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Network Organization and Architecture

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Title: Network Organization and Architecture


1
Chapter 11
  • Network Organization and Architecture

2
Chapter 11 Objectives
  • Become familiar with the fundamentals of network
    architectures.
  • Learn the basic components of a local area
    network.
  • Become familiar with the general architecture of
    the Internet.

3
11.1 Introduction
  • The network is a crucial component of todays
    computing systems.
  • Resource sharing across networks has taken the
    form of multitier architectures having numerous
    disparate servers, sometimes far removed from the
    users of the system.
  • If you think of a computing system as collection
    of workstations and servers, then surely the
    network is the system bus of this configuration.

4
11.2 Early Business Computer Networks
  • The first computer networks consisted of a
    mainframe host that was connected to one or more
    front end processors.
  • Front end processors received input over
    dedicated lines from remote communications
    controllers connected to several dumb terminals.
  • The protocols employed by this configuration were
    proprietary to each vendors system.
  • One of these, IBMs SNA became the model for an
    international communications standard, the
    ISO/OSI Reference Model.

5
11.3 Early Academic and Scientific Networks
  • In the 1960s, the Advanced Research Projects
    Agency funded research under the auspices of the
    U.S. Department of Defense.
  • Computers at that time were few and costly. In
    1968, the Defense Department funded an
    interconnecting network to make the most of these
    precious resources.
  • The network, DARPANet, designed by Bolt, Beranek,
    and Newman, had sufficient redundancy to
    withstand the loss of a good portion of the
    network.
  • DARPANet, later turned over to the public domain,
    eventually evolved to become todays Internet.

6
11.4 Network Protocols I ISO/OSI Reference Model
  • To address the growing tangle of incompatible
    proprietary network protocols, in 1984 the ISO
    formed a committee to devise a unified protocol
    standard.
  • The result of this effort is the ISO Open Systems
    Interconnect Reference Model (ISO/OSI RM).
  • The ISOs work is called a reference model
    because virtually no commercial system uses all
    of the features precisely as specified in the
    model.
  • The ISO/OSI model does, however, lend itself to
    understanding the concept of a unified
    communications architecture.

7
11.4 Network Protocols I ISO/OSI Reference Model
  • The OSI RM contains seven protocol layers,
    starting with physical media interconnections at
    Layer 1, through applications at Layer 7.

8
11.4 Network Protocols I ISO/OSI Reference Model
  • OSI model defines only the functions of each of
    the seven layers and the interfaces between them.
  • Implementation details are not part of the model.

9
11.4 Network Protocols I ISO/OSI Reference Model
  • The Physical layer receives a stream of bits from
    the Data Link layer above it, encodes them and
    places them on the communications medium.
  • The Physical layer conveys transmission frames,
    called Physical Protocol Data Units, or Physical
    PDUs. Each physical PDU carries an address and
    has delimiter signal patterns that surround the
    payload, or contents, of the PDU.

10
11.4 Network Protocols I ISO/OSI Reference Model
  • The Data Link layer negotiates frame sizes and
    the speed at which they are sent with the Data
    Link layer at the other end.
  • The timing of frame transmission is called flow
    control.
  • Data Link layers at both ends acknowledge packets
    as they are exchanged. The sender retransmits the
    packet if no acknowledgement is received within a
    given time interval.

11
11.4 Network Protocols I ISO/OSI Reference Model
  • At the originating computers, the Network layer
    adds addressing information to the Transport
    layer PDUs.
  • The Network layer establishes the route and
    ensures that the PDU size is compatible with all
    of the equipment between the source and the
    destination.
  • Its most important job is in moving PDUs across
    intermediate nodes.

12
11.4 Network Protocols I ISO/OSI Reference Model
  • the OSI Transport layer provides end-to-end
    acknowledgement and error correction through its
    handshaking with the Transport layer at the other
    end of the conversation.
  • The Transport layer is the lowest layer of the
    OSI model at which there is any awareness of the
    network or its protocols.
  • Transport layer assures the Session layer that
    there are no network-induced errors in the PDU.

