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Integration of ApplicationLayer Scheduling and Routing in DelayTolerant MANETs

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Jos Brustoloni, Sherif Khattab, Christopher Santamaria, ... Pre-emption. 12. GLOBECOM'06. cs.pitt.edu/SCITI. Deadline. Work Order Model. Each task associated ... – PowerPoint PPT presentation

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Title: Integration of ApplicationLayer Scheduling and Routing in DelayTolerant MANETs


1
Integration of Application-Layer Scheduling and
Routing in Delay-Tolerant MANETs
  • José Brustoloni, Sherif Khattab, Christopher
    Santamaria, Brian Smyth, and Daniel Mossé
  • CS_at_PITT

2
Mobile Ad-Hoc Networks (MANETs)
Cell phone
3
Mobile Ad-Hoc Networks (MANETs)
4
Communication of First-Responders
  • Connecting handheld devices used to exchange
    data, images, video, voice, work orders, etc.

5
Need for MANETs
  • MANETs are
  • needed if traditional
  • communication
  • infrastructure is
  • damaged

6
Network Partitioning
  • MANETs may get partitioned
  • Field characteristics
  • Noisy environments

Packethop.com
7
Delay-Tolerant Networking
  • DTN research deals with routing of messages
    across network partitions
  • Our work proposes a new approach to DTN routing

8
Example Scenario
Main Partition
Subordinate Partition
Leader
EOC
9
Example Scenario
Main Partition
Subordinate Partition
Work Order
Leader
EOC
10
Example Scenario
Main Partition
Subordinate Partition
Work Order
Courier
Leader
EOC
11
Work Order Model
Execution Time
Deadline
Pre-emption
Deadline Miss
Time
12
Work Order Model
Each task associated with a location
Deadline
13
Courier Selection Problem
Main Partition
Subordinate Partition
?
?
?
Work Order
Courier
Leader
EOC
14
Metrics
  • Percentage of missed deadlines
  • Average traveled distance per node

Number of deadlines missed
Total number of work orders
15
State-of-the-art
  • Dedicated mobile elements
  • Message Ferries _at_GeorgiaTech handle only
    message delivery
  • Minimize average delay
  • Trajectory modification of mobile users
  • _at_Dartmouth Mobicom00
  • Minimize detour distance

16
Our Hypothesis
  • We can achieve better trade-off between missed
    deadlines and traveled distance if
    application-layer demand is taken into
    consideration in courier selection

17
Highest-Slack Courier Selection
Main Partition
Subordinate Partition
Maximum Leeway
18
Compared Schemes
  • Closest
  • Select courier closest to work order destination
  • Dedicated
  • Set of nodes dedicated for message delivery
    (dont execute any work)
  • Random

19
Common Assumption
  • Leader aware of current position of
    main-partition workers
  • GPS-enabled devices
  • Landmarks

20
Simulation Parameters
  • Rate of work orders (load)
  • main and sub-ordinate
  • default 60
  • Distance between partitions
  • default 1200m
  • Number of dedicated couriers
  • default 1
  • Speed of dedicated couriers
  • default 5 m/s (18 km/h)

21
Distance between Partitions
100
Dedicated
Random
Closest
Highest-Slack
80
60
Deadlines Missed
40
20
1200m
200m
400m
800m
22
Subordinate-partition Load
100
Random
Closest
Dedicated
Highest-Slack
80
60
Deadlines Missed
40
20
20
40
60
80
23
Why?
Main Partition
Subordinate Partition
24
Subordinate-partition Load
16km
12km
Random
Traveled Distance Per Node
8km
Closest
Highest-Slack
4km
Dedicated
20
40
60
80
25
Main-partition Load
100
Dedicated
Random
Closest
Highest-Slack
80
60
Deadlines Missed
40
20
20
40
60
80
26
Dedicated-courier Speed
100
Random
Closest
Dedicated
Highest-Slack
80
60
Deadlines Missed
40
20
54 km/h
18 km/h
25 km/h
27
Number of Dedicated Couriers
100
Random
Closest
Dedicated
Highest-Slack
80
60
Deadlines Missed
40
20
5
1
10
15
20
28
Conclusions and Future Work
  • Courier Scheduling in partitioned ad-hoc networks
  • Integrated application- and network-layer
    scheduling
  • More realistic
  • models of work orders
  • metrics (e.g., rate of casualties)
  • frequency and structure of network partitions
  • Comparison with other schemes
  • communication bridges

29
Questions ?
30
Work Order Parameters
  • Average Deadline 440 sec
  • Execution Time 0.5 Deadline
  • Enough to run back and forth across a 500m
    partition and still meet deadline

31
Simulation Time
Warm-up
Statistics Gathering
Cool-down
10000 ( 2.5 Hrs)
10
1000
9500
Time (Seconds)
32
When to return home?
Main Partition
Subordinate Partition
33
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