4ICT10 Computer Graphics and Virtual Reality. 3. Graphics ... Flicker. 60-80 times per second (hertz) Interlaced. Non Interlaced. CRT Raster Scan Pattern ...
Go through 3DS MAX model-render-animate (like Andrew Glassner at SIGGRAPH to ... 3.16 Oriel House. Ann.McNamara@tcd.ie. http://www.cs.tcd.ie/Ann.McNamara ...
... x 4 Homogeneous co-ordinates ... Remember: points have homogeneous co-ordinate w = 1. translate ... When homogeneous coordinates are used, affine transformations ...