13
11.4 Network Protocols I ISO/OSI Reference Model
  • The Session layer arbitrates the dialogue between
    two communicating nodes, opening and closing that
    dialogue as necessary.
  • It controls the direction and mode (half -duplex
    or full-duplex).
  • It also supplies recovery checkpoints during file
    transfers.
  • Checkpoints are issued each time a block of data
    is acknowledged as being received in good
    condition.

14
11.4 Network Protocols I ISO/OSI Reference Model
  • The Presentation layer provides high-level data
    interpretation services for the Application layer
    above it, such as EBCDIC-to-ASCII translation.
  • Presentation layer services are also called into
    play if we use encryption or certain types of
    data compression.

15
11.4 Network Protocols I ISO/OSI Reference Model
  • The Application layer supplies meaningful
    information and services to users at one end of
    the communication and interfaces with system
    resources (programs and data files) at the other
    end of the communication.
  • All that applications need to do is to send
    messages to the Presentation layer, and the lower
    layers take care of the hard part.

16
11.4 Network Protocols II TCP/IP Architecture
  • TCP/IP is the de facto global data
    communications standard.
  • It has a lean 3-layer protocol stack that can be
    mapped to five of the seven in the OSI model.
  • TCP/IP can be used with any type of network, even
    different types of networks within a single
    session.

17
11.4 Network Protocols II TCP/IP Architecture
  • The IP Layer of the TCP/IP protocol stack
    provides essentially the same services as the
    Network and Data Link layers of the OSI Reference
    Model.
  • It divides TCP packets into protocol data units
    called datagrams, and then attaches routing
    information.

18
11.4 Network Protocols II TCP/IP Architecture
  • The concept of the datagram was fundamental to
    the robustness of ARPAnet, and now, the Internet.
  • Datagrams can take any route available to them
    without human intervention.

19
11.4 Network Protocols II TCP/IP Architecture
  • The current version of IP, IPv4, was never
    designed to serve millions of network components
    scattered across the globe.
  • It limitations include 32-bit addresses, a packet
    length limited to 65,635 bytes, and that all
    security measures are optional.
  • Furthermore, network addresses have been assigned
    with little planning which has resulted in slow
    and cumbersome routing hardware and software.
  • We will see later how these problems have been
    addressed by IPv6.

20
11.4 Network Protocols II TCP/IP Architecture
  • Transmission Control Protocol (TCP) is the
    consumer of IP services.
  • It engages in a conversation-- a connection--
    with the TCP process running on the remote
    system.
  • A TCP connection is analogous to a telephone
    conversation, with its own protocol "etiquette."

21
11.4 Network Protocols II TCP/IP Architecture
  • As part of initiating a connection, TCP also
    opens a service access point (SAP) in the
    application running above it.
  • In TCP, this SAP is a numerical value called a
    port.
  • The combination of the port number, the host ID,
    and the protocol designation becomes a socket,
    which is logically equivalent to a file name (or
    handle) to the application running above TCP.
  • Port numbers 0 through 1023 are called
    well-known port numbers because they are
    reserved for particular TCP applications.

22
11.4 Network Protocols II TCP/IP Architecture
  • TCP makes sure that the stream of data it
    provides to the application is complete, in its
    proper sequence and that no data is duplicated.
  • TCP also makes sure that its segments arent sent
    so fast that they overwhelm intermediate nodes or
    the receiver.
  • A TCP segment requires at least 20 bytes for its
    header. The data payload is optional.
  • A segment can be at most 65,656 bytes long,
    including the header, so that the entire segment
    fits into an IP payload.

23
11.4 Network Protocols II TCP/IP Architecture
  • In 1994, the Internet Engineering Task Force
    began work on what is now IP Version 6.
  • The IETF's primary motivation in designing a
    successor to IPv4 was, of course, to extend IP's
    address space beyond its current 32-bit limit to
    128 bits for both the source and destination host
    addresses.
  • This is a seemingly inexhaustible address space,
    giving 2128 possible host addresses.
  • The IETF also devised the Aggregatable Global
    Unicast Address Format to manage this huge
    address space.

