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Designing PeopleCentered Learning Environments

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Title: Designing PeopleCentered Learning Environments


1
Designing People-Centered Learning Environments
  • Teemu Leinonen
  • Media Lab,
  • University of Art and Design Helsinki, TaiK

2
Teemu Leinonen
  • Educational science, University of Tampere
  • New Media, Media Lab, University or Art and
    Design Helsinki
  • Learning Environments research groug, Media Lab
    Helsinki, since 1998
  • Born 1969 in Tampere, Finland.
  • 1970s childhood in Dar es Salaam, Tanzania. In
    1980-90s in Afghanistan, Kenya, Namibia.
  • Family Andrea and Luna (2004) citizens of
    Colombia.
  • Art, music, football, scuba diving.

3
Learning Environments Research Group
  • Media Lab, University of Art and Design Helsinki
    (TaiK), Finland.
  • Multidisciplinary pedagogy, design, software,
    cognitive science, social sciences, usability,
    aesthetics.
  • Theory-based - design oriented.
  • We do stuff!

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Video Learning Environments Research group
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Agenda
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1. Learning environments 2. Designing
learning3. Future of learning
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Change of the Agenda
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0. Geography lesson Finland1. Learning
environments 2. Designing learning3. Future
of learning
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0. Geography lesson Finland1. Learning
environments 2. Designing learning3. Future
of learning
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Finland
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What do you know about Finland?
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Finland Nokia Linux
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Finland Facts
  • Population 5.2 million
  • 5.78 million cellular phone subscriptions (109)
  • 1.52 million broadband Internet connections
  • Nordic country (Finland, Sweden, Norway, Denmark,
    Iceland)
  • Languages Finnish and Swedish
  • Capital Helsinki
  • 11th on the UN Human Development Index

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Finland Education and ICT
  • According to OECD (2003) Finland is the leading
    country in the quality of education.
  • 1980-2000 ICT has played a significant role in
    the improvement of productivity in Finland.
  • Since 1995 ICT has been a part of the national
    education curriculum.
  • Finnish citizens are required to have a high
    level of ICT literacy and skills.

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The four seasons in Finland
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Agenda
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1. Learning environments 2. Designing
learning3. Future of learning
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What is a learning environment?
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Learning environment is a psychological, social,
cultural, physical and technological state that
favours learning.
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  • What kind of psychological, social and cultural
    state you are designing for your students?

33
Technology supported learning environments
  • Me and my computer
  • 2. We and someones virtual world
  • 3. We and our world

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Pictures from technology supported learning
environments
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1. Me and my computer
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1
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1
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1
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2. We and someones virtual world
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2
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2
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2
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3. We and our world
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3
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3
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3
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  • What kind of psychological, social and cultural
    state you are designing for your students?

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Agenda
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1. Learning environments 2. Designing
learning3. Future of learning
50
Designing educational technology is designing
learning.
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Design first the learning! ... after this you
may ... design (or find) technology that will
fit in it!
52
Systems
Outcome
Object
Subject
(Yrjö Engeström 1987, 1999)
53
Human Activity Systems
Instruments / Tools
Outcome
Object
Subject
Rules
Division of labor
Community
(Yrjö Engeström 1987, 1999)
54
Dimensions of educational activity system
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Agenda
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1. Learning environments 2. Designing
learning3. Future of learning
58
To make the future, study history.
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History of ICT in education
(Leinonen 2005)
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Progressive inquiry learning
Constructing Working Theories
Setting up Research Questions
Creating the Context
Critical Evaluation
Distributed Expertise
Searching Deepening Knowledge
Developing New Working Theories
Generating Subordinate Questions
(Hakkarainen 1999)
63
The current search for new educational funnels
must be reversed into the search for their
institutional inverse educational webs which
heighten the opportunity for each one to
transform each moment of his living into one of
learning, sharing and caring.
64
A good education system should have three
purposes it should provide all who want to learn
with access to available resources at any time in
their lives empower all who want to share what
they know to find those who want to learn it from
them and finally furnish all who want to
present an issue to the public with the
opportunity to make their challenge known.
65
A good education system should have three
purposes it should provide all who want to learn
with access to available resources at any time in
their lives empower all who want to share what
they know to find those who want to learn it from
them and finally furnish all who want to
present an issue to the public with the
opportunity to make their challenge known.
Ivan Illich (1971) Deschooling Society
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Image a world in which every single person on
the planet is given free access to the sum of
human knowledge. Thats what were doing.We
make the Internet not suck.
67
Image a world in which every single person on
the planet is given free access to the sum of
human knowledge. Thats what were doing.We
make the Internet not suck.
Jimmy Wales, 2005
68
The best way to predict the future is to invent
it.
69
The best way to predict the future is to invent
it.
Alan Kay, 1971
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Examples of attempts to invent the future
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1996Social software for collaborative learning
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1998Future learning environment (FLE) and
knowledge building
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2000 Mobile learning
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2002Remixing audio-visual media in social
learning
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2006Mobile learning 2.0
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MobilED - mobile audio wiki
  • http//mobiled.uiah.fi

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MobilED video
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Shedlight Concept
  • Concept made in a New Media and Learning
    Workshop 2006 in Media Lab Helsinki
  • Augmented reality with mobile phones
  • Collaborative annotation of spaces
  • Browse your environment with your phone (camera)
    find annotations and add your own annotations to
    the space
  • Technology location compass course

87
Shedlight video prototype
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http//LeMill.net
  • Web community for finding, authoring and sharing
    open and free learning resources.
  • Open source server platform for setting-up and
    having your own LeMill site.
  • Multi-lingual.
  • Learning Mill -)
  • Welcome to join LeMill community!

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http//lemill.net
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LeMill video
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  • Gracias!
  • Kiitos!
  • Thank you!
  • Teemu Leinonen
  • teemu.leinonen_at_taik.fi
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