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ITEC 715

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Title: ITEC 715


1
ITEC 715
  • Computer Foundations for Instructional Multimedia

Week 7
2
ITEC 715
Recall from Last Week
  • E-learning Design Document (EDD) Critiques
  • Scripting from your EDD ? Aiming for an 85 (/-
    about 5) match to between the design specified
    in the EDD and the script built from it

3
ITEC 715
Scripting from Your EDD
  • In many production environments, IDs write
    structured scripts. Typically, this means
    scripts are written inside multicolumn script
    tables, one table per page-type (possibly with a
    header table preceding each content table)

4
ITEC 715
Scripting from Your EDD
  • Advantages of structured scripts include
  • Structured content has a defined space for every
    piece of content and information that is required
    to build the page, and thus minimizes the chance
    that the ID will forget to put in something whose
    absence would slow down the production pipeline
  • Structured content can be processed by computer
    programs to automate some or all of the build
    process

5
ITEC 715
Scripting from Your EDD
  • You wont be using a structured script in the
    class, though
  • Instead, simply type your final copy directly
    into PowerPoint. Lay out your final graphics or
    place holders for your animations, videos, media
    controls and other buttons. Place the script for
    any audio associated with a page in the
    PowerPoint Notes section
  • In other words, your script for this class will
    be a PowerPoint deck

6
Audio Production for Instructional Multimedia
Module 1 Digital Audio Fundamentals
Sound
Sound is a compression wave in the air. You hear
it because your ears convert the changing air
densities into signals that your brain interprets
as sound. If you were to graph the compression
and rarefaction cycles of a sound wave, youd end
up with something that looks like the picture at
the lower right.
1 wavelength
Diagram source Principles of Digital Audio, 2nd
Edition by Ken C. Pohlmann (1989)
7
Audio Production for Instructional Multimedia
Module 1 Digital Audio Fundamentals
Visually Representing a Sound Wave
Usually, when drawing a graph of a sound wave,
the vertical direction represents amplitude and
the horizontal direction represents time. All
sound requires time, so that axis is fairly self
explanatory. But amplitude, which is a measure
of the relative compaction or rarefaction of the
air, is less familiar.
Amplitude (usually in dB) ?
Time (usually in seconds) ?
8
Audio Production for Instructional Multimedia
Module 1 Digital Audio Fundamentals
Frequency ? Pitch
Human hearing 20 Hz 20,000 Hz
High frequency Low frequency
Amplitude ? Loudness
Human hearing 0 dB 120 dB
Soft Loud
9
Audio Production for Instructional Multimedia
Module 1 Digital Audio Fundamentals
Module 1 Review
Sound compression waves in the air Human
Hearing Frequency range 20 Hz 20 KHz
Dynamic range 0 120 dB Frequency ? Pitch
Amplitude ? Loudness/Volume Sample Rate ?
Highest Freqency Bit Depth ? Dynamic
Range Nyquist Theorem ? Must sample at 2x the
sounds highest frequency
10
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Module 2 Recording with Audacity
11
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Microphone
Now that you understand the fundamentals of
digital audio, youre ready to start making some
digital recordings of your own. To do so, youll
need two things (at minimum) a microphone and
some digital audio recording software. A limited
number of mics are available for checkout from
SFSUs Cahill Lab, Burk Hall 319. If you want to
buy one, a relatively decent, inexpensive
microphone that will work well for this purpose
is the Radio Shack Hands-Free Tie-Clip
Omni-Directional Electret microphone (part
number 33-3013), pictured at right.
Necessary Equipment A Microphone
12
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Audacity Software
Youll also need some software to digitize the
signal from our microphone. The software youll
be using is called Audacity. Audacity is free
software, available for all three popular home
computer operating systems Linux/Unix, Windows,
and Mac OS X. Audacity is already installed on
the computers in this classroom. To get Audacity
at home, download it from http//audacity.sourcefo
rge.net/
13
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Making a Recording
Your goal is to record sound so that its loudest
portion comes as close as possible to the top and
bottom of your work window (the 1.0 and -1.0
lines), but no farther.
Too Soft
OK
Too Loud
Sound source Its Just A Thing by Kurt Elling
from The Messenger (1997)
14
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Clipping
Remember that amplitude values you can measure
are directly related to how many bits youve
devote to each measurement. If your sound level
is so high that you run out of bits trying to
measure it, you get clipping. Waveforms with
clipped peaks sound distorted. Generally, this
is something you want to avoid.
Clipping
Sound source Its Just A Thing by Kurt Elling
from The Messenger (1997)
15
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Room Tone (cont.)
Rooms of differing sizes and differing
configurations have different-sounding room
tones, but since you cant have sound without air
(remember sound is density changes in air), room
tone will always be present when you make
recordings indoors.
noise floor
True silence
noise
signal
16
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Making a Recording
Go to beginning
Play
  • Launch Audacity
  • Choose File - Preferences
  • Click on the Quality tab
  • Select your sample rate (you can leave everything
    else at the default values)
  • Push the big red Record button
  • Set your levels by speaking into the microphone
    and then seeing how hot your signal is
  • When youre done recording, press the yellow
    Stop button

