Title: Creating a Translation Tessellation
1How do you create different types of
tessellations?
Tessellation done by David Anal on
tessellation.org
2What is a TESSELLATION?
- A tessellation is a tiled pattern formed by
repeating figures to fill a plane without gaps or
overlaps. - You can use geometric transformations to create
tessellations - Three types of transformations are translation,
reflection, rotation.
3Translation
- You slide a figure from one position to another.
4Reflection
- The flip of a figure over a line to produce a
mirror image.
5Rotation
- A geometric turn of a figure around a fixed
point.
6Creating a Translation Tessellation
Tessellation done by David Anal on
tessellation.org
71. Cut out a shape from vertex to vertex on one
side.
82. Translate the cut out to the opposite side and
attach.
93. Repeat steps 1 and 2 with remaining opposite
sides
10The finished product!
11Watch it tessellate!
12Creating a Rotation Tessellation
Tessellation done by David Anal from
tessellation.org
131. Cut out a shape from vertex to vertex on one
side.
14Pick an endpoint as the center of rotation
- Rotate the cut-out to the adjacent
- side (90 degrees clockwise or
counterclockwise)
153. Repeat steps 1 and 2 with the other two
adjacent sides
163. Repeat steps 1 and 2 with the other two
adjacent sides
17The finished product
18Watch it tessellate!
19Creating a Glide-Reflection Tessellation.
Tessellation done by David Anal on
tessellation.org
201. Cut out a shape from one side.
212. Glide the shape to the opposite side.
223. Cut out a shape from one of the remaining
sides and glide it to the opposite side. DO NOT
ATTACH!
Not taped!
234. Now reflect that final glide.
24The finished product.
25Watch it tessellate!
26Are tessellations useful?
- http//www.netropolitan.org/moss/beehive.html
- http//www.toytrux.com/pins/199820_Hess_Soccer_Ba
ll.JPG - http//classes.uleth.ca/200301/fa2020a/Images/CRAC
KERS.JPG
Here are some sites that have examples of
tessellations used in the real-world.
27http//classes.uleth.ca/200301/fa2020a/Images/CRAC
KERS.JPG
Resources
Key Curriculum Technologies (2001). The
Geometers Sketchpad (version 4.06)
computer software
Serra, M.(1993). Discovering geometry an
inductive Approach. Key Curriculum.
Websites for pictures
- http//www.tessellations.org/index.htm
http//www.netropolitan.org/moss/beehive.html
http//www.toytrux.com/pins/199820_Hess_Soccer_Ba
ll.JPG