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Ambient Information Systems

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Added new topics more specific to AIS. Same number of evaluators identified higher percentage of problems than ... Changes are, no one can ready this anyways ... – PowerPoint PPT presentation

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Title: Ambient Information Systems


1
Ambient Information Systems
  • Eric Betts

2
Overview
  • Definition
  • Heuristics
  • Patterns of Design
  • References

3
Definition
  • Oh Please, it was in the assigned reading
  • If you don't like it, make up your own

4
Heuristics
  • Criteria
  • BusMobile
  • Daylight Lamp
  • CareNet Display

5
Heuristic Criteria
  • Based on Jakob Nielson's heuristics
  • Removed vague and inapplicable topics
  • Added new topics more specific to AIS
  • Same number of evaluators identified higher
    percentage of problems than with Nielson's

6
BusMobile
  • Design
  • Results

7
Daylight Lamp
  • Design
  • Results

8
CareNet Display
  • Design
  • Results
  • In Situ(42-313)
  • vs Heuristic Evaluation(8)

9
Patterns of Design
10
Uselessly complicated graph
11
Symbolic Sculptural Display
  • Quintessential Ambient Information System
  • Ambient Orb
  • Low data
  • High pretty factor

12
Multiple Information Consolidator
  • Kimura (ick)
  • MyYahoo!/Google Personal Home Page

13
Information Monitor Display
  • BusMobile
  • Scope

14
High-Throughput Textual Display
  • Key Textual (or iconic)
  • MyYahoo!
  • Apple Dashboard
  • Google Personalized Homepage

15
References
  • 1 Mark Altosaar, Roel Vertegaal, Changuk Sohn,
    and Daniel Cheng. Auraorb social notification
    appliance. In CHI 06 CHI 06 extended abstracts
    on Human factors in computing systems, pages
    381386, New York, NY, USA, 2006. ACM Press.
  • 2 Luke Barrington, Michael J. Lyons, Dominique
    Diegmann, and Shinji Abe. Ambient display using
    musical effects. In IUI 06 Proceedings of the
    11th international conference on Intelligent user
    interfaces, pages 372374, New York, NY, USA,
    2006. ACM Press.
  • 3 Sunny Consolvo and Jeffrey Towle. Evaluating
    an ambient display for the home. In CHI 05 CHI
    05 extended abstracts on Human factors in
    computing systems, pages 13041307, New York, NY,
    USA, 2005. ACM Press.
  • 4 Andrew Dahley, Craig Wisneski, and Hiroshi
    Ishii. Water lamp and pinwheels ambient
    projection of digital information into
    architectural space. In CHI 98 CHI 98
    conference summary on Human factors in computing
    systems, pages 269270, New York, NY, USA, 1998.
    ACM Press.
  • 5 Milena Droumeva and Ron Wakkary. Sound
    intensity gradients in an ambient intelligence
    audio display. In CHI 06 CHI 06 extended
    abstracts on Human factors in computing systems,
    pages 724729, New York, NY, USA, 2006. ACM
    Press.
  • 6 Anton Gustafsson and Magnus Gyllensw228rd.
    The power-aware cord energy awareness through
    ambient information display. In CHI 05 CHI 05
    extended abstracts on Human factors in computing
    systems, pages 14231426, New York, NY, USA,
    2005. ACM Press.
  • 7 Jeremy M. Heiner, Scott E. Hudson, and
    Kenichiro Tanaka. The information percolator
    ambient information display in a decorative
    object. In UIST 99 Proceedings of the 12th
    annual ACM symposium on User interface software
    and technology, pages 141148, New York, NY, USA,
    1999. ACM Press.
  • 8 Hiroshi Ishii, Craig Wisneski, Scott Brave,
    Andrew Dahley, Matt Gorbet, Brygg Ullmer, and
    Paul Yarin. ambientroom integrating ambient
    media with architectural space. In CHI 98 CHI
    98 conference summary on Human factors in
    computing systems, pages 173174, New York, NY,
    USA, 1998. ACM Press.
  • 9 Nassim Jafarinaimi, Jodi Forlizzi, Amy Hurst,
    and John Zimmerman. Breakaway an ambient display
    designed to change human behavior. In CHI 05
    CHI 05 extended abstracts on Human factors in
    computing systems, pages 19451948, New York, NY,
    USA, 2005. ACM Press.
  • 10 Jennifer Mankoff, Anind K. Dey, Gary Hsieh,
    Julie Kientz, Scott Lederer, and Morgan Ames.
    Heuristic evaluation of ambient displays. In CHI
    03 Proceedings of the SIGCHI conference on
    Human factors in computing systems, pages
    169176, New York, NY, USA, 2003. ACM Press.

16
References cont'd
  • 11 Andrew Vande Moere, Mitchell Page, Sze Wai
    Carmen Lau, Helena Cauchi, and Matthew Tracey.
    Hubscape ambient display as physical space. In
    IE2005 Proceedings of the second Australasian
    conference on Interactive entertainment, pages
    247247, Sydney, Australia, Australia, 2005.
    Creativity Cognition Studios Press.
  • 12 M229rten Pettersson. Watercalls an
    ambient call queue for cooperation between
    emergency service centres. Personal Ubiquitous
    Comput., 8(3-4)192199, 2004. 13 Zachary
    Pousman and John Stasko. A taxonomy of ambient
    information systems four patterns of design. In
    AVI 06 Proceedings of the working conference on
    Advanced visual interfaces, pages 6774, New
    York, NY, USA, 2006. ACM Press.
  • 14 Albrecht Schmidt, Jonna H228kkil228,
    Richard Atterer, Enrico Rukzio, and Paul Holleis.
    Utilizing mobile phones as ambient information
    displays. In CHI 06 CHI 06 extended abstracts
    on Human factors in computing systems, pages
    12951300, New York, NY, USA, 2006. ACM Press.
  • 15 Amanda Williams, Shelly Farnham, and Scott
    Counts. Exploring wearable ambient displays for
    social awareness. In CHI 06 CHI 06 extended
    abstracts on Human factors in computing systems,
    pages 15291534, New York, NY, USA, 2006. ACM
    Press.
  • Obviously there are more than just these 15...i'm
    just too lazy to include them, for example,
    kimura is described in a paper that isn't listed
    here. Changes are, no one can ready this anyways
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