Record
Pause
Stop
Go to end
17
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Editing a Recording Useful Audacity Tools
  • Selection Tool Use this to select subsections of
    your sound. Once selected, these portions of
    your sound can be deleted, or effects can be
    applied.

2a. Magnify Tool Use this to zoom in or (with
the Shift key held down) to zoom out.
2b. Magnify/Unmagnify Tools You can also zoom in
or out using these tools.
18
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Saving a Recording
  • Save the Audacity Project file first by choosing
    File - Save Project As
  • Finally, export the WAV file by choosing File -
    Export as WAV

19
Audacity, Part 2
This Week
20
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Normalizing and Digital Noise Reduction
Selection Tool
  • Select the entire wave (cmd-a)
  • Choose Effect - Amplify
  • Accept the defaults and hit OK to normalize the
    sound (peak normalization)
  • Using the Selection Tool, select a passage that
    is supposed to be silent
  • Choose Effect - Noise Removal and press the Get
    Noise Profile button
  • Select the entire wave (cmd-a)
  • Choose Effect - Noise Removal
  • Adjust the slider (usually toward less) and use
    Preview until it sounds good. Then press the
    Noise Removal button.

Noise Removal
21
Audio Production for Instructional Multimedia
Module 3 Delivering Audio to Flash and the Web
Some Background Info About the Mp3 Format
22
Audio Production for Instructional Multimedia
Module 3 Delivering Audio to Flash and the Web
Lossless vs. Lossy in Audio Encoding
WAV files are generally too big to deliver in an
online instructional multimedia product. Thats
why you will often want to compress your WAV
original into a smaller mp3. How does the mp3
encoding process manage to squash the size of the
sound down so much? The answer is it throws
some of the sound information away!
Relative sizes of a 1 minute sound
The mp3 file is much smaller because it throws
away some audio information.
23
Audio Production for Instructional Multimedia
Module 3 Delivering Audio to Flash and the Web
Lossless vs. Lossy in Audio Encoding
There are two kinds of data compression
lossless and lossy. Compression schemes like
Stuffit and Zip are lossless. This means that
when you uncompress a file that has been
Zipped, you get back a file that is identical
to the file you originally compressed. But with
mp3s, this is not true. Some information is lost
during mp3 compression and cannot be recovered
during decompression.
Popular compression algorithms, classified as
lossless or lossy. Lossless algorithms recover an
identical copy of the original file. Lossy
algorithms do not.
24
Audio Production for Instructional Multimedia
Module 3 Delivering Audio to Flash and the Web
Lossless vs. Lossy in Audio Encoding
Original 44.1 KHz / 16 bit stereo WAV file
The technical term for algorithms which have both
an encoder and decoder part is codec (a somewhat
bizarre contraction of encode / decode). Since
mp3 is a lossy codec, you do NOT want to convert
your sound into the mp3 format until you are
completely done editing it! If you edit an mp3
and want to save it back out as an mp3, youll
have to run it through the mp3 encoder again, and
every time you do that, you will degrade the
quality of your sound.
48 kbps stereo mp3 file 1st Generation
48 kbps stereo mp3 file 10th Generation
25
Audio Production for Instructional Multimedia
Module 3 Delivering Audio to Flash and the Web
Exporting Mp3s Out of Audacity
26
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Exporting Mp3s from Audacity
  • Choose File - Preferences to pop up the
    preferences dialog, then click on the File
    Formats tab.
  • Choose a Bit Rate lower bit rates result in
    smaller files but worse sound quality.
  • Hit OK to save your settings.
  • Choose File - Export as Mp3
  • Give the mp3 file a name. Hit Save, then on the
    following dialog box, just accept the defaults
    and hit OK.

27
Creating Royalty-FreeMusic with GarageBand
Background Music
28
ITEC 715
GarageBand
  • Other sources of royalty-free background music
    include
  • Additional GarageBand Jam Packs
    http//www.apple.com/ilife/garageband/jampacks/
  • Royalty-free library music (do an Internet search
    on royalty free music)
  • Output of other loop editors such as Soundtrack
    (Apple), Sonys Acid (PC), and Adobes Audition
    (PC)

29
Audacity, Part 3 Mixing Voice-Over Narration
with Background Music
Mixing Voice and Music
30
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Voice-Over Mixing
  • Write a script and rehearse it before recording!
  • Launch Audacity
  • Record and edit your voice track
  • Save your work!
  • With the completed voice track still loaded,
    choose Project - Import Audio to import your
    music track
  • Next, split your stereo music track into two mono
    tracks by using the drop-down menu by the track
    name and choosing Split Stereo Track

31
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Voice-Over Mixing (cont.)
  • Next convert each of the 2 split music tracks
    into a mono track, again using the drop-down
    menu by the track name.
  • Select the two music tracks by clicking on track
    control area (use shift-click to select the
    second track).
  • Now mix these two music tracks together into a
    single mono track by choosing Project - Quick
    Mix.

NOTE If we were mixing two tracks that werent
already part of a clean stereo mix, wed want to
make sure there was no clipping in the newly
combined mono track.
32
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Voice-Over Mixing (cont.)
  • Use the Time Shift Tool to move the tracks
    forward or backward in time.
  • You can also use the Selection Tool to highlight
    sections of the music track you dont want such
    as introductory passages from the beginning and
    delete them using Edit - Cut or the equivalent
    keyboard shortcut cmd-x
  • While testing out ideas, you can adjust the
    relative levels of each track using the volume
    slider on the tracks left

Time Shift Tool
Track Volume
33
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Voice-Over Mixing (cont.)
  • With the voice and music track lined up as you
    want them, youre ready to start adjusting the
    relative volumes of the tracks by using the
    Envelope Tool
  • Click with the Envelope Tool to create new pivot
    points for the envelope curve. Drag the line to
    adjust volumes up or down as desired.
  • Let the music run for 5-10 seconds past the end
    of the narration. Use the selection tool to
    create a fade-out (Effects - Fade Out) over the
    last 5-10 seconds. Fade the same section out
    twice to get a smoother curve.

34
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Voice-Over Mixing (cont.)
  • Select everything after the fade-out on the music
    track and delete it
  • Save the Project file at this stage with a name
    ending in -u, then save it again with the same
    name, but ending in -m instead of -u. That
    way well save our unmixed and mixed
    versions. If we discover problems later, we can
    remix without having to do all Time Shift and
    Envelope work again.

35
Audio Production for Instructional Multimedia
Module 2 Recording with Audacity
Voice-Over Mixing (cont.)
  • Select both tracks, then choose Project - Quick
    Mix to mix the VO and music tracks into a single
    monophonic track.
  • Listen to the track to make sure that combining
    these tracks didnt cause any clipping. If it
    did, undo the Quick Mix, take each track down 3
    dB, and do the Mix again. You should re-normalize
    this final track as well.
  • Save the Project file at this stage over the file
    name ending in -m.
  • Choose File - Export as WAV to save the WAV file.

36
ITEC 715
For Next Week
  • Continue scripting your course!
  • Find or create some music for your splash page
  • Mix that music with a spoken welcome message. In
    this mix, the final file should begin with music
    only, at full volume. The music should then fade
    down to a softer volume when the voice comes in
    and while it is speaking. As the voice finishes,
    the music should swell up to full volume again,
    hold for a few seconds, and then fade out.
  • Turn in your audio as both the Audacity Project
    file and as a 44.1 KHz, 16 bit stereo WAV or AIFF
    file
  • Download and read the ITEC715-Week08.ppt slides
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