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A Distributive Server

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Ever-expanding server so there's never a limit - Speed. RMI, JAAS, Kerberos will be ... Allows the banning of users. RMI (Remote Method Invocation) What's RMI? ... – PowerPoint PPT presentation

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Title: A Distributive Server


1
A Distributive Server
  • Alberto Pareja-Lecaros

2
Introduction
  • Uses of distributive computing
  • - High powered applications
  • - Ever-expanding server so theres never a limit
  • - Speed
  • RMI, JAAS, Kerberos will be used exclusively with
    JAVA

3
JAAS (JAVA Authentication and Authorization
Service)
4
Authentication
  • Check client exists
  • Make sure client has sufficient access
    (passwords, etc.)

5
Authorization
  • Determine credentials of authenticated client
    (permissions, etc.)
  • Allow client access only to what it has
    permission to access
  • Sample shows allowing to find java.home property,
    root.home property, and allowing to determine
    whether a file exists in the directory

6
Why useful?
  • JAAS uses security protocol Kerberos
  • Allows for different users with different access
    (admins, regular users)
  • Allows the banning of users

7
RMI (Remote Method Invocation)
8
Whats RMI?
  • Allows remote execution of code
  • Provides security of code
  • Provides for permissions needed to access the code

9
Why Useful?
  • Allows clients to become servers by executing
    remote server code (essential for distributive
    computing)
  • Allows execution to be done in a secure
    environment
  • Integrated into JAVA so its easy to use

10
RMI vs Serializing over the stream
  • RMI is much faster
  • No huge chunks of data are being sent over the
    network
  • No copies of objects, objects are accessed
    remotely
  • Serializing has its problems

11
Kerberos
12
Whats Kerberos?
  • Quite simply, its a security protocol
  • Allows for protection of clients/servers
  • Keeps sensitive information encrypted and never
    stored/transmitted

13
Why useful?
  • Helps prevent hacking into the client/server
  • Allows for safe connections using JAAS
  • Provides safety when allowing clients to access
    remote code with RMI

14
Results so far
  • One connection to server per client
  • Set permissions of clients via a permission file
  • Never send passwords over a stream (Let Kerberos
    encrypt it)
  • Main server holds all information and relays
    clients to their designated server (determined by
    the main server)
  • Clients only connect to the main server directly

15
Current design
  • Game Client connects to a Game Server
  • A Main Server keeps track of all Game Servers in
    a Server Map.
  • Game Servers listen for Game Clients and connects
    them
  • Game Clients send objects called Messages which
    tells the Server what to execute
  • The Server sends back any execution results

16
Messages
  • Objects containing different types of data for
    the server to interpret
  • Server takes these messages and executes them
    depending on the message type

17
Darkstar
  • A new client/server library released by Sun
  • Connections handled transparently
  • Different levels of security (authorization,
    authentication, etc.)
  • Fast, reliable way of handling client server
    applications
  • Extremely new library (3/28/06) and will be
    implemented to speed up design
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