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Motor Control Theories

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Title: Motor Control Theories


1
Chapter 5
  • Motor Control Theories

2
Why do we need theories?
  • Explanations
  • Predictions
  • Applications

3
Motor control theories
  • Explain
  • Predictions
  • Application

4
Essential features of motor theories
  • Coordination
  • Degrees of freedom
  • Control

5
Closed-loop control
  • Feedback guided control

6
Open-loop control
  • Completely planned control

7
Identify the primary control process
8
Advantages and disadvantages
  • Advantage of closed-loop
  • Disadvantage of closed-loop
  • Advantage of open-loop
  • Disadvantage of open-loop

9
Motor program theories
  • Centrally stored
  • Rule based
  • What is a program?

10
Schmidts Schema theory motor program
  • Generalized motor program (GMP)
  • Motor response schema
  • Degrees of freedom problem

11
Invariant features and parameters
  • Invariant features
  • Parameters
  • Hitting a baseball
  • Locomotion
  • Writing your name

12
Discrete actions and GMPs
13
Locomotion stride analysis
Stance
Swing
14
Rhythmic actions and GMPs
15
Dynamic pattern theory Key concepts
  • Self-organization
  • Attractor
  • Coordinative structure
  • Order parameter

16
Behavior without a detailed program
17
Behavior without a detailed program
18
Dynamic pattern theory key concepts
  • Perception-action coupling
  • Control parameter

19
Dynamic patterns 11 timing (slow)
20
Dynamic patterns 11 (fast)
21
Dynamic patterns mn
22
Dynamic patterns self-organization in human
motor skills
  • What is an order parameter for human actions or
    motor skills?

23
Dynamic patterns non-linear change in an action
  • Movement frequency as a control parameter

A
B
D
A
D
D
1.5 Hz
1.75 Hz
2.0 Hz
2.5 Hz
Ab RH Ad
Ab LH Ad
Ab LH Ad
24
Dynamic patterns compare in-phase and anti-phase
  • Relative phase is an order parameter

25
Dynamic patterns from muscle to limbs
26
Dynamic patterns from cortex to limbs
  • Brain patterns
  • Neural energy
  • Neural crosstalk

Left-H.
Right-H.
27
Interpersonal coordination skills
  • Schmidt et al. (1990)

28
Interpersonal dynamics
  • What happened when movement frequency was
    increased?

29
Perceptual threshold
  • Smooth pursuit eye movements

30
Dynamic patterns locomotion
  • How would the dynamical systems theory explain
    the gait transition?

31
Chapter 6
  • Touch, Proprioception and Vision

32
Perception-action
  • All actions require a transfer of perceptual
    information into motor commands
  • Closed-loop control
  • Open-loop control

33
Tactile sensations
  • Mechanoreceptors
  • Role in action control (closer look 109)

34
Proprioception limb and body position and
movement
  • Muscle spindles
  • Golgi-tendon organs (GTO)
  • Joint receptors

35
Deafferentation
  • Surgical
  • Temporary
  • Neuropathy
  • Tendon vibration

36
Sensory neuropathy loss of proprioception
  • Blouin et al. (1993)
  • Independent variables
  • Dependent variable

37
Sensory neuropathy loss of tactile and
proprioception
  • Bimanual coordination (Spencer et al. 2005)
  • Draw two circles

38
Sensory neuropathy loss of proprioception
Vision of
  • Patients

39
Vestibular system head and body position and
movement
  • semi-circular canals
  • otolith organs
  • balance

40
Vestibular and visual systems feedback control
and balance
  • Task Maintain balance on a moving support
    surface - 12 cm
  • Kinematics video cameras
  • Platform speed (Hz)
  • Feedback conditions

41
Vestibular loss postural responses
  • Buchanan and Horak (1999) Buchanan and Horak
    (2002)

42
Platform speed postural responses
  • Postural behavior

43
Questions
  • 1) How did the loss of vestibular information
    influence balance and posture?
  • 2) How did platform velocity affect balance and
    posture?
  • 3) What did visual information contribute to
    balance control?

44
Visual Fields aligning vision (in) and motor
(out)
45
Vision and motor control
  • Visual field
  • Central vision
  • Peripheral vision

46
Vision and motor control
  • Vision-for-action (dorsal stream)
  • Vision-for-perception (ventral stream)
  • Two distinct neural pathways

47
Vision and motor control
  • Reaching and grasping
  • Describe a cup
  • Reach for a cup

48
Vision and motor control
  • Optical field
  • Optical flow

49
Contact with objectsstationary and
non-stationary
  • Estimate contact
  • Braking a car
  • Time to contact with an object (tau)

STOP
50
Sensation and perception
  • Sensation - information pickup or selection
  • Perception - interpretation of sensory
    information
  • Motor theories

51
Same information Different Perception!
52
Chapter 7
  • Performance and Motor Control Characteristics of
    Functional Skills

53
Speed-accuracy skills
  • What influences the accuracy of our movements?
  • If you must be very accurate How does this
    impact your movement time?
  • How does your CNS control the relationship
    between speed and accuracy?