24
11.4 Network Protocols II TCP/IP Architecture
  • In 1994, the Internet Engineering Task Force
    began work on what is now IP Version 6.
  • The IETF's primary motivation in designing a
    successor to IPv4 was, of course, to extend IP's
    address space beyond its current 32-bit limit to
    128 bits for both the source and destination host
    addresses.
  • This is a seemingly inexhaustible address space,
    giving 2128 possible host addresses.
  • The IETF also devised the Aggregatable Global
    Unicast Address Format to manage this huge
    address space.

25
11.6 Network Organization
  • Computer networks are often classified according
    to their geographic service areas.
  • The smallest networks are local area networks
    (LANs). LANs are typically used in a single
    building, or a group of buildings that are near
    each other.
  • Metropolitan area networks (MANs) are networks
    that cover a city and its environs.
  • LANs are becoming faster and more easily
    integrated with WAN technology, it is conceivable
    that someday the concept of a MAN may disappear
    entirely.
  • Wide area networks (WANs) can cover multiple
    cities, or span the entire world.

26
11.6 Network Organization
  • In this section, we examine the physical network
    components common to LANs, MANs and WANs.
  • We start at the lowest level of network
    organization, the physical medium level, Layer 1.
  • There are two general types of communications
    media Guided transmission media and unguided
    transmission media.
  • Unguided media broadcast data over the airwaves
    using infrared, microwave, satellite, or
    broadcast radio carrier signals.

27
11.6 Network Organization
  • Guided media are physical connectors such as
    copper wire or fiber optic cable that directly
    connect to each network node.
  • The electrical phenomena that work against the
    accurate transmission of signals are called
    noise.
  • Signal and noise strengths are both measured in
    decibels (dB).
  • Cables are rated according to how well they
    convey signals at different frequencies in the
    presence of noise.

28
11.6 Network Organization
  • The signal-to-noise rating, measured in decibels,
    quantifies the quality of the communications
    channel.
  • The bandwidth of a medium is technically the
    range of frequencies that it can carry, measured
    in Hertz.
  • In digital communications, bandwidth is the
    general term for the information-carrying
    capacity of a medium, measured in bits per second
    (bps).
  • Another important measure is bit error rate
    (BER), which is the ratio of the number of bits
    received in error to the total number of bits
    received.

29
11.6 Network Organization
  • Coaxial cable was once the medium of choice for
    data communications.
  • It can carry signals up to trillions of cycles
    per second with low attenuation.
  • Today, it is used mostly for broadcast and closed
    circuit television applications.

_
Coaxial cable also carries signals for
residential Internet services that piggyback on
cable television lines.
30
11.6 Network Organization
  • Twisted pair cabling, containing two twisted wire
    pairs, is found in most local area network
    installations today.
  • It comes in two varieties shielded and
    unshielded. Unshielded twisted pair is the most
    popular.

_
The twists in the cable reduce inductance while
the shielding protects the cable from outside
interference..
31
11.6 Network Organization
  • Electronic Industries Alliance (EIA), along with
    the Telecommunications Industry Association (TIA)
    established a rating system called EIA/TIA-568B.
  • The EIA/TIA category ratings specify the maximum
    frequency that the cable can support without
    excessive attenuation.
  • The ISO rating system refers to these wire grades
    as classes.
  • Most local area networks installed today are
    equipped with Category 5 or better cabling. Some
    are installing fiber optic cable.

32
11.6 Network Organization
  • Optical fiber network media can carry signals
    faster and farther than either or twisted pair or
    coaxial cable.
  • Fiber optic cable is theoretically able to
    support frequencies in the terahertz range, but
    transmission speeds are more commonly in the
    range of about two gigahertz, carried over runs
    of 10 to 100 Km (without repeaters).
  • Optical cable consists of bundles of thin (1.5
    to 125 ?m) glass or plastic strands surrounded by
    a protective plastic sheath.

