What's fun about SiSSYFiGHT? What kinds of fun did you experience? ... How will we know a particular kind of 'fun' when we see it? Eight Kinds of 'Fun' ...
SiSSYFiGHT simulates a schoolyard fight between little girls. ... Everyone should pick one of the six colors. Game Tuning Workshop. Rules. Each Round: ...
Feel free to take supplies with you, but PLEASE return them. ... Take some time to playtest. If time permits, share your designs with another group. ...
Fun! That is, games serve an emotional purpose, not a pragmatic one. ... How did the rules create the fun? What patterns emerged in the dynamics of the game? ...
Games Anywhere, Anytime Greg ... Aphorisms to Design By Nobody on their deathbed ever said I wish I had spent more time alone with my computer. --Dani ...
Sissyfight's Revenge. Design on Sissyfight was 'done. ... Sissyfight's Revenge. Try to resist the temptation to satisfy the memo with pure content changes. ...