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Commercial Gambling Advertising: Understanding the Youth Connection

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Title: Commercial Gambling Advertising: Understanding the Youth Connection


1
Commercial Gambling Advertising Understanding
the Youth Connection
  • David Korn, MD, CAS, DTPH
  • Jennifer Reynolds, PhDc
  • The Public Health Gambling Project, University of
    Toronto
  • Gambling and Social Responsibility Forum
  • September 2, 2008
  • Manchester Metropolitan University

2
Financial Disclaimer Discloser Statement
  • David Korn
  • Ontario horse racing industry substance abuse
    policy
  • Ontario provincial government gambling trend
    analysis
  • Fort Erie Ontario municipal bingo policy
  • Massachusetts evidence based gambling
    treatment guidelines
  • Nova Scotia Gaming Corporation VLT project
  • Expert gambling litigation cases
  • Presenter numerous setting by invitation
  • Past Board Member National Center For Responsible
    Gaming (no remuneration)
  • Jennifer Reynolds
  • Nova Scotia Gaming Corporation presentation
  • No other financial interests related to gambling
    research, education or practice

3
Acknowledgements
  • Tim Hurson - Marketing Consultant
  • Richard Earle - Advertising Consultant
  • Ontario Problem Gambling Research Center (OPGRC)
    - Funder
  • Toronto District School Board

4
Outline
  • Canadian gambling policy context from a public
    health perspective
  • Advertising and youth research findings
  • Future directions

5
Canada Gambling Expansion
  • Over 120,000 places to make a legal bet in
    Canada
  • 38,051 VLTs
  • 40,230 slot machines
  • 32,785 lottery ticket centres
  • 60 permanent casinos (7 provinces)
  • 10,551 charitable bingo licenses
  • 80 race tracks (22 with slot machines)
  • 178 teletheatres (off track pari-mutuel betting)

  • Canadian Partnership for
    Responsible Gambling 2004

6
Policy Framework Gambling in Canada
  • 1892 - Gambling regulated under Federal Criminal
    Code of Canada
  • 1969 - Provincial Governments could conduct
    lottery schemes license charitable
    religious groups to do so
  • 1985 - Provinces given exclusive control over
    gambling as well as legalization of slot
    computer video devices (VLT)
  • 1992 - Ontario passes the Gaming Control Act,
    the primary legislative framework for gambling in
    the province
  • Gambling advertising for casinos embedded in
    legislation while lottery advertising excluded
    self-regulated

7
CanadaNet Revenue - Government Run Gambling
  • Lottery, VLT, Casino - Increase 2.7 to 9.0
    Billion
  • Slots (outside casinos) - Increase 0 to 1.9
    Billion
  • Horse Racing - Decrease 530 to 430 Million


Katherine Marshall, Statistics Canada,
Winter 2003
8
  • The enduring value of a public health
    perspective is
  • that it applies different lenses for
    understanding gambling behavior, analyzing its
    benefits and costs,
  • as well as identifying strategies for action.
  • Harvey Skinner, Dean,
  • Faculty of Health, York University
  • Journal of Gambling
    Studies, 1999

9
Gambling and Public Health
  • Study of the distribution determinants of

    gambling-related health problems
  • in a defined population
  • and
  • the organized public measures to
  • prevent, eliminate or control
  • its occurrence, spread and impact

10
Determinants of Youth Problem Gambling
Youth Gambler
Advertising, Marketing Promotional Exposure
Money
Gambling Environment
Games of Chance
Adopted from Korn, D. Shaffer, H. (1999).
Gambling and the Health of the Public Adopting a
Public Health Perspective. Journal of Gambling
Studies, 15(4), 289-365.
11
Ontario Lottery and Gaming Corporation (OLG)
  • Crown corporation
  • Responsible for commercial casinos, lotteries,
    and electronic gambling at racetracks
  • Annual revenue of 6.359 Billion
  • Contribution to provincial annual revenue
    approximately 6.5

12
Ontario Lottery and Gaming Total Revenues vs.
Total Promotional, Marketing Advertising
Expenditures (2005-06)
 
Promotional Allowances 335M Marketing
Promotion 264M
Source Ontario Lottery Gaming Corporation,
Annual Report 2005-06
13
Adolescent Gambling Prevalence
  • Problem 3.9
  • At-risk 8.9
  • Combined 12.8

Source Responsible Gaming Council (2007) Teen
Gambling in Ontario Behaviours and Perceptions
Among 15-17 year-olds.
14
Our Advertising Research Studies
  • Commercial Gambling Advertising Possible Impact
    on Youth Knowledge, Attitudes, Beliefs and
    Behavioural Intentions
  • David Korn, Tim Hurson Jennifer Reynolds
    Richard Earle
  • Funded by Ontario Problem Gambling Research
    Centre (OPGRC)
  • Commercial Gambling Advertising Understanding
    the Youth Connection
  • David Korn, Tim Hurson Jennifer Reynolds
    Richard Earle
  • Funded by OPGRC
  • Gambling Marketing as Point-of-Sale
  • David Korn, Joanna Cohen, Jennifer Reynolds, Anne
    Lavack Daniel Robinson
  • Funded by OPGRC

15
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16
Commercial Gambling Advertising Understanding
the Youth Connection
  • Research Question
  • Does commercial gambling advertising influence
    the intention to gamble among youth in Ontario
    and, if so, in what manner?

