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Complex is Beautiful

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Title: Complex is Beautiful


1
Complex is Beautiful
  • Professor George Rzevski
  • Information Systems and Computing, Brunel
    University
  • www.brunel.ac.uk/research/madira/
  • Magenta Corporation Ltd, London
  • www.magenta-tecnology.com

2
Motivation for Research
  • Global markets are becoming so volatile and
    competitive that
  • There is a need for adaptable artefacts such as
    cars, aircraft, satellites, machine tools,
    robots, houses etc

3
Research Hypotheses
  • Complexity is a prerequisite for adaptation
  • Complexity can be designed into artefacts with a
    view to making them adaptive

4
Research Method
  • Experimenting with large swarms of software
    agents
  • Discovering design principles from results
    achieved during experimentation
  • Knowledge transfer from social, cultural,
    organisational, biological and physical complex
    systems

5
Examples of Complex Systems
  • Global economy (Soviet economy is an example of a
    disaster caused by attempts to impose centralised
    control on a complex system)
  • Street traffic in London (suffers from excessive
    constraints imposed on drivers)
  • Aids epidemics in Africa (successfully resists
    attacks)
  • Global terrorist networks (successfully resists
    attacks)
  • The Internet (successfully resists attacks)
  • A human being (a beautiful example of distributed
    decision making and adaptation)

6
A Mercedes Manufacturing Plant
Supplier 1
Machine-tool 1
Machine-tool 2
Autonomous component
Autonomous component
transporter
Autonomous component
store
store
transporter
store
transporter
store
7
An Aircraft-Airport System
Crew
Sensors
Service Providers
Scheduler
Service demand
Service demand
Transmitter Aircraft to airport
Resources
Service
8
Intelligent Geometry Compressor
Efficiency Agent
Vane 1 Agent
Vane 2 Agent
Vane 3 Agent
Vane 4 Agent
9
Global Logistics Network
Supplier 1
Destination 1
Destination 2
Intelligent parcels
Intelligent parcels
transporter
Intelligent parcels
store
store
transporter
store
transporter
store
10
A Family of Space Robots
robot 5
robot 2
robot 1
robot 3
robot 4
11
A Colony of Agricultural Machinery
mini-tractor 5
mini-tractor 2
mini-tractor 1
mini-tractor 3
Mini-tractor 4
12
A Swarm of Agents Controlling a Machine Tool
Performance Agent
Safety Agent

Bookkeeping Agent
Scheduling Agent
Maintenance Agent
13
Other Intelligent Networks
  • Fleets of communication satellites
  • Armadas of very small spacecraft
  • Networked road traffic system
  • Smart matter ( sensors, actuators and agent
    running processors/memories embedded in physical
    materials)

14
Common Features
  • No central control system
  • Distributed decision making
  • Network configuration
  • Rich information processing activity
  • Adaptation

15
A Tentative Definition
  • A system is complex if
  • It has a wide variety of behaviours and there is
    an uncertainty which behaviour will be pursued
  • It consists of autonomous components, Agents,
    capable of competing or co-operating with each
    other
  • NOTE Uncertainty in complex systems is due to
    the
  • occurrence of unpredictable events rather than
    because
  • of our lack of understanding of the system

16
Complexity Space
1

Edge of chaos
Uncertainty
High complexity region
Low complexity region
Variety
0
17
Why is Complexity Beautiful?
  • The features which make Complex Systems
  • beautiful are
  • Emergent properties properties that do not
    exist in constituent Agents these properties
    emerge from Agent interaction
  • Adaptation to unpredictable changes in their
    environment

18
The Mechanism of Adaptation
  • COMPLEXITY
  • EMERGENT INTELLIGENCE
  • AUTONOMY
  • SELF-ORGANISATION
  • ADAPTATION

19
Intelligence
  • Intelligence is the ability to solve
  • problems under conditions of uncertainty
  • Intelligence is a prerequisite for autonomy
  • (the ability to select a behaviour without being
  • instructed/controlled)
  • Automation, in contrast, is a predictable
  • and repeatable process performed under
  • instruction/control

20

An Intelligent Agent

real world objects and events
formal information system
informal information system
intelligent agent
cognitive filter
knowledge, skills attitudes values
21
Emergent Intelligence
  • Intelligence emerges from the interaction of
    Agents
  • An Agent makes a tentative proposal to affected
    Agents and they in turn suggest improvements
  • The quality of decisions improves in a stepwise
    manner
  • The final decision is agreed by consensus after a
    period of negotiations

22
Self-Organisation
  • The ability to change own configuration
  • autonomously
  • To disconnect certain nodes and connect new ones
  • To connect previously disconnected nodes to the
    same or to other nodes
  • To acquire new nodes
  • To discard existing nodes
  • Example An aircraft broadcasts requirements to
    selected service
  • nodes at the airport which respond by scheduling
    required services
  • to be available at the touchdown

23
Adaptation
  • The ability to change behaviour in order to
    achieve own goals
  • under conditions of the occurrence of
    unpredictable events
  • To react to a change in demand by autonomously
    rescheduling resources required to satisfy the
    change
  • To re-allocate resources to other projects
  • To discard surplus recourses
  • To acquire new resources
  • Example a compressor autonomously reacts to a
    sudden change
  • of load by self-adjusting positions of vanes and
    thus moving away
  • from a surge/stall conditions

24
Performance affectingFeatures of Complexity
  • The number of decision making nodes
  • Connectedness among the nodes
  • Access to domain knowledge
  • Skills in applying knowledge
  • Motivation to achieve goals (pro-activity)
  • Acceptance of/resistance to change
  • Risk acceptance/aversion

25
Designing Complexity into an Artefact means
deciding
  • How many decision-making Agents are required
  • How extensive should be connectivity between
    Agents
  • How to obtain and organise domain knowledge
  • How to build into the Agents
  • Skills
  • Motivation
  • Attitudes to risk
  • Attitudes to change
  • How to guide Agent negotiation

26
Constructing a Virtual Market
  • A Virtual Market is a market in which autonomous
    demands and resources compete for each other
    without being subjected to any central control
    (only to certain constraints)
  • A large number of problems can be transformed
    into a resource allocation problem

27
Examples of Virtual Markets
  • eCommerce the allocation of goods/services to
    demands
  • Logistics the allocation of resources in time
    and to a location
  • Control the allocation of behaviours to
    requirements
  • Project management the allocation of resources
    to time slots
  • Data mining the allocation of records to
    clusters
  • Text understanding the allocation of meanings
    to words

28
A Typical Complex System
29
Two Paradigms
  • COMPLEX SYSTEMS
  • CONVENTIONAL SYSTEMS

30
Two Paradigms
  • CONVENTIONAL SYSTEMS
  • (complexity is controlled)
  • Hierarchies
  • Sequential processing
  • Centralized decisions
  • Instructions
  • Data-driven
  • Predictability
  • Stability
  • Pre-programmed behaviour
  • COMPLEX SYSTEMS
  • (taking advantage of complexity)
  • Networks
  • Parallel processing
  • Distributed decisions
  • Negotiation
  • Knowledge-driven
  • Self-organization
  • Evolution
  • Emergent behaviour
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