33
11.6 Network Organization
  • Optical fiber supports three different
    transmission modes depending on the type of fiber
    used.
  • Single-mode fiber provides the fastest data rates
    over the longest distances. It passes light at
    only one wavelength, typically, 850, 1300 or 1500
    nanometers.
  • Multimode fiber can carry several different light
    wavelengths simultaneously through a larger fiber
    core.

34
11.6 Network Organization
  • Multimode graded index fiber also supports
    multiple wavelengths concurrently, but it does so
    in a more controlled manner than regular
    multimode fiber
  • Unlike regular multimode fiber, light waves are
    confined to the area of the optical fiber that is
    suitable to propagating its particular
    wavelength.
  • Thus, different wavelengths concurrently
    transmitted through the fiber do not interfere
    with each other.

35
11.6 Network Organization
  • Fiber optic media offer many advantages over
    copper, the most obvious being its enormous
    signal-carrying capacity.
  • It is also immune to EMI and RFI, making it ideal
    for deployment in industrial facilities.
  • Fiber optic is small and lightweight, one fiber
    being capable of replacing hundreds of pairs of
    copper wires.
  • But optical cable is fragile and costly to
    purchase and install. Because of this, fiber is
    most often used as network backbone cable, which
    bears the traffic of hundreds or thousands of
    users.

36
11.6 Network Organization
  • Transmission media are connected to clients,
    hosts and other network devices through network
    interfaces.
  • Because these interfaces are often implemented on
    removable circuit boards, they are commonly
    called network interface cards, or simply NICs.
  • A NIC usually embodies the lowest three layers of
    the OSI protocol stack.
  • NICs attach directly to a systems main bus or
    dedicated I/O bus.

37
11.6 Network Organization
  • Every network card has a unique 6-byte MAC (Media
    Access Control ) address burned into its
    circuits.
  • The first three bytes are the manufacturer's
    identification number, which is designated by the
    IEEE. The last three bytes are a unique
    identifier assigned to the NIC by the
    manufacturer.
  • Network protocol layers map this physical MAC
    address to at least one logical address.
  • It is possible for one computer (logical address)
    to have two or more NICs, but each NIC will have
    a distinct MAC address.

38
11.6 Network Organization
  • Signal attenuation is corrected by repeaters that
    amplify signals in physical cabling.
  • Repeaters are part of the network medium (Layer
    1).
  • In theory, they are dumb devices functioning
    entirely without human intervention. However,
    some repeaters now offer higher-level services to
    assist with network management and
    troubleshooting.

39
11.6 Network Organization
  • Hubs are also Physical layer devices, but they
    can have many ports for input and output.
  • They receive incoming packets from one or more
    locations and broadcast the packets to one or
    more devices on the network.
  • Hubs allow computers to be joined to form network
    segments.

40
11.6 Network Organization
  • A switch is a Layer 2 device that creates a
    point-to-point connection between one of its
    input ports and one of its output ports.
  • Switches contain buffered input ports, an equal
    number of output ports, a switching fabric and
    digital hardware that interprets address
    information encoded on network frames as they
    arrive in the input buffers.
  • Because all switching functions are carried out
    in hardware, switches are the preferred devices
    for interconnecting high-performance network
    components.

41
11.6 Network Organization
  • Bridges are Layer 2 devices that join two similar
    types of networks so they look like one network.
  • Bridges can connect different media having
    different media access control protocols, but the
    protocol from the MAC layer through all higher
    layers in the OSI stack must be identical in both
    segments.

42
11.6 Network Organization
  • A router is a device connected to at least two
    networks that determines the destination to which
    a packet should be forwarded.
  • Routers are designed specifically to connect two
    networks together, typically a LAN to a WAN.
  • Routers are by definition Layer 3 devices, they
    can bridge different network media types and
    connect different network protocols running at
    Layer 3 and below.
  • Routers are sometimes referred to as
    intermediate systems or gateways in Internet
    standards literature.

43
11.6 Network Organization
  • Routers are complex devices because they contain
    buffers, switching logic, memory, and processing
    power to calculate the best way to send a packet
    to its destination.

44
11.6 Network Organization
  • Dynamic routers automatically set up routes and
    respond to the changes in the network.
  • They explore their networks through information
    exchanges with other routers on the network.
  • The information packets exchanged by the routers
    reveal their addresses and costs of getting from
    one point to another.
  • Using this information, each router assembles a
    table of values in memory.
  • Typically, each destination node is listed along
    with the neighboring, or next-hop, router to
    which it is connected.

45
11.6 Network Organization
  • When creating their tables, dynamic routers
    consider one of two metrics. They can use either
    the distance to travel between two nodes, or they
    can use the condition of the network in terms of
    measured latency.
  • The algorithms using the first metric are
    distance vector routing algorithms. Link state
    routing algorithms use the second metric.
  • Distance vector routing is easy to implement, but
    it suffers from high traffic and the
    count-to-infinity problem where an infinite loop
    finds its way into the routing tables.

46
11.6 Network Organization
  • In link state routing, router discovers the speed
    of the lines between itself and its neighboring
    routers by periodically sending out Hello
    packets.
  • After the Hello replies are received, the router
    assembles the timings into a table of link state
    values.
  • This table is then broadcast to all other
    routers, except its adjacent neighbors.
  • Eventually, all routers within the routing domain
    end up with identical routing tables.
  • All routers then use this information to
    calculate the optimal path to every destination
    in its routing table.

47
11.7 High Capacity Digital Links
  • Long distance telephone communication relies on
    digital lines.
  • Because the human voice analog, it must be
    digitized before being sent over a digital
    carrier. The technique used for this conversion
    is called pulse-code modulation, or PCM.
  • PCM relies on the fact that the highest frequency
    produced by a normal human voice is around
    4000Hz.
  • Therefore, if the voices of a telephone
    conversation are sampled 8,000 times per second,
    the amplitude and frequency can be accurately
    rendered in digital form.

48
11.7 High Capacity Digital Links
  • The figure below shows pulse amplitude modulation
    with evenly spaced (horizontal) quantization
    levels.
  • Each quantization level can be encoded with a
    binary value.

This configuration conveys as much information by
each bit at the high end as the low end of the
4000Hz bandwidth.

49
11.7 High Capacity Digital Links
  • However, a higher fidelity rendering of the human
    voice is produced when the quantization levels of
    PCM are bunched around the middle of the band, as
    shown below.


Thus, PCM carries information in a manner that
reflects how it is produced and interpreted.
50
11.7 High Capacity Digital Links
  • Using127 quantization levels pulse-code
    modulation signal is distinguishable from a pure
    analog signal.
  • So, the amplitude of the signal could be conveyed
    using only 7 bits for each sample.
  • In the earliest PCM deployments, an eighth bit
    was added to the PCM sample for signaling and
    control purposes within the Bell System.
  • Today, all 8 bits are used.
  • A single stream of PCM signals produced by one
    voice connection requires a bandwidth of 64Kbps
    (8 bits ? 8,000 samples/sec.). Digital Signal 0
    (DS-0) is the signal rate of the 64Kbps PCM bit
    stream.

51
11.7 High Capacity Digital Links
  • To form a transmission frame, a series of PCM
    signals from 24 different voice connections is
    placed on the line, with a control channel and
    framing bit forming a 125?s frame.
  • This process is called time division multiplexing
    (TDM) because each connection gets roughly 1/24th
    of the 125?s frame.
  • At 8,000 samples per second per connection, the
    combination of the voice channels, signaling
    channel and framing bit requires a total
    bandwidth of 1.544Mbps.

52
11.7 High Capacity Digital Links
  • Europe and Japan use a larger frame size than the
    one that is used in North America.
  • The European standard uses 32 channels, two of
    which are used for signaling and synchronization
    and 30 which are used for voice signals.
  • The total frame size is 256 bits and requires a
    bandwidth of 2.048Mbps.
  • The 1.544Mbps and 2.048Mbps line speeds are
    called T-1 and E-1, respectively, and they carry
    DS-1 signals.

53
11.7 High Capacity Digital Links
  • DS-1 frames can be multiplexed onto high-speed
    trunk lines.
  • The set of carrier speeds that results from these
    multiplexing levels is called the Plesiochronous
    Digital Hierarchy (PDH).
  • As timing exchange signals propagate through the
    hierarchy, errors are introduced.
  • The deeper the hierarchy, the more likely it is
    that the signals will drift or slip before
    reaching the bottom.

54
11.7 High Capacity Digital Links
  • During the 1980s, BellCore and ANSI formulated
    standards for a synchronous optical network,
    SONET.
  • The Europeans adapted SONET to the E-carrier
    system, calling it the synchronous digital
    hierarchy, or SDH.
  • Just as the basic signal of the T-carrier system
    is DS-1 at 1.544Mbps, the basic SONET signal is
    STS-1 (Synchronous Transport System 1) at
    51.84Mbps.

55
11.7 High Capacity Digital Links
  • When an STS signal is passed over an optical
    carrier network, the signal is called OCx, where
    x is the carrier speed.


The fundamental SDH signal is STM-1, which
conveys signals at a rate of 155.52Mbps. The
SONET hierarchy along with SDH is shown in the
table.

56
11.7 High Capacity Digital Links
  • In 1982 the ITU-T completed a series of
    recommendations for the Integrated, Services
    Digital Network (ISDN), an all-digital network
    that would carry voice, video and data directly
    to the consumer.
  • ISDN was designed in strict compliance with the
    ISO/OSI Reference Model.
  • The ISDN recommendations focus on various network
    terminations and interfaces located at specific
    reference points in the ISDN model.

The organization of this system is shown on the
next slide.
57
11.7 High Capacity Digital Links
58
11.7 High Capacity Digital Links
  • ISDN supports two signaling rate structures,
    Basic and Primary.
  • A Basic Rate Interface consists of two 64Kbps
    B-Channels and one 16Kbps D-Channel.
  • These channels completely occupy two channels of
    a T-1 frame plus one-quarter of a third one.
  • ISDN Primary Rate Interfaces occupy the entire
    T-1 frame, providing 23 64Kbps B-Channels and the
    entire 64Kbps D-Channel.
  • B-Channels can be multiplexed to provide higher
    data rates, such as 128Kbps residential Internet
    service.

59
11.7 High Capacity Digital Links
  • Unfortunately, the ISDN committees were neither
    sufficiently farsighted nor fast enough in
    completing the recommendations.
  • ISDN provides too much bandwidth for voice, and
    far too little for data.
  • Except for a relatively small number of home
    Internet users, ISDN has become a technological
    orphan.
  • The importance of ISDN is that it forms a bridge
    to a more advanced and versatile digital system,
    Asynchronous Transfer Mode (ATM).

60
11.7 High Capacity Digital Links
  • ATM does away with the idea of time-division
    multiplexing.
  • Instead, conversation and each data transmission
    consists of a sequence of discrete 53-byte cells
    that can be managed and routed individually to
    make optimal use of whatever bandwidth is
    available.
  • Moreover, ATM is designed to be an efficient
    bearer service for digital voice, data, and video
    streams.
  • In years since, ATM has been adapted to also be a
    bearer service for LAN and MAN services.

61
11.7 High Capacity Digital Links
  • The CCITT called this next generation of digital
    services broadband ISDN, or B-ISDN, to emphasize
    its architectural connection with (narrowband)
    ISDN.
  • ATM supports three transmission services
    full-duplex 155.52Mbps, full-duplex 622.08Mbps
    and an asymmetrical mode with an upstream data
    rate of 155.52Mbps and a downstream data rate of
    622.08Mbps.
  • B-ISDN is downwardly compatible with ISDN. It
    uses virtually the same reference model, as shown
    on the next slide.

62
11.7 High Capacity Digital Links
63
11.8 A Look at the Internet
  • We have described how the Internet went from its
    beginnings as a closed military research network
    to the open worldwide communications
    infrastructure of today.
  • However, gaining access to the Internet is not
    quite as simple as gaining access to a dial tone.
  • Most individuals and businesses connect to the
    Internet through privately operated Internet
    service providers (ISPs).

64
11.8 A Look at the Internet
  • Each ISP maintains a switching center called a
    point-of-presence (POP).
  • Some POPs are connected through high-speed lines
    (T-1 or higher) to regional POPs or other major
    intermediary POPs.
  • Local ISPs are connected to regional ISPs, which
    are connected to national and international ISPs
    (often called National Backbone Providers, or
    NBPs).
  • The NBPs are interconnected through network
    access points (NAPs).

The ISP-POP-NAP hierarchy is shown on the next
slide.
65
11.8 A Look at the Internet
66
11.8 A Look at the Internet
  • Major Internet users, such as large corporations
    and government and academic institutions, are
    able to justify the cost of leasing direct
    high-capacity digital lines between their
    premises and their ISP.
  • The cost of these leased lines is far beyond the
    reach of private individuals and small
    businesses.
  • Consequently, Internet users with modest
    bandwidth requirements typically use standard
    telephone lines to serve their telecommunications
    needs.

67
11.8 A Look at the Internet
  • Because standard telephone lines are built to
    carry analog (voice) signals, digital signals
    produced by a computer must first be converted,
    or modulated, from digital to analog form, before
    they are transmitted over the phone line.
  • At the receiving end, they must be demodulated
    from analog to digital. A device called a
    modulator/ demodulator, or modem, converts the
    signal.
  • Most home computers come equipped with built-in
    modems that connect directly to the system's I/O
    bus.

68
11.8 A Look at the Internet
  • Modulating a digital signal onto an analog
    carrier means that some characteristic of the
    analog carrier signal is changed so that signal
    can convey digital information.
  • Varying the amplitude, varying the frequency, or
    varying the phase of the signal can produce
    analog modulation of a digital signal.
  • These forms of modulation are shown on the next
    slide.

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11.8 A Look at the Internet
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11.8 A Look at the Internet
  • Using simple amplitude, frequency or 180?
    phase-change modulation, limits modem throughput
    to about 2400bps.
  • Varying two characteristics at a time instead of
    just one increases the number of bits that can be
    transmitted.
  • Quadrature amplitude modulation (QAM), changes
    both the phase and the amplitude of the carrier
    signal. QAM uses two carrier signals that are
    180? out of phase with each other.

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11.8 A Look at the Internet
  • Two waves can be modulated to create a set of
    Cartesian coordinates.
  • The X,Y coordinates in this plane describe a
    signal constellation or signal lattice that
    encodes specified bit patterns.

A sine wave could be modulated for the
Y-coordinate and the cosine wave for the
X-coordinate.

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11.8 A Look at the Internet
  • Voice grade telephone lines are designed to carry
    a total bandwidth of 3000Hz.
  • In 1924, information theorist Henry Nyquist
    showed that no signal can convey information at a
    rate faster than twice its frequency.
    Symbolically
  • where baud is the signaling speed of the
    line.
  • A 3000Hz signal can transmit two-level (binary)
    data at a rate no faster than 6,000 baud.

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11.8 A Look at the Internet
  • In 1948, Claude Shannon extended Nyquist's work
    to consider the presence of noise on the line,
    using the line's signal-to-noise ratio.
    Symbolically
  • The public switched telephone network (PSTN)
    typically has a signal-to-noise ratio of 30dB.
  • It follows that the maximum data rate of voice
    grade telephone lines is approximately 30,000bps,
    regardless of the number of signal levels used.

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11.8 A Look at the Internet
  • The 30Kbps limit that Shannon's Law imposes on
    analog telephone modems is a formidable barrier
    to the promise of a boundless and open Internet.
  • While long-distance telephone links have been
    fast and digital for decades, the local loop
    wires running from the telephone switching center
    to the consumer continues to use hundred-year-old
    analog technology.
  • The "last mile" local loop, can in fact span many
    miles, making it extremely expensive to bring the
    analog telephone service of yesterday into the
    digital world of the present.

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11.8 A Look at the Internet
  • The physical conductors in telephone wire are
    thick enough to support moderate-speed digital
    traffic for several miles without severe
    attenuation.
  • Digital Subscriber Line (DSL) is a technology
    that can coexist with plain old telephone service
    (POTS) on the same wire pair that carries the
    digital traffic.
  • At present, most DSL services are available only
    to those customers whose premises connect with
    the central telephone switching office (CO) using
    less than 18,000 feet (5,460 m) of copper cable.

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11.8 A Look at the Internet
  • At the customer's premises, some DSLs require a
    splitter to separate voice from digital traffic.
    The digital signals terminate at a coder/decoder
    device often called a DSL modem.
  • There are two differentand incompatible
    modulation methods used by DSL Carrierless
    Amplitude Phase (CAP) and Discrete MultiTone
    Service (DMT). CAP is the older and simpler of
    the two technologies, but DMT is the ANSI
    standard for DSL.

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11.8 A Look at the Internet
  • CAP uses three frequency ranges, 0 to 4KHz for
    voice, 25KHz through 160KHz for "upstream"
    traffic (e.g., sending a command through a
    browser asking to see a particular Web page), and
    240KHz to 1.5MHz for "downstream" traffic
  • This imbalanced access method is called
    Asymmetric Digital Subscriber Line (ADSL).
  • The fixed channel sizes of CAP lock in an
    upstream bandwidth of 135KHz.
  • This may not be ideal for someone who does a
    great deal of uploading, or connects to a remote
    LAN.

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11.8 A Look at the Internet
  • Where a symmetric connection is required,
    Discrete MultiTone DSL may offer better
    performance.
  • DMT splits a 1MHz frequency bandwidth into 256
    4KHz channels, called tones.
  • These channels can be configured in any way that
    suits both the customer and the provider.
  • DMT can adapt to fluctuations in line quality.
  • When DMT equipment detects excessive crosstalk or
    excessive attenuation on one of its channels, it
    stops using that channel until the situation is
    remedied.

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11.8 A Look at the Internet
  • The analog local loop one of the problems facing
    the Internet today.
  • A more serious problem concerns backbone router
    congestion.
  • More than 50,000 routers serve various backbone
    networks in the United States alone.
  • Considerable time and bandwidth is consumed as
    the routers exchange routing information.
  • Obsolete routes can persist long enough to impede
    traffic, causing even more congestion as the
    system tries to resolve the error.

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11.8 A Look at the Internet
  • Greater problems develop when a router
    malfunctions, broadcasting erroneous routes (or
    good routes that it subsequently cancels) to the
    entire backbone system.
  • This is known as the router instability problem
    and it is an area of continuing research.
  • When IPv6 is adopted universally some of these
    problems will go away because the routing tables
    ought to get smaller.

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11.8 A Look at the Internet
  • Even with improved addressing, there are limits
    to the speed with which tens of thousands of
    routing tables can be synchronized.
  • This problem is undergoing intense research, the
    outcome of which may give rise to a new
    generation of routing protocols.
  • One thing is certain, simply giving the Internet
    more bandwidth offers little promise for making
    it any faster in the long-term.
  • It has to get smarter.

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Chapter 11 Conclusion
  • The ISO/OSI RM describes a theoretical network
    architecture. This architecture has to some
    extent been incorporated into digital
    telecommunication systems, including ISDN and
    ATM.
  • TCP/IP using IPv4 is the protocol supported by
    the Internet. IPv6 has been defined and
    implemented by numerous vendors, but its adoption
    is incomplete.

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Chapter 11 Conclusion
  • Network organization consists of physical (or
    wireless) media, NICs, modems, CSU/DSUs,
    repeaters, hubs, switches, routers, and
    computers. Each has its place in the OSI RM.
  • Many people connect to the Internet through dial
    up lines using modems. Faster speeds are provided
    by DSL.
  • The Internet is a hierarchy of ISPs, POPs, NAPs,
    and various backbone systems.
  • The router instability problem is one of the
    largest challenges for the Internet.

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End of Chapter 11
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