17
Methodology
  • Stage One (Media Exposure)
  • Identify placement and frequency of all
    commercial gambling advertisement products over
    winter quarter 2005
  • Stage Two (In-depth Interviews)
  • In-depth interviews with 20 youth (aged 13-17)
  • Stage Three (Survey Questionnaire)
  • Questionnaire to 1000 youth from 6 secondary
    schools across Greater Toronto Area

18
Exposure Results Gambling Ad Placement (Winter
2005)
19
Reference Standards used for Youth Advertising
Placement
  • Canadian standards lacking
  • Therefore study utilized
  • US Federal Trade Commission recommends maximum of
    25 youth audience for alcohol advertising
    placement
  • The Center on Alcohol Marketing and Youth
    recommendations of 14

Source www.camy.org
20
Television Total Youth Audience
  • All programming showed between 5-11 pm

21
Television Child Audience (-12 yrs)
22
Television Adolescence Audience (12-17 yrs)
23
(No Transcript)
24
Sports
  • Hockey Night in Canada 41

25
Results Stage Two
  • Youth interviews
  • Able to recall particular gambling ads, slogans
    and television plot lines
  • Advertisements influential - gambling ads that
    are funny, cool or show financial gain are
    particularly attractive to youth
  • Recommend actors in commercials do not look young

26
Stage Three - Questionnaire
  • Media/Advertising influences
  • at-risk gamblers more likely to recall TV
    commercials
  • problem gamblers more likely to recall newspaper
    or magazine advertising
  • problem gamblers report more likely to purchase
    lottery, pro-line (sports) or instant scratch
    tickets if they have seen advertisements
  • problem gamblers more likely to be influenced by
    name of game (i.e. monopoly, battleship, snakes
    ladders, etc)

27
Stage Three - Questionnaire
  • Other interesting findings
  • 11.5 scored at-risk gamblers, while 6 scored
    at problem levels
  • at-risk problem gamblers normalize gambling
    activity in essence, not a big deal
  • problem gamblers had the highest average number
    of gambling misconceptions
  • problem gamblers were twice as likely to feel
    they are slow learners and more likely to report
    being diagnosed with a learning disability
  • Problem gamblers more likely to report having a
    part-time job

28
Future Directions
  • Research
  • Extend our understanding of problem gambling in
    youth with co-occurring conditions
  • Examine media/advertising impacts on 19-24 yrs
  • Study advertising and neuroimaging amongst youth
  • Policy
  • Establish gambling industry-wide
    guidelines/regulations for all commercial
    gambling advertising and promotions that impact
    youth.
  • Develop clear and concise numeric commercial
    gambling advertising placement standards.
  • Host a forum amongst key stakeholders to discuss
    findings implications
  • Practice
  • Strengthen youth media literacy initiatives
  • Discontinue the development of lottery products
    associated with well-known childrens games
  • Intensify enforcement of lottery point-of-sale
    age prohibitions

29
  • Everything should be made as simple as possible,
    but not one bit simpler.
  • Albert Einstein

30
  • The Public Health Gambling Project
  • Dalla Lana School of Public Health
  • David Korn
  • david.korn_at_utoronto.ca
  • Jennifer Reynolds
  • jennifer.reynolds_at_utoronto.ca

31
Canada Profit From Government Run Gambling
  • Net profit - gambling 6.02 billion
  • VS.
  • Net profit - alcohol tobacco combined sales
    5.9 billion

  • Katherine Marshall, Statistics Canada,
    June 2004

32
Factors Driving Gambling Expansion
  • Revenue
  • Provincial financial needs facilitated through
    public policy, enabling legislation venue
    expansion
  • Technology
  • VLT/EGM, Internet, TV
  • Economic Growth
  • Local community development
  • Demand
  • Advertising, marketing media exposure

33
Public Opinion
  • Gambling - relatively harmless form of
    entertainment
  • Politically popular strategy for government
    revenue without tax increase
  • Gambling Addiction - psychiatric disorder that
    can be treated by addiction mental health
    specialists

34
Results Stage Two
  • Key informants interviews
  • had considerable understanding of the prevalence
    and severity of gambling problems
  • felt advertising normalizes gambling
  • felt that media and advertising influence young
    people to gamble
  • were unaware of gambling regulations for
    advertising
  • able to recall one social marketing campaign

35
Television Series
  • Most programming exists between 5-11 pm
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