-in control
- Focus Shifts, Context Establishment
- Back-channel absorption
- Q To which extent can we abstract these away
from the Dialog Task ?
23UDM Repeat
- Repeat (simple)
- The DTT is adorned with a Repeat Agency
automatically at start-up - Which calls upon the OutputManager
- Not all outputs are repeatable (i.e. implicit
confirms, gui, ) which ones exactly ? - Repeat (with referents)
- only 3, they are mostly summarize
- User-defined custom repeat agency
24UDM Help
- DTT adorned at start-up with a help agency
- Can capture and issue
- Local help (obtained from focused agent)
- ExplainMore help (obtained from focused)
- What can I say ?
- Contextual help (obtained from main topic)
- Generic help (give_me_tips)
- Obtains Help prompts from the focused agent and
the main topic (defaults provided) - Default help agency can be overwritten by user
25UDM Suspend Resume
- DTT adorned with a SuspendResume agency.
- Context reestablishment
- Automatically when focusing back after a
sub-dialog - Construct a model for that (given size of
sub-dialog, time issues, etc) - Prompts problem shifted to the NLG
26UDM Start over, Summarize
- Start over
- DTT adorned with a Start-Over agency
- Summarize
- DTT adorned with a Summarize agency
- prompt generated automatically
- problem shifted to NLG
27Timing barge-in control
- Knowledge of barge-in location
- Information on what got conveyed is fed back to
the DM - Special agencies can take special action based on
that (I.e. List Browsing) - Can we determine what are non-barge-in-able
utterances in a task-independent manner ?
28Confirmation, Clarif., Disamb.,
Misunderstandings, Grounding
- Largely unsolved this is next !
- 2 components
- Confidence scores/computation on concepts
- Obtaining them
- Updating them
- Taking the right decision based on those
scores - Insert appropriate agencies on the fly in the
dialog task tree opportunity for learning - Whats the set of decisions / agencies ?
- How do you decide ?
29Confidence scores
- Obtaining conf. Scores from annotator
- Updating them, from different sources
- (Un)Attacked implicit/explicit confirms
- Correction detector
- Elapsed time ?
- Domain knowledge
- Priors ?
- But how do you integrate all these in a
principled way ?
30Mechanisms
- DepartureCity ltSeattle,0.71gtltSF,0.29gt
- Implicit / Explicit confirmations
- When do you leave from Seattle ?
- So youre leaving from Seattle When ?
- Clarifications
- Did you say you were leaving from Seattle ?
- Disambiguation
- Im sorry was that Seattle or San Francisco?
- How do you decide which ?
- Learning ?
31Software Engineering
- Provide a robust basis for future research.
- Modularity
- Separability between task and discourse
- Separability of concepts and confidence
computations - Portability
- Mutiple servers
- Aggressive, structured, timed logging
32Conclusion
- New DM framework
- separation of dialog task from conversational
mechanisms - developer can focus only on dialog task
- conversational mechanisms generated automatically
- easier development/maintenance
- robust platform for future research
- Most of the implementation completed
- Symphony/LARRI reimplemented
- Next back to misunderstandings !