54
Speed-accuracy tradeoff Fitts Law
  • 4 target sizes W
  • 4 amplitudes D
  • 16 pairings of D and W
  • Independent variable
  • Dependent variable

55
Speed-accuracy tradeoff hypotheses
  • Movement amplitude, D 16
  • Target width, W 1

56
Speed-accuracy tradeoffFitts original findings
  • Fitts (1954)

57
Fitts Law information as bits
  • What did Fitts propose?
  • Where does the speed-accuracy tradeoff come from?
  • Can he quantify difficulty and load?

58
Computing ID number of bits
  • ID log2 (2D/W) bits
  • 2u v
  • 2ID 2D/W
  • As ID increases, the load increases

59
Examples of ID
  • D 8 and W 1
  • D 8 and W 2
  • D 16 and W .5
  • D 4 and W 1
  • In class
  • Big targets W 1.46, A 4
  • Small targets W .05, A 4

60
Fitts task
data
data
Movement time (MT) in this task is defined as
61
Fitts Law Predicting MT
  • MT a b(log2(2D/W)) a b(ID)
  • Example

62
Fitts data as bits of information
  • Why do the conditions (D 2, W 1/4) and (D
    16, W 2) produce the same MT?

63
Fitts Law open and closed-loop processing
A.
B.
  • Condition A ID 3.
  • Condition B ID 6

64
Brain circuits and Fitts law
  • Winstein, Grafton and Pohl (1997)
  • High ID condition (6.2) discrete (closed-loop)
  • Low ID condition (3.2) continuous (open-loop)

65
Unilateral brain damage (stroke) and Fitts task
  • Winstein and Pohl (1995)
  • 3 D/W conditions
  • Right or Left hemisphere

66
Displacement and velocity
  • Open-loop (planning) and closed-loop (feedback)
    control

67
Hemispheric specialization
  • Right hemisphere lesion High ID
  • Left hemisphere lesion
  • Conclusions

68
Conclusions on Fitts Law
  • Why is there a speed-accuracy trade-off?
  • Why do MTs get longer as ID increases
  • Real word examples

69
Rhythms and control of gait
  • Biomechanics of walking
  • Slow walking pace
  • Normal walking pace
  • Neurophysiology of locomotion
  • Locomotion 3-way interaction

70
Perception-action coupling time to contact
  • Lee, Lishman and Thompson (1982)

71
Theoretical explanations of time-to-contact and
long-jump adjustments
  • Motor programming versus Dynamic pattern
  • How would the two theories explain the same
    event?
  • Acceleration phase
  • Adjustment phase

72
Perception-action coupling Parkinsons disease
  • Can hypo-kinesia be modified in Parkinsonian
    patients? Morris et al. (1994)
  • What visual variable might provide information
    that can influence walking?
  • Task
  • Results

73
Modification of Parkinsons gait
  • Visual targets
  • Targets
  • Degeneration of basal ganglia in Parkinsons
    disease

74
Vision and arm control
  • Manual aiming
  • Prehension
  • Reaching and grasping
  • Actions utilizing visual guidance of arm and hand
    motions

75
Vision and catching ending flight
  • Smyth Marriott (1982) vision and catching

76
Vision and catching ending flight and experience
  • Fischman Schneider (1985) experience and
    catching
  • Always see your the hand (vision)
  • Hand is covered (no vision)

grasp
Pos
77
Chapter 11
  • Defining and Assessing Learning

78
Performance versus Learning
  • Performance
  • Learning

79
Performance indicators of learning
  • As a motor skill becomes
  • Rate of change in performance

80
Linear acceleration
81
Negative acceleration
82
Positive acceleration
83
S-shaped
84
Developing a new motor program
  • Tracking task

85
Learning a new coordination pattern
  • Coordination task competition

flx
flx
flx
left arm
left arm
left arm
ext
ext
ext
flx
ext
flx
ext
flx
ext
right arm
right arm
right arm
86
Learning a new coordination pattern
  • What you can do influences what you want to do?

87
Tests of learning
  • Important to differentiate acquisition effects
    (practice) learning effects
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