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Usage Data Observations and User Attitudes

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What you are recording by hand is based on what you think is important at the time ... After it is recorded, the user views the tape and provides commentary ... – PowerPoint PPT presentation

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Title: Usage Data Observations and User Attitudes


1
Usage DataObservations and User Attitudes
  • HCI 30

2
Observations
  • Data collection can be done in a number of ways
  • Direct observation
  • Take notes
  • Video recording
  • Audio recording
  • Software logging

3
Observation tradeoffs
  • Incomplete data record
  • Taking notes by hand
  • Also it is not available for review in a
    different light
  • Too complete data record (awash in data)
  • Video recording
  • Audio recording
  • Software logging

4
User attitude collection
  • Questionnaire
  • Interviews

5
Observation in general
  • Not as easy as it seems
  • You see what you want to see
  • This is a human attention issue
  • In a nutshell Human senses suck BUT our mental
    processes fill in the missing detail based on
    what we THINK is going on
  • The missing part of the visual field

6
Direct Observation
  • Cheap
  • Provides only a hand written record
  • Not available for review and re-evaluation
  • What you are recording by hand is based on what
    you think is important at the time
  • Can be obtrusive you gotta stand there which
    can have unintended effects on the tasks being
    observed Hawthorne Effect

7
Hand-taken notes
  • ALWAYS! Once your observation is complete and you
    leave the site ALWAYS! Take 30 minutes to review
    your notes
  • Do not wait until the next day do it within an
    hour of leaving the site
  • To
  • Clarify your handwriting
  • Include additional comments that come to mind
  • Make additional notations on drawings made

8
More on direct observation
  • Kids and other strange beasts
  • Madness usually ensues when there are two or more
    in a confined space (like school)
  • Being singled out for a study can have a
    powerful negative effect can equate to
    punishment

9
Finally Direct Observation
  • Can be extremely useful in developing an idea
    about the total picture of the work environment
  • Checklists can be useful support but only if you
    know what you want to start with
  • Using data logging tools like video and audio
    tape can help BUT its administration can (will)
    distract from the experience

10
Indirect observation
  • Video capture tied to salient events like
    keystrokes
  • Puts distance between you and your subjects
  • Multiple cameras to capture multiple aspects of a
    task WHOA! Data swamp!

11
Video Administrative Issues
  • Time for setup and breakdown
  • How do you label the recordings?
  • Who starts and stops the equipment?

12
Video Data Analysis
  • Task-based
  • How did the users attack the assigned task?
  • Were there major difficulties encountered?
  • Performance-based
  • Frequency of correct task completion
  • Frequency of errors (requires error
    classification)
  • Task timing
  • Timing between actions (perhaps a measure of
    cognitive load?)

13
Audio data
  • Verbal protocol An audio record
  • Can contain users observations
  • Can contain observers commentary
  • Can provide an insight into the way the user
    views the system
  • What names they use for certain elements
  • Reactions to errors
  • User understandings of error messages

14
Think aloud protocol
  • User says out loud what they are thinking
  • Can be helpful in understanding how the user
    understands the task and the interface
  • Can increase the strain on the user it becomes a
    divided attention task
  • Punctuated by silences during times of confusion
    just when it gets interesting!
  • May or may not be reliable

15
Think aloud protocol
  • Overcoming the silence arrange for two users to
    work with and talk to each other about what is
    going on.
  • Pairing an expert with a novice can help
  • This dialog becomes the protocol of interest

16
Post event protocol
  • After it is recorded, the user views the tape and
    provides commentary
  • Can contain information that is recalled during
    the commentary that was not remembered or used in
    the actual event
  • Hindsight can produce a rationalization that did
    not exist at the time of the experiment

17
Briefly Software logging
  • Hooks put into the software at interesting points
  • Can produce time-stamped salient events
  • Interaction logging allows real time playback
  • Can be combined with video and audio

18
User opinion collection
  • Structured interviews
  • Have a predetermined list of questions to be
    asked
  • Provide stronger statistical support
  • Not as flexible
  • Flexible interviews
  • Have set topics but not predetermined questions
  • More useful in early stages of design

19
User opinion collection
  • Semi structured interview
  • Have a set of questions to draw on (in your head)
  • Select from the set based on the direction
  • Prompted interview
  • please expand on x for me
  • and you mean by x that
  • tell me about your childhood ThomasDolby

20
Interview issues
  • Have a rough plan
  • Consider how to develop rapport with user
  • The more structured the interview, the easier it
    is on the interviewer
  • The less structure, the broader the scope of
    issues that can be addressed, but data analysis
    is more diffficult
  • A checklist of important questions is helpful

21
Alternative interview techniques
  • Twenty questions
  • Asking questions that only have yes or no as
    their answer can be useful
  • Interview that is prompted with artifacts
  • Actual artifacts from the design
  • Cards that represent important issues and are
    arranged by or selected by the user

22
Questionnaires
  • Like a highly structured interview
  • The questions should be well thought out and
    unambiguous
  • Should be preceded by a pilot study
  • Can reach a large audience
  • Two styles
  • Closed question (multiple choice)
  • Open question (free response)

23
Questionnaires
  • Simple (yes, no, dont know)
  • Multi-point rating scale (useful to of no
    use)
  • Likert scale (a variant of multi-point)
  • Semantic differential
  • easy-difficult, clear-confusing, fun-boring
    (bi-polar adjectives)
  • extremely,quite,slightly,neutral,slightly,quite,ex
    tremely
  • Ranked order of listed items

24
Questionnaires, Finally
  • Pre and Post experience questionnaire
  • Looks at how user attitudes change after the
    artifact is introduced

25
